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Underground

Posted: Sun Jul 11, 2004 6:16 pm
by Athian
not sure if this has been brought up yet, but i was wondering if somthing could be done about the fact that monsters can still see you underground. at thew smaragd mine flies hover over the location your at, just above you and move to the latter as you come up. not to bothersome but it's a bit annoying, but the new Demon can also see you as you come so unless he's far off on the other side of that cave he'll be waiting right next to the latter for you. it's more troublesome with the demon then the flies, so beforew i start this massive dying spree i was wondering if it's a possible fix.

Posted: Sun Jul 11, 2004 6:18 pm
by Kasume
Massive dying spree?

Don't goto the demon alone then.

Posted: Sun Jul 11, 2004 6:42 pm
by Athian
can't you ever not leave me be Kasume. i actually wanted to test out the magic resistance on the Demon, They're about what i expected when i was in the first test for them however i wasn't quite sure if they were immune to all magic or just paralyze. either way there tough now but i didn't want to drag a bunch of other players to there doom in order for me to test out the thoery. when i went i didn't expect it to be waiting next to the latter for me however :roll: . no big deal, it's just a few skill points who cares, still it would be incrediably annoying for a group to go down into the same situtaion. someone would still die, it just might not me everyone :wink:

Posted: Sun Jul 11, 2004 7:03 pm
by Cassandra Fjurin
He is not following you. He waits only on the ladder if a earlyer group has left him there alone ;)

I try my best to lure him back into the cave and away from the ladder as often i can.

Posted: Sun Jul 11, 2004 7:12 pm
by Athian
ahh good good. maybe it's only the flies and the orc guards, thats where i've noticed them being able to see me before i come. but sheesh i'm not supposed to be there after all. as long as big red isn't going to prempt me everytime i go then i have no problem. but as to my other thought are they completely magic immune or is it just yeg kel? i may have to invest in a few lackies to do my dyin...err fighting for me. :)

Posted: Sun Jul 11, 2004 8:15 pm
by Nilo
I think its just a coincidence that they are next to the ladder. The second you are down there (which is a slit second before the image actually loads) the monsters will come for you immediately....

Posted: Sun Jul 11, 2004 8:57 pm
by Galim
its a demnon, a DEMON, what do you think? What should have better magical defense?

Posted: Sun Jul 11, 2004 9:00 pm
by Kasume
Galim wrote:its a demnon, a DEMON, what do you think? What should have better magical defense?
That's what I'm thinking.

You shouldn't be able to go down there and kill a demon on your own.

Posted: Sun Jul 11, 2004 9:01 pm
by Cassandra Fjurin
that was the plan behind the Demon

Posted: Sun Jul 11, 2004 9:17 pm
by martin
I wonder why noone yet tried to find some strong group and tried to kill it.

What's up?

Martin

Posted: Sun Jul 11, 2004 9:22 pm
by Burin
Some groups have been formed.
But most of them fail. Except maybe the Dans. ;)

Posted: Sun Jul 11, 2004 10:11 pm
by Athian
well maybe i'll see if i can get a few people together. i was wondering about the magic part mainly because the last time one of my fireballs bounced back on me (was attacking the Neon/ Demon skellie. What was i thinking!?! :wink: ) i ended up in puff city. i'd rather throw on some heavy metal armor in that case instead of working behind the fighters trying to provide support when bam...i'm a tiny little cloud.

Posted: Sun Jul 11, 2004 10:55 pm
by Kasume
Athian wrote:well maybe i'll see if i can get a few people together. i was wondering about the magic part mainly because the last time one of my fireballs bounced back on me (was attacking the Neon/ Demon skellie. What was i thinking!?! :wink: ) i ended up in puff city. i'd rather throw on some heavy metal armor in that case instead of working behind the fighters trying to provide support when bam...i'm a tiny little cloud.
So basically, you're trying to figure out what spells you can use without wanting to die. Meaning, OOC required knowledge.

If spells are more powerful, which they are in your case, then any sensible thing to do if you were the person, was to test ALL your spells. If your character doesn't know which spells to use. Then oh well.

If I'm wrong. Please clarify.

Posted: Sun Jul 11, 2004 10:58 pm
by Bloodhearte
martin wrote:I wonder why noone yet tried to find some strong group and tried to kill it.

What's up?

Martin
It's one of those things...you know...where one guy tries to take it on and kill it on his own, hoping he'll be deemed a hero by a handful of people or something equally corny.

Posted: Mon Jul 12, 2004 12:11 am
by Galim
oh, we gathered a few times fighters now. three i think. but we werent strong enough. me, alora, gwynnether, john irenicus, kaja, tharge. we tried it, without sucess.

Posted: Mon Jul 12, 2004 12:25 am
by Rackere Diplomatre
Galim wrote:oh, we gathered a few times fighters now. three i think. but we werent strong enough. me, alora, gwynnether, john irenicus, kaja, tharge. we tried it, without sucess.
I think there were some more... Me for example but I had to go so I couldn't go down for a second time... ;)

Posted: Mon Jul 12, 2004 12:27 am
by Fooser
martin wrote:I wonder why noone yet tried to find some strong group and tried to kill it.

