The New Fighting system
Moderator: Gamemasters
- Garett Gwenour
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- Joined: Sun Jan 09, 2005 2:18 am
- Location: Is Roleplay in YOU ?
- Garett Gwenour
- Posts: 2360
- Joined: Sun Jan 09, 2005 2:18 am
- Location: Is Roleplay in YOU ?
- Gabon Corad
- Posts: 523
- Joined: Sat May 28, 2005 5:46 pm
- Location: recruiting
- Gabon Corad
- Posts: 523
- Joined: Sat May 28, 2005 5:46 pm
- Location: recruiting
magical elven armor aint all that great unless you have magic to use it with. and gorge didn't anyway. items like that can be obtained in quests and such or through a rp process dont' just assume the GM's hand out things.
as to the fighting system. might also be a difference in weapons now. or maybe the whole of the equipment effects players. so whats on your legs, torso, feet, head and in your hands might effect it
for Example. when Ath holds a wand he dodges almst every blow from mummies skeletions and demon skeletions. but if he got a staff they'll hit him. mind you he wearsmostly leathers.
as to the fighting system. might also be a difference in weapons now. or maybe the whole of the equipment effects players. so whats on your legs, torso, feet, head and in your hands might effect it
for Example. when Ath holds a wand he dodges almst every blow from mummies skeletions and demon skeletions. but if he got a staff they'll hit him. mind you he wearsmostly leathers.
yea i thought that too Kl'urk. but then i put on some heavier armor and they were smacking me hella hard again (well the demon skeletions anyway). and my dodge isn't wonderful.
tested it out with some warrior folk. they missed a few strokes but landed a few as well.
p.s. they still hit me from behind in either case btw
tested it out with some warrior folk. they missed a few strokes but landed a few as well.
p.s. they still hit me from behind in either case btw
First of all: Stop this yelling at the new system because you suck now.
The new fighting system is no more only based on skill and attributes.
Stiffness of the armor, rock-paper-scissor, and quality of the armor/weapon is important also.
Edit: You need to start thinking. A metal armor, a big weapon, and high weapon skill are no guarantee for winning a fight. Thinking is the key.
The new fighting system is no more only based on skill and attributes.
Stiffness of the armor, rock-paper-scissor, and quality of the armor/weapon is important also.
Edit: You need to start thinking. A metal armor, a big weapon, and high weapon skill are no guarantee for winning a fight. Thinking is the key.
Last edited by Markous on Fri Apr 21, 2006 3:23 am, edited 2 times in total.
yeah, I like the new system in general. before I felt like everyone (mostly) was as good as they could get (not me of course).
There are quiet a few flaws but they're being checked on right now. and like Markous said, you do have to think. som people are just your weakness and you won't beat them even if you wear the super uber magickal light heavy lor whatever armour.
There are quiet a few flaws but they're being checked on right now. and like Markous said, you do have to think. som people are just your weakness and you won't beat them even if you wear the super uber magickal light heavy lor whatever armour.
there's that lovely ping of irony again. i'd link to the topic but well it's right above us on the list.
i think the compliant is mostly coming from the dueling section of the fighters. we're not talking about fights to kill eachother i think, we're talking about honorable duels. no one is invincible. and everyone has a way to lose, but there are going to be some people you can not take down head to head.
i think the compliant is mostly coming from the dueling section of the fighters. we're not talking about fights to kill eachother i think, we're talking about honorable duels. no one is invincible. and everyone has a way to lose, but there are going to be some people you can not take down head to head.
- Garett Gwenour
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- Joined: Sun Jan 09, 2005 2:18 am
- Location: Is Roleplay in YOU ?
no, they turn into one giant hand and throw you out or town.falco1029 wrote:One thing thats stupid is that flies seem to be good at blocking. THey shouldnt block at all. I mean sure, Ules isnt some strong fighter, but even he should be able to overpower a fly's hands...
maybe iot's like the old cartoons where bugs form together into a shield or something to block
Have you ever tried to fight a swarm of flies alone? 
Team-fighting is the key to victory in the new system.
I would also like to point out, that we have 10 possible types of the same monster. There may be weak flies, but there are also nasty mosquitos. (They have the same graphical apprearance though.)

Team-fighting is the key to victory in the new system.
I would also like to point out, that we have 10 possible types of the same monster. There may be weak flies, but there are also nasty mosquitos. (They have the same graphical apprearance though.)
yes. i pwned them with my mad ninja skillsHave you ever tried to fight a swarm of flies alone?

again as i said this conversation is more about who can beat who in a duel not who can defeat who. rules have changed alot, but you won't find 2v1 in a duel of honor.
well that's annoying. We need to be able to right click monsters and pcik examine, and base don perception get either a vague or detailed description of their strength...Markous wrote:Have you ever tried to fight a swarm of flies alone?
Team-fighting is the key to victory in the new system.
I would also like to point out, that we have 10 possible types of the same monster. There may be weak flies, but there are also nasty mosquitos. (They have the same graphical apprearance though.)