
The ever-expanding community... can we handle it?
Moderator: Gamemasters
- Jori
- Posts: 185
- Joined: Fri Nov 07, 2003 4:07 pm
- Location: How do I know? Maybe I'm not where I htink I am. Or maybe I'm somewhere I think I'm not...
Sorry meant this to be an edit and clicked quote tehn it was to late to delete it when I noticed 

Last edited by Jori on Thu Apr 13, 2006 5:49 am, edited 1 time in total.
- Jori
- Posts: 185
- Joined: Fri Nov 07, 2003 4:07 pm
- Location: How do I know? Maybe I'm not where I htink I am. Or maybe I'm somewhere I think I'm not...
oh that was stupid of me.. of course thats what it was a list of. And sry about the ah 2 posts... meant for it to be an edit and clicked on quote
As for the original question I dont think I ever posted on that. I think that new players will usually be a good thing. We don't have to worry about TO many idiot PGers and non-RPers because of the account request system. Have more faith in the requirements, a big reason they are there is to keep out unwanted players
And at the moment I think the world needs to be more populated. If there are ever to many people then I suppose the world will be expanded or something. A way to handle it will be figured out I'm sure.



As for the original question I dont think I ever posted on that. I think that new players will usually be a good thing. We don't have to worry about TO many idiot PGers and non-RPers because of the account request system. Have more faith in the requirements, a big reason they are there is to keep out unwanted players

