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Posted: Mon Sep 03, 2007 11:20 pm
by Korm Kormsen
with this statement of PO siltaris, we all can hope, not to have an OOC flame-war. hurray for that!
the more curious i am for the in-game flame wars that are developing

Posted: Mon Sep 03, 2007 11:23 pm
by Skaalib Drurr
For that reason thank lord that Patric is not still here hehe.
Posted: Tue Sep 04, 2007 12:25 am
by Gryphius
*breathes in relief*
Thanks god this went on so reasonable - i already had the worst anticipations.

Posted: Tue Sep 04, 2007 9:16 am
by Gwendolin Cad'ell
Silas Farron wrote:However, I'm looking forward to how Illarion will go on. I think it's a bit sad that "unrighteous" governments have absolutely no chance to survive in most cases, but yeah, life is hard.
No, No. You got that wrong *gg* .. It ssould be "I think it's a bit sad that
any government has absolutely no chance to survive in most cases"

Posted: Tue Sep 04, 2007 12:51 pm
by Llama
To be honest I was waiting for a "magic is overpowered lawlz" post...
In ye olde days, you got banned from town, you wait until the guards log out, you go in and PK someone
In these days, you get banned from town, you wait until the guards log IN, and you take over the town.
THIS is just what Illarion needed..
Posted: Tue Sep 04, 2007 12:54 pm
by abcfantasy
Omg! Have we grown up?!
Oh, and I really respect PO Siltaris.
*thinks this is a bit of spam*
Posted: Tue Sep 04, 2007 1:10 pm
by Julius
Hadrian_Abela wrote:To be honest I was waiting for a "magic is overpowered lawlz" post...
In ye olde days, you got banned from town, you wait until the guards log out, you go in and PK someone
In these days, you get banned from town, you wait until the guards log IN, and you take over the town.
THIS is just what Illarion needed..
You don't even have the slightest clue of what your talking about. I don't think any bandit wanted to log in when Taliss was around. He could take anyone on the opposing side in a fair one on one duel, heck, in some cases 2 on one.
Posted: Tue Sep 04, 2007 1:12 pm
by Llama
*sigh*
Its a joke Julius, get a sense of humour...
Posted: Tue Sep 04, 2007 1:15 pm
by Julius
Well, the structure of that sentence in no way resembles a joke. And even if it does, I don't see that much humor in it. Dry?
Posted: Tue Sep 04, 2007 1:28 pm
by Korm Kormsen
Omg! Have we grown up?!
don't be afraid! as very recently proven, some valiants resist successfull.
Posted: Tue Sep 04, 2007 2:15 pm
by Executor
First off: We didnt do emotes? Wtf? I saw plenty... When thats said, it was indeed horrible RP, but Illa isnt made for these huge battles. The rp during war time should be before and after the battles, cause during the battle everything will just be confusing. Doing the battle again might be a good idea I think, giving everybody a little more time. But if we are doing it again, I suggest we meet on a big open field. That makes rp easier, and the generals can hold some nice speaches before the two armies clash.
Posted: Tue Sep 04, 2007 5:28 pm
by Lrmy
Executor wrote:First off: We didnt do emotes? Wtf? I saw plenty... When thats said, it was indeed horrible RP, but Illa isnt made for these huge battles. The rp during war time should be before and after the battles, cause during the battle everything will just be confusing. Doing the battle again might be a good idea I think, giving everybody a little more time. But if we are doing it again, I suggest we meet on a big open field. That makes rp easier, and the generals can hold some nice speaches before the two armies clash.
No offense, but a big open field makes no sense for in game reasons. More people will likely get clouded that way. No one will be able to run. ALSO, the force with less manpower won't go to an open battle field because it is simply stupid. That is why we attacked from the opposite side of where we knew where the majority of people were in Troll's Bane. Tactical efforts in real wars were there for reasons.
Posted: Tue Sep 04, 2007 5:50 pm
by Korm Kormsen
i agree. using circumstances and terrain is part of the fun.
and
i disagree. this battle should not be repeated.
or, how would one replay for instance evan ross' actions before the battle?
ignoring them would not be correct.
Posted: Tue Sep 04, 2007 6:11 pm
by AlexRose
Julius wrote:Well, the structure of that sentence in no way resembles a joke. And even if it does, I don't see that much humor in it. Dry?
I found it amusing.
See.. in the past, people would just wait for the guards to log out, pk some citizens and claim the town. The reason we gave notice was exactly this.
And yes.. I thank you all, I expected flaming, and yet we have apologizing and mutual understanding, even compliments to the attackers! It feels a lot more mature than the usual rants.

