Page 2 of 2

Re: Felder & Wälder

Posted: Thu Jul 05, 2012 8:23 pm
by Jeisa
I think both Alexander Knight and I understand that what's done is done, GolfLima. We're just a little irritated that the actions of a few have resulted in what was a great privilege being taken away from everyone.

But enough of that, then. I'm going in game to check it all out.

Re: Felder & Wälder

Posted: Thu Jul 05, 2012 8:29 pm
by Jupiter
Didn't read most of what I've been said, however, I would like to point the root thing out:
Nobody needs the roots. You can do your alchemy stuff very well without them - it is just a bit more wok. So your chars have the choice.

Re: Felder & Wälder

Posted: Thu Jul 05, 2012 8:42 pm
by Athian
PurpleMonkeys wrote:don't see how this is any better. Before if someone killed a ton of trees players could replant them, and as shown many players try to fix the unnatural forests themselves. Now only GMs can replant trees. a player could cut down forests now and only a GM can fix it, making more work for the GMs.
Sure this isn't the perfect solution and sure now someone could knock down a whole forest just to prove that they can cause trouble on the reverse end of the spectrum(I would hope no one does this). I do not think such a thing will happen nor needs to happen. If someone needs life-root then take it in moderation, move around the isle and take it a bit from different places, I doubt it will even be noticeable. If someone chooses to cut down all the tree's just for your own amusement or to prove a point then no one benefits and the GM's will decide what to do.

A problem will only arise if, like in former circumstance, players actions cause more harm then good. This can be avoided easily with a little common sense.

Re: Felder & Wälder

Posted: Thu Jul 05, 2012 8:42 pm
by Alexander Knight
Planting mass amounts of trees and leaving them there uncut yet using the excuse that you need the roots? I suppose that makes about as much sense as fishing in a well..

Re: Felder & Wälder

Posted: Thu Jul 05, 2012 8:49 pm
by GolfLima
i say again:

i cant imagine a situation were you need tons of life roots :cry:
:arrow:
may be i´m not knowing enough for that :shock:

Re: Felder & Wälder

Posted: Thu Jul 05, 2012 9:11 pm
by rakust dorenstkzul
GolfLima wrote:i say again:

i cant imagine a situation were you need tons of life roots :cry:
:arrow:
may be i´m not knowing enough for that :shock:

You're not powergaming hard enough.

Re: Felder & Wälder

Posted: Thu Jul 05, 2012 9:41 pm
by GolfLima
You're not powergaming hard enough.
:arrow:
pg is not allowed and not neccessary :wink:

Re: Felder & Wälder

Posted: Thu Jul 05, 2012 9:54 pm
by Alexander Knight
GolfLima wrote:
You're not powergaming hard enough.
:arrow:
pg is not allowed and not neccessary :wink:
Tell that to whoever planted the trees

Re: Felder & Wälder

Posted: Thu Jul 05, 2012 10:05 pm
by PurpleMonkeys
If PGing is not allowed, then the majority of the community should be banned... :P

Re: Felder & Wälder

Posted: Thu Jul 05, 2012 10:09 pm
by GolfLima
just for confirmation

Illarion is a rp game

Re: Felder & Wälder

Posted: Thu Jul 05, 2012 10:18 pm
by Uhuru
Just to be clear... someone that is concidered a PG'r is someone that does not participate in any RP at all. Is that correct?

Now, may I ask, will we have fruit trees at the Union, we need a lot more that what is there?

Re: Felder & Wälder

Posted: Thu Jul 05, 2012 10:38 pm
by Athian
Vastly off topic, make another thread if you want to talk about skills/PGing/etc.

Re: Felder & Wälder

Posted: Thu Jul 05, 2012 11:13 pm
by GolfLima
vielleicht kann Jemand das Thema schließen

:arrow:


"es" hat sich weit von dem entfernt was ich eigentlich beabsichtigt hatte & es macht auch keinen Sinn mehr.
(eigentlich hat es mein Grundanliegen nie ganz getroffen, leider :cry: )

Re: Felder & Wälder

Posted: Thu Jul 05, 2012 11:15 pm
by Athian
As you will, oh thread maker.

*lock and key*