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Posted: Wed Oct 08, 2008 10:42 am
by Keikan Hiru
By working ?
Lumberjacks producing lumber is not PG.
Smiths smithing is not PG.
Fisher fishing for fish (I love this phrase) is not PG.
Posted: Wed Oct 08, 2008 10:51 am
by Juliana D'cheyne
Keikan Hiru wrote:By working ?
Lumberjacks producing lumber is not PG.
Smiths smithing is not PG.
Fisher fishing for fish (I love this phrase) is not PG.
So "working" crafting or fighting etc. instead of pure RP so can pay for increased skills, but I guess some chars would be doing that anyway. Though some of mine have been pure RP chars, so I guess wouldn't need to buy any skills that way.
(Thanks for explaining.. is late/early 4A here and brain frozen
)
Posted: Wed Oct 08, 2008 11:19 am
by Estralis Seborian
Hmm, maybe we can split the proposal "buying skills from NPCs" from the original one?
See:
http://illarion.org/community/forums/vi ... hp?t=28701
Posted: Wed Oct 08, 2008 10:13 pm
by Skaalib Drurr
I think the best answer to have money sinks is to just abandon the player economy except for very high level items, so people buy from npcs aswell as sell.
Posted: Wed Oct 08, 2008 10:29 pm
by Pellandria
~what Skaalib said, got it the other way around~
Posted: Wed Oct 08, 2008 10:36 pm
by Skaalib Drurr
I think you got my meaning confused.
I meant low value items can be bought and sold by npcs.
Only for the highest value/quality items must a player crafter be found.