Posted: Tue Sep 04, 2007 6:39 pm
by Executor
@Lrmy: Caelum would still have won on an open field.
Posted: Tue Sep 04, 2007 6:43 pm
by Evan Ross
Korm Kormsen wrote:i agree. using circumstances and terrain is part of the fun.
and
i disagree. this battle should not be repeated.
or, how would one replay for instance evan ross' actions before the battle?
ignoring them would not be correct.
Yeah, That would kind of suck for that reason, Because everyone would know who the spy was.
Posted: Tue Sep 04, 2007 6:55 pm
by Lrmy
Executor wrote:@Lrmy: Caelum would still have won on an open field.
I didn't say we wouldn't.
Posted: Tue Sep 04, 2007 7:06 pm
by Llama
Lrmy wrote:Executor wrote:@Lrmy: Caelum would still have won on an open field.
I didn't say we wouldn't.
You would, you'd have used the wall creating spell to put the terrain to your favourable circumstances

Posted: Tue Sep 04, 2007 7:08 pm
by Damien
Technically the time planning was short enough to be quite unfair.
If players cannot plan such conflicts in a way that gives every involved party time for a reaction, rules for such conflicts will have to be made from staff side.
Please avoid this and announce wars at least a week in advance.
Posted: Tue Sep 04, 2007 7:46 pm
by Retlak
Ok Damien heres how it works;
Group Caelum suddenly deside "lets fight tonight!"
Group Caelum announce this on the forums minutes later.
Group Trolls bane Have little time to prepare and it's unfair?
Group Caelum had the same amount of time to prepare.
This can only BE fair for each side.
If it was unfair, the scenario would be; Caelum plans to attack Trolls bane in three weeks, they post it on the forums a week before the attack. Bingo.
Posted: Tue Sep 04, 2007 7:51 pm
by abcfantasy
Not true.
If people are online, and at one point, there are coincidentally many of Caelum players online. They meet and since they are many, they decide to attack. That is not necessary with Troll's Bane. Many might have been unable to attend, etc... etc...
Posted: Tue Sep 04, 2007 7:52 pm
by Retlak
Alright alright fair enough, I was speaking mostly for the fairness of 'preparing weaponry and armours and tactics etc' Not so much attendants.
Edit: We still got bloody out numbered anyway
Posted: Tue Sep 04, 2007 7:55 pm
by Mr. Cromwell
Meh.
I suggest that the staff keeps their sticky fingers as far away from such events as possible. Such historical events as the torching of Northerot were basically announced regressively ("hey, bastards.. We caught you with your pants down, kicked your behind and burned your vile hamlet! In your face! ..in case some of you are wondering about the rubble and ruins."). Interventions from the staff-side are only going to guarantee that wars are going to be permanently screwed up for forever.
I think that in the case where the war is being planned for real there should be hinting towards such event and then announcement one or two days before. This time, the attack came too soon for sure, but the point of war should not be that the defending side is given time to stock up with potions, equipment and gear up to the maximum state of alert (whats the point of otherwise keeping any guards, equipment or trying to be somehow prepared for that option? Being a wimpy democracy should have its downsides too). That's going to only ensure that the Powers-that-Be (or alternatively, borings-that-be) are going to stay such forever, further disencouraging any real change in the already (till now) stagnated, uneventful, liberal-democratic and nauseatingly boring political scene we have had for a long time. The times should be long enough for players to gain knowledge and attend.. but not to ensure that everyone's character is put on the same level (what would be the unavoidable consequence of that kind of action. Even if the attack was a complete surprise IC, OOC everyone would have prepared their characters in a way that otherwise was impossible, and that's not fair for sure either). Two days should be more than enough for that.
Posted: Tue Sep 04, 2007 7:58 pm
by Keikan Hiru
This means, I can burn down Caelum now?
I've got some time at hand tomorrow morning when noone plays.
*prepares torch*
Posted: Tue Sep 04, 2007 8:01 pm
by Taeryon Silverlight
Keikan Hiru wrote:This means, I can burn down Caelum now?
I've got some time at hand tomorrow morning when noone plays.
*prepares torch*
There were by far enough people online. It wasn't done like when shitty Rothman and those broke into SB while no dwarf was online.
Posted: Tue Sep 04, 2007 8:01 pm
by Retlak
In the Trojan war or whatever; they didn't declare to the enemy they were going to come 2 weeks later in a big wooden horse.
Posted: Tue Sep 04, 2007 8:07 pm
by Mr. Cromwell
@Keikan
You are just bitter about Northerot.
And like I said: Two days. Hmm.. Possibly more, if it's during the week. I stand corrected in that respect. More importantly, both sides should make a proper stand during the attack, which *was* the case this time. There were fewer of 'us' online than 'them', short notice or not.
Posted: Tue Sep 04, 2007 8:16 pm
by AlexRose
abcfantasy wrote:Not true.
If people are online, and at one point, there are coincidentally many of Caelum players online. They meet and since they are many, they decide to attack. That is not necessary with Troll's Bane. Many might have been unable to attend, etc... etc...
We didn't attack cos we were many. We have more than that a lot of nights, it just happened that it was a weekend and Caelum is active. May I remind again that TB had more forces than us? The reason we won was mages, to be honest.
Plus, this way we didn't get the usual army of inactives logging in just for the war and disappearing forever.
Posted: Tue Sep 04, 2007 8:19 pm
by Mr. Cromwell
AlexRose wrote:
Plus, this way we didn't get the usual army of inactives logging in just for the war and disappearing forever.
That, is a very valid point.
Posted: Tue Sep 04, 2007 9:53 pm
by Korm Kormsen
so at least the flaming starts slowly...
not about the battle, but about time.
my cents: if these (short) hours had be used and not wasted, maybe trollsbane had won.
------------------
a town has been conquered. so what?
it would be no problem, if not for the fact, that he, who owns TB, owns gobaith.
here i don't even mean the fact, that nobody can travel from west to east or north, without passing TB land.
i mean the fact, that no player can evade, to send his char into TB, where the infrastructure is, that can be found nowhere else.
beef up the other towns.