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Posted: Tue Sep 26, 2006 12:00 am
by Ku 'Agor
Oh snap!
They are fixing the temple breaching points!
Quick, Retlak, Gather the teleport books!
Posted: Tue Sep 26, 2006 12:02 am
by Fooser
The point is, if you see a large wall in front of you, and a simple way around...you walk around. So having a hole everyone knows about, it pretty much is no defense.
Posted: Tue Sep 26, 2006 12:09 am
by Ku 'Agor
Fooser wrote:The point is, if you see a large wall in front of you, and a simple way around...you walk around. So having a hole everyone knows about, it pretty much is no defense.
I'm sure that half the people that know now didn't know before you posted that nice guide how to walk around the back of the jail.
Mabey a PM would of been better?

Posted: Tue Sep 26, 2006 12:16 am
by Fooser
Nah, it's been around for a while, and most who would need to take advantage of it already knew.
Posted: Mon Oct 02, 2006 6:05 pm
by Skaalib Drurr
Arien Edhel wrote:
Even done.[/quote]
I think you can still get past here
Posted: Mon Oct 02, 2006 6:29 pm
by xEleas
- Sorry for double post -
Posted: Mon Oct 02, 2006 6:30 pm
by xEleas
I'm not sure this has been noted.. but on certain areas of the borders, you can simply "jump" over the river.. like so :
http://img409.imageshack.us/my.php?imag ... in1xc2.jpg
http://img505.imageshack.us/my.php?imag ... in2mk3.jpg
Erm.. sorry for the double-post.. but imageshack doesn't like me a lot.. anyways.. just past the links in your browser :]
Posted: Mon Oct 02, 2006 6:31 pm
by Lance Thunnigan
xEleas wrote:I'm not sure this has been noted.. but on certain areas of the borders, you can simply "jump" over the river.. like so :

Shh.

Posted: Mon Oct 02, 2006 6:34 pm
by Fooser
Yeah, great stuff isnt it
Posted: Mon Oct 02, 2006 6:54 pm
by Lennier
The problems are solved at my offline map-files and get implemented ingame within the next hours/days.
The next problems in this kind we can solve ingame via working sessons of the players.