Page 2 of 3

Posted: Wed Nov 04, 2009 5:26 am
by 1d20
Nitram wrote:Well... okay. I give you another info.

We are currently thinking about....
adding tobacco.

Nitram
What the fu.ck is wrong with you man?!

Posted: Wed Nov 04, 2009 8:49 am
by Galim
Will the Tavern become a non-smoking tavern??

Posted: Wed Nov 04, 2009 9:16 am
by Velisai
:lol:

I hope Salkamar is not that modern.

Posted: Wed Nov 04, 2009 12:36 pm
by Rhianna Morgan
As long as they still sell beer in that tavern.... and PLEASE, no Salkamaerian beer, but dwarven beer ^^.

Posted: Wed Nov 04, 2009 12:38 pm
by Aegohl
Okay. I can't hold it in any longer and since I'm no longer a member of the staff I can get away with spilling the beans on this new update!

The new update will have more of all the things you love the most, including but not limited to:

*A second skill cap that is based on a script that anticipates whether you're considering powergaming and if so not only keeps you from skilling but also logs you out of the game immediately.

*Female and male lizard graphics will be added revealing that female lizards are actually over ten feet taller than the other characters and take up 7x7 tiles.

*All currency is devalued and NPC's now only accept sibanac for purchases.

*Galim returns

*Rothmans become a new selectable race with their own graphic.

*Paperdolling but only for gnomes.

*A third skill cap that is based around a script that anticipates whether you're annoyed with the first or second skill cap then docks your skills and empties your depot.

*Pet system added, including riding animals, but in lieu of pet and horse graphics players are now able to train and ride orc player characters.

*Thirty seven new tools are added that alternatively must be placed in hand, in belt, in bag, on the ground, or not within fifteen squares of the player depending on the item being crafted.

*Slower skill gain and movement finally!

*!gm command changed to ban people who use it instantly.

*Background story rewritten. Game now based off of anime series Naruto.

*New AI programmed that gives Illarion the program the ability to develop itself. Illarion begins hunting for Sarah Conner.

*Removed script that disallows the wearing of armor during woodcutting.

*Added script that disallows the wearing of armor at all times except when woodcutting.

*A full series of background music added. All songs written by the band Journey and sung by our very own Fooser.

*Seventeen new diseases added to go along with flu including diabetes for those who only eat apples and syphilis for cybersex addicts.

Posted: Wed Nov 04, 2009 12:45 pm
by Kevin Lightdot
*Paperdolling but only for gnomes.
Yay.

Posted: Wed Nov 04, 2009 12:52 pm
by Juliana D'cheyne
*Pet system added, including riding animals, but in lieu of pet and horse graphics players are now able to train and ride orc player characters.
Giddeyup

Posted: Wed Nov 04, 2009 12:53 pm
by Arvemor
ARGHHHHHHHHHHHHHHHHHHHHHH!!!!!!!!!!!!
#me drops dead, after convulsing and thoroughly crapping pants.

Posted: Wed Nov 04, 2009 2:06 pm
by Llama
Protip: Never read funny threads during university lectures

Posted: Wed Nov 04, 2009 2:56 pm
by Aegohl
Hadrian_Abela wrote:Protip: Never read funny threads during university lectures
I added a couple for after the lecture to make up for any stink eye you got from your prof, Llama.

Posted: Wed Nov 04, 2009 4:20 pm
by Galim
*laughs so hard* god...that really made my day, Aeghol ^.^

My favourites are the Rothman-Race and the Lizard females ;)

Posted: Wed Nov 04, 2009 5:31 pm
by Kevin Lightdot
There'd better be giant isopods :evil:

Posted: Wed Nov 04, 2009 5:35 pm
by AlexRose
Tanistian_Kanea wrote:what's a 10/10?
I called someone a Biromaniac today who was going on about burning pens.

But anyway, that's enough punishment for today.

Posted: Wed Nov 04, 2009 6:27 pm
by Damien
Will the Rothman graphics have "special" animations ?

Posted: Wed Nov 04, 2009 6:28 pm
by Kranek
And will the rothman race have that new attribute called STD???

Posted: Wed Nov 04, 2009 8:25 pm
by Rhianna Morgan
Aegohl wrote:*Seventeen new diseases added to go along with flu including diabetes for those who only eat apples and syphilis for cybersex addicts.

O my god, I just laughed so loud my neibhours for sure think I've gone mad!!! I really do hope for that update :P Will be so much fun to treat all those illnesses....

PS: I am very glad I did not read this in university. My profs might have stared me to death xD

Posted: Wed Nov 04, 2009 10:30 pm
by Orioli
OMG I almost choked that was so funny! Especially the new diseases ..I'm still rolling on the floor in my mind!

Posted: Wed Nov 04, 2009 11:14 pm
by Alexander Knight
OMG what is becoming of Illarion? We have stoner NPC's, fat female lizards (Does my tail look big in this?) And a bunch of dirty sex adicts with std's... i hope your putting in a gum clinic :(

Posted: Wed Nov 04, 2009 11:18 pm
by Damien
I especially like the "too-drunk-to-walk-" animation.
And the testclient's 3D-World-Switch (ctrl-alt-F11).

Posted: Wed Nov 04, 2009 11:31 pm
by Kranek
wasnt it alt-F4??

Posted: Thu Nov 05, 2009 12:13 am
by Damien
No. Ctrl-alt-F11 turns on the 3D mode. Everyone knows that !

Posted: Thu Nov 05, 2009 12:18 am
by AlexRose
It was 3, D and F11.

Posted: Thu Nov 05, 2009 11:27 am
by Alsaya
Hadrian_Abela wrote:Protip: Never read funny threads during university lectures
Damn, I read that too late... :?

Posted: Fri Nov 06, 2009 1:41 pm
by Arvemor
Okay another question then. Does anyone know how close it is?

Posted: Fri Nov 06, 2009 1:43 pm
by Alexander Knight
Arvemor wrote:Okay another question then. Does anyone know how close it is?
How long is a piece of string?

Posted: Fri Nov 06, 2009 1:56 pm
by Llama
Arvemor wrote:Okay another question then. Does anyone know how close it is?
Oooh. Can I? Can I?

Here goes!











When it's ready.

Posted: Fri Nov 06, 2009 2:07 pm
by Kranek
Arvemor wrote:Okay another question then. Does anyone know how close it is?
I think in around 7 days, 6 hours, 5 minutes, 4 seconds...but i could be wrong

Posted: Fri Nov 06, 2009 2:09 pm
by Alexander Knight
*** three stars for the sarcasm-o-meter

Posted: Fri Nov 06, 2009 2:09 pm
by Juliana D'cheyne
Kranek wrote:
Arvemor wrote:Okay another question then. Does anyone know how close it is?
I think in around 7 days, 6 hours, 5 minutes, 4 seconds...but i could be wrong
dwarfen time?

Posted: Fri Nov 06, 2009 2:18 pm
by Kranek
Elventime, which means...7 years, 6 months, 5 days, 4 hours in human rl-time ;)