What's up?

Martin
Because going down by yourself is certain death, and bringing a squadron of people with you takes away the space you need to manuever around, or escape. Whether you bring one person or ten, it seems like a deathtrap.

Posted: Mon Jul 12, 2004 12:37 am
by Nilo
Martin,
8 people went in there to try to kill it.. they couldnt.

But hey dont make it easier, we like the challenge! :D

Posted: Mon Jul 12, 2004 1:10 am
by Darlok
martin wrote:I wonder why noone yet tried to find some strong group and tried to kill it.

What's up?

Martin
I rather ask myself "why" should we kill it.
Why should peaceful farmer go out and try to kill demons?

As long there is no overwhelming reward or a real present danger, why should our characters happily waste thier lifes for nothing?

There has to be some background and not "We placed a demon spawn, have fun killing it."
I have not yet seen the area of this demon, when it is somewhere, where I have to venture to deep caves, and go even deeper encoutering dangers on this way until I finaly reach the last chamber with the grinning demon in it, then its a fine setting.

If its:
Entrance, Cave + Demon
then its somewhat missplaced.

Posted: Mon Jul 12, 2004 1:14 am
by Val De Gausse
You hear an elderly man talking hysterically to someone who probably is his son about unknown forces joining together and planing to invade the island. He tells that he heard of a cave near Northerot where they created an outpost, probably occupied with 2 demonic creatures. They are said to be incredibly strong. The ones to stop this evil, you hear him say, should be rewarded with quite some treasure. The man does not seem sane to you, however, there is that bad feeling this story leaves...

There is the rumor and reason Darlok

Posted: Mon Jul 12, 2004 1:19 am
by Athian
So basically, you're trying to figure out what spells you can use without wanting to die. Meaning, OOC required knowledge.

If spells are more powerful, which they are in your case, then any sensible thing to do if you were the person, was to test ALL your spells. If your character doesn't know which spells to use. Then oh well.

If I'm wrong. Please clarify.
not so much which spells work becasue it wouldn't matter anyway to a characater that had no skill in magic even if there were spells that worked so i'd have to have individual knowledge of my own characters abilites for that information to even be valid. i'm just wondering about it because it's such a major difference from the pair of test demons that the GM's modified and they were tough as well. If you read closly i'm not asking for a list of which spells work and which don't. just if magic works in general. okay? okay. :roll:

Posted: Mon Jul 12, 2004 1:26 am
by Kasume
If you read closly i'm not asking for a list of which spells work and which don't. just if magic works in general. okay? okay.
If you're asking here, that's OOC knowledge.

If you find out ingame, then it's IG knowledge.

Not defending or attacking. Just stating some truth.

Posted: Mon Jul 12, 2004 1:29 am
by Darlok
Ture Val, I didnt noticed it in the "other" rumour topic.
I have the habbit to only look in the sticky.

Posted: Mon Jul 12, 2004 1:31 am
by Kasume
Darlok wrote:Ture Val, I didnt noticed it in the "other" rumour topic.
I have the habbit to only look in the sticky.
The topic reffers to the old man being a bit... crazy maybe?

Now tell me, if someone came running at you yelling like a friggin lunatic saying that there were people in tanks and had guns down the street. Would you go alone? Let alone, would you go AT ALL?

Posted: Mon Jul 12, 2004 1:31 am
by Athian
really thats amazing. no time to argue with you. even if i do know here that doesn't mean my characters gonna go off on a demon fighting spree. he wouldn't know. besides have you tried to fight that thing let. i made it out by the skin of my teeth then a backtracked by accident and slice i went down. like ya said no one fights the demon alone. so yea i'm asking ooc but i'm not mixing occ and ig because Ath already tired magic and as far as he knows it didn't work.

Posted: Mon Jul 12, 2004 1:33 am
by Val De Gausse
yea....but you make a good point. A farmer wouldn't fight a demon unless he REALLY needs money. Probably a lot of people in reality wouldn't risk their life. If Val wasn't couped up and bored stiff...then he wouldn't be intereseted in that too much.

there is that bad feeling this story leaves...

there too...

Posted: Mon Jul 12, 2004 1:37 am
by Val De Gausse
Great...now to get my fork to eat this topic....


Anyway, Half of what the old men said is true. There are demons where he said. Also, I thought Kasume is on a trip? (confused)

Posted: Mon Jul 12, 2004 1:39 am
by Darlok
The location dissapoints me.

It is again the old sheme of going down a ladder and being in the actual spawn area.

I really miss a thrilling dungeon where you have to fight some minions before you can actualy face thier overlord.

Posted: Mon Jul 12, 2004 1:42 am
by Val De Gausse
Yes, and they have all those great maze caves lying around. And they are all in the same space as the man said. It should be like the old Spider Cave. To get gold you had to go through many enemies,quite an adventure.

Posted: Mon Jul 12, 2004 1:46 am
by Fooser
Kasume wrote: If you're asking here, that's OOC knowledge.
There's nothing wrong with that, until it's transfered right to someones character.