Each failure means frustration, at least to me. So, losing a rare item like a skill manual to nothing, just because the RNG showed me the finger, would frustrate me to no end.
Since I think Illarion should be all but frustrating, I don't like the idea of (complete) failure at all.
Maybe I did not make it clear enough in my last post, but I consider these skill books as very rare items, that will not boost a new character into mid-range in a couple of moments.
Unless you find someone unloading huge amouts of books on your character, but this can be limited by reducing the MC points with each book you read.
I still think the skill gain in this game is random, you just increase your chance, that your next dice roll will yield a positive result.
Chance is still something random for me, of course after some time the game shows mercy to you when you filled your fail-o-meter enough and awards you with a skill point.
Cushioned randomess, if you ask me.
@Juliana
I acually have no idea if you just agreed or disagreed with me.
