FOIG!
((in case you don't know what it stands for - Find Out In Game))
P.S: tellig our plans doesn't quite help us in any way, does it?

Moderator: Gamemasters
yes, this game needs evil chars.
what this game does not need are evil POs.
This would actually be closer to the truth. Since I wasn't there to implement my plan (and didn't share it much with the others), they were on their own (which was partially my fault as the player), however they did the attacks on their own, and it is not my business to question the motives or their playing style ooc.Another point of view
Well, since the PO of Cromwell was not able to play this game for some weeks, the rest of the Group was more or less left alone. So, perhaps they did what they liked to without considering a coherent storyline much? But perhaps there is a broad plan behind it? It is hard to know for sure for outsiders of that Group.
Yes! That's my and some other's opinion, too. A pity that some players do not understand it... A big quest or story must be fun for everyone who is forced to participate.Nitram wrote:The ooc problem is still that most players work for their own fun and not for the general fun in the game.
Very nice. So chars aren't played by players....Avalyon el'Hattarr wrote:No..
IG is IG, OOC is OOC.
end
thank you.
Magdha Tiefenerz wrote:This is what I call forced roleplay.Lrmy wrote: Yes I will cloud you with no thought if you don't listen when my character tells you to leave after you are at sword-point. Your RP sucked unless you REALLY wanted to be clouded.
Alex, I believe that if you put someone in a situation in which they have to roleplay a certain way or they get clouded would be considered force roleplay.AlexRose wrote:Magdha Tiefenerz wrote:This is what I call forced roleplay.Lrmy wrote: Yes I will cloud you with no thought if you don't listen when my character tells you to leave after you are at sword-point. Your RP sucked unless you REALLY wanted to be clouded.
If I've understood this situation correctly, he could've just said #me quickly slashes the sword at the man's [insert part of body which would be a fatal injury], to which the other person would've probably just gone: #me quickly dodges. Or such things, when this seems highly unlikely when at swordpoint. If you give someone the opportunity to get out of a situation, that is not forced rp. He could've just left the room and he would've been fine, but to tell someone with a sword at your throat/heart/wherever "no I won't do what you say" who is obviously not joking and evidently a powerful person, you don't just ignore him, do you? And this is why PKs happen sometimes: because people want to do what they like without consequences, which they then follow up with a flame on the forum, and it's frankly rather annoying.
..Magdha Tiefenerz wrote:This is what I call forced roleplay.Lrmy wrote: Yes I will cloud you with no thought if you don't listen when my character tells you to leave after you are at sword-point. Your RP sucked unless you REALLY wanted to be clouded.
If he is pointing a weapon directly at said person with his finger over the ctrl button, ready to strike, then yes, yes it is.Mr. Cromwell wrote:
@Azuros
So, each time the guard says "Stop that and surrender or die, you baby-eating, demon-worshipping scum!" They are committing an act of forced roleplay?
..
First off, I count down from 5 normally, I give them 20 seconds during this. I also let them talk if they please. There is a war-like atmosphere in game, there will be more hostility because of it. The chance to RP their way out is the door. A very fast and assured choice. If the choice is denied and then the person that denies it pokes fun at the man with the sword they forced the one with the sword to take action.Noradur wrote:Sry that i need to burst into your flame war but
I am sick of interpretations of every RP rule we have (Not pointing a finger at anyone)
Keyword: Forced RP
Pointing a sword tip at someone and demand him to leave
IS a valid RP action.
However, we cannot tell you more and more often:
This game is to be played with each other and not against each other.
If you point your sword tip at him not have your ctrl and mouse button prepared, is crap rp. But if you give the others
1. the chance to react
2. the chance to roleplay his way out.
standing there counting off the seconds he has time to leave is force RP. Not because you force him to react a way, But you dont give him not enough time to react.
Maybe he has some special action with good roleplay in mind but needs to figure a way to express it first, or simply is a slow typer.
Please, keep those small things in ind, cause those are destroying the atmosphair.
I totally 100% agree with this. I never thought that would happen.AlexRose wrote: If you give someone the opportunity to get out of a situation, that is not forced rp. He could've just left the room and he would've been fine, but to tell someone with a sword at your throat/heart/wherever "no I won't do what you say" who is obviously not joking and evidently a powerful person, you don't just ignore him, do you? And this is why PKs happen sometimes: because people want to do what they like without consequences, which they then follow up with a flame on the forum, and it's frankly rather annoying.