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Melons

Posted: Tue Mar 30, 2004 4:36 am
by Gro'bul
We need melons, the island is tropical and melons would be a great new crop. I did some research and found that melons like warm weather with moderate amounts of water, they also grow rather fast. From seed to maturity it is 60-70 days. I am refering to the muskmelon (aka Cantaloupe in the USA) and I made some gfx to support my proposal.

http://www.angelfire.com/alt2/majham/melonoverveiw.png
(I know they aren't the right size, I just wanted an example not to big of size in a decent format)

Here you can see from right to left is the growing process of the melon, below is seeds and the lone cantalope. My idea for the melons is that they grow quickly (2/3 time of grain) and generate decent income, however, they take a 3x3 perfect square to plant. You would need to let them overripen (to the point of being useless for eating), and scoop out the middles destroying the fruit to get seeds. You plant the plant in the middle of the square, and wait for it to grow, when the melons are ripe you just "use" them to pick them. I think max amount of melons possible should be about 4, and Eliza buys them for 3g each.

Growth steps: small plant, larger plant, flowering plant, flowering plant with immature melons, plant with mature melons.

Posted: Tue Mar 30, 2004 4:41 am
by Cliu Beothach
Cliu Beothach wrote:some bs i deleted

Posted: Tue Mar 30, 2004 4:48 am
by Gro'bul
Cliu Beothach wrote:size it down to see what it looks like ig...other then that looks nice.
.....its already too small to fit into Illarion, why would I make it smaller?

Posted: Tue Mar 30, 2004 4:50 am
by Cliu Beothach
Cliu Beothach wrote:some bs i deleted

Posted: Tue Mar 30, 2004 12:13 pm
by Mishrack
the island is tropical
How do you know that? And when did you last see sheep somewhere tropical? They'd die! :shock:, besides tropical areas don't usually have pine trees either...


But nonetheless, I like the idea of melons! n nice gfx too.

Posted: Tue Mar 30, 2004 2:59 pm
by Gurik Elvenstar
all in all we need more things to plant :p i like the melon idea

Posted: Tue Mar 30, 2004 9:42 pm
by Val De Gausse
hmm...since when is there a forest near a desert? As discussed before everything isn't going to be correct in a fantasy game

Posted: Tue Mar 30, 2004 10:31 pm
by Gro'bul
Mishrack wrote:
the island is tropical
How do you know that? And when did you last see sheep somewhere tropical? They'd die! :shock:, besides tropical areas don't usually have pine trees either...


But nonetheless, I like the idea of melons! n nice gfx too.
Ask Serpardum, he's the one who told me that.

Posted: Tue Mar 30, 2004 11:54 pm
by Algoran
Only one question. You've got 5 graphics for the melons growing, how long were you thinking it should take to grow? Longer than Cabbages?

Posted: Wed Mar 31, 2004 12:38 am
by Gro'bul
No, accually shorter than grain. I read somewhere that grain takes 100-120 days from seed to harvest, whereas muskmelons take about 60-70 days. I just made a graphic for each dramatic developement of the plant, its not to say they will all be used.

Posted: Wed Mar 31, 2004 12:45 am
by Nilo
I think they should use the 1rst, 4rth, and 5th graphic. only one thing though... I think the melons are too "boring" make them green or something (like watermelons :P )

Also, how were you thinking that you get seeds?? You could use a cool knife tool and carve out the seeds :lol:

Posted: Wed Mar 31, 2004 8:22 am
by Dónal Mason
Or just use a dagger...

Posted: Sun Apr 04, 2004 1:30 am
by Pronon Palmsuger
I must agree that we need more crops thus making farming several jobs in its own. I woud not have thought of melons but I like your graphics. I think onions should be a crop rather than a "weed".

Posted: Sun Apr 04, 2004 2:01 am
by Gurik Elvenstar
tomatoes..carrots..onions..berrys... a farmer only has 2 things to grow that isnt really a fun or good job

Posted: Sun Apr 04, 2004 3:18 am
by Pronon Palmsuger
Thats a good one Gurik! Farming not being fun or a good job :roll: . I don't think berrys should be farmable but Tomatoes and onions, We already have the graphic for them. Also Carrots would be fun to farm as well.

Posted: Sun Apr 04, 2004 3:58 am
by paul laffing
Taters! how could you forget the taters... er, potatoes. Or is it potatos. Tomatoes. Tomatos. Bah, have to ask Dan Quayle.

Posted: Sun Apr 04, 2004 4:15 am
by Nilo
If im not mistaken,
I believe that Gro'bul has made graphis for Potatoes as well, am i right?

Posted: Mon Apr 05, 2004 10:27 pm
by Darkform
kelp grow it in watter 1st grafik being the same as the 1st grafic for cabbage and the lasst grafic looking the same as the grains first grafic . sell for 1 gold because it can be groun on any watter spot makeing it common and easyer to have a place to grow .

Posted: Sun Apr 11, 2004 3:59 pm
by Nilo
I still like the melon idea.

We farmers need some more crops to plant!

Posted: Sun Apr 11, 2004 4:17 pm
by Fosco_Overhill
*cough* Corn *cough* :D

Posted: Sun Apr 11, 2004 4:22 pm
by Gurik Elvenstar
Corn would be fun!!! then my char would actually want to farm

Posted: Sun Apr 11, 2004 4:36 pm
by Caranthir the great
Corn? How about carrots instead? :P

Posted: Sun Apr 11, 2004 4:41 pm
by Gurik Elvenstar
i already mentioned carrots :P or even better how about both?

Posted: Sun Apr 11, 2004 4:42 pm
by Fosco_Overhill
I vote Both!

Posted: Sun Apr 11, 2004 5:59 pm
by Alsyth Astha
I don't mind right now...You know when you make a farmer char that you will be only to techincally grow something. You can RP other farming things, my bard can't do anythign really, but I had that in mind when I created him.