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- Posts: 245
- Joined: Wed May 28, 2003 4:42 am
I remember a few more and don't recognize a few but thats pretty close to accurate.Quinasa wrote:
Athian
Irania
Galim
Alora
Azira
Zarah
Aristeaus
Vallithaesirr
Damien
Gannon
Brendon Mason
Hermie
Fooser
Carahawen
Misjbar
Hagen von Rabenfeld
Gwynnether
Nedor von Largon
Adano Eles
Drathe
Delakaniam
Gordon Fisk
Avrillon
Sevious Helios
Gurik Elvenstar
Cedric Kilmar
Tialdin
Caranthir
Ezor Edwickton
Deies Eldermoore
Alveran
Aryllis
Kaja Wolfagen
Grunith
Veralion
Arkadia Misella
Loki
Nyntar Beliothiel
Belegi
Darlok
Allerus
Avrillon
Willum
Josefine
Jori
I don't recognize Any of Stephen’s other than Stephen.
Hadrian is perpetuating the elitist mindset that has always come with this game. There's always this "The Old are the Elite" with this game, I'm definitely affected. I will always consider Kamik and Deverah new (although they've been around plenty long enough and are far more recognized than I am or ever will be), and I'm always going to consider Lennier and Sirius Felfuss old. I consider myself to be a new, and therefore inferior, player.
I even consider Quinasa and Irania 'older than me' although I recall Quin's (may Irania I don't remember) first (and slightly embarrassing) post. The game has become too much about being recognized by the community, as if it were it's own entity. Its established in the very framework of the game. I recall anxiously awaiting my four month mark so I could become a citizen of Trollsbane (Quite the accomplishment in reflection seeing as I've been here for 3.5 years now)
This is all entailed in my other post when I say "We, as a community, don't take kindly to newer players." This 'we're better than you due to our status as 'old' mindset is what makes us unable to handle a "growing community" as the title states. We are afraid of being overtaken by newer players, regardless of their ability to role-play. Don't pretend it doesn't happen, this is the reason topics like "Your Illday!" come into being, it's the reason the post count is so high and we discuss how many players we have on our MSN that's the reason I comment on Quin's list.
Feel free to tell me that I am insulting you all, I'm apart of the community that I disgrace here. I'll fully concede that I am as guilty as any of you of being the elitist player of Illarion.
But if we're going to actually be ready to take on a larger community we must abandon the community framework we've established. We need to be a game not a community, the purpose of a community is that is exclusive and not open to all.
- Devrah Liioness
- Posts: 546
- Joined: Tue May 17, 2005 10:00 am
- Location: Bitch exists between keyboard and chair.
- Contact:
- Devrah Liioness
- Posts: 546
- Joined: Tue May 17, 2005 10:00 am
- Location: Bitch exists between keyboard and chair.
- Contact:
Belgram wrote:Pfft, I havn't seen an event for a month
Gm that is
Devrah Liioness wrote:ESQS is always open to suggestions for quests, and if someone would volunteer to give us a summary of ingame plots that they think should be included in quests, we would gratefully accept it and do our best to work it in. You can PM this information to anyone in ESQS, including myself.
Thanks,
Devrah
- Garett Gwenour
- Posts: 2360
- Joined: Sun Jan 09, 2005 2:18 am
- Location: Is Roleplay in YOU ?
Sure it is. And quests and events are being held. Just because you do not see them all, or fail to realize that there is someone behind the action, does not mean that it is not going on, nor does it mean that you can complain about a lack of this, that or the other the other thing. -Unless you are willing to try to attempt at *helpful* criticism.Garett Gwenour wrote:eh, it is your job to do events
It isn't about spoiling your fun. It is about you saying that there are no GMs online, therefore no one knows the plots. The ESQS *is* online, they know the plots. What Devrah said, was that if you knew of a story line you'd need help with, you could pm a member of the ESQS and they will be only too happy to help you out. Nowhere did she say "spoil your fun" by drawing up a step by step quest that you think your character cannot participate in.why do we need to spoil our fun by supplying you with an event we think up ourselves ?
Also, as far as in game events are concerned, was there not an auction at the tavern? Is there not a dragon (as Arist so kindly points out) on your doorstep? The dwarves are busy and making an event for themselves from this all, I am sure you can too. Should the ESQS pop in and take over the players' fun and development of their own quests? (You know, more than throwing a dragon out there for you). If you think so, say so. But you cannot bitch and whine, then sit silent on the matter of helping.
It isn't how poorly things are going that matters, what is important is that the ESQS change and evolve to suit the needs of the players. So why don't you give them something to make you happy with??
- Cain Freemont
- Posts: 1424
- Joined: Sun Apr 21, 2002 8:54 pm
- Location: Oh, you know. Places.
I am inclined to agree with you to a degree. However I cannot agree with the idea that we must abandon the community framework already in place. Yes, it is a game that we play, but at the same time to properly communicate ideas (for quests, opinions, suggestions, glitches, problems, etc), we must have a central place that we may gather and discuss these things; both for the improvement of the quality of the game and for constructing rapport with others so that we might better enjoy our time here.Pronon Palmsuger wrote: I remember a few more and don't recognize a few but thats pretty close to accurate.
I don't recognize Any of Stephen’s other than Stephen.
Hadrian is perpetuating the elitist mindset that has always come with this game. There's always this "The Old are the Elite" with this game, I'm definitely affected. I will always consider Kamik and Deverah new (although they've been around plenty long enough and are far more recognized than I am or ever will be), and I'm always going to consider Lennier and Sirius Felfuss old. I consider myself to be a new, and therefore inferior, player.
I even consider Quinasa and Irania 'older than me' although I recall Quin's (may Irania I don't remember) first (and slightly embarrassing) post. The game has become too much about being recognized by the community, as if it were it's own entity. Its established in the very framework of the game. I recall anxiously awaiting my four month mark so I could become a citizen of Trollsbane (Quite the accomplishment in reflection seeing as I've been here for 3.5 years now)
This is all entailed in my other post when I say "We, as a community, don't take kindly to newer players." This 'we're better than you due to our status as 'old' mindset is what makes us unable to handle a "growing community" as the title states. We are afraid of being overtaken by newer players, regardless of their ability to role-play. Don't pretend it doesn't happen, this is the reason topics like "Your Illday!" come into being, it's the reason the post count is so high and we discuss how many players we have on our MSN that's the reason I comment on Quin's list.
Feel free to tell me that I am insulting you all, I'm apart of the community that I disgrace here. I'll fully concede that I am as guilty as any of you of being the elitist player of Illarion.
But if we're going to actually be ready to take on a larger community we must abandon the community framework we've established. We need to be a game not a community, the purpose of a community is that is exclusive and not open to all.
When people insist that elitism is ruining anything, well, they are letting it. I will admit to my own bouts of elitism, but why should others let that affect how they play? It really, really shouldn't. What this elitism-to-'victim' issue shows is that we have a community comprised majorly of people with extreme opinions on each issue that is brought up (either we hate it, or we love it, or we want to kill the person that made it

How will we be able to handle the 'ever-expanding' community? We have to shut up about always trying to pinpoint "who" our problems lie with and start focusing on either how to either ignore or teach/fix these problematic entities. We can't do both. That would make us horribly hypocritical... and a community that is founded and run under hypocrisy is weak and unstable.