Page 2 of 12
Posted: Mon Aug 28, 2006 6:10 pm
by Fooser
Nitram wrote:Don't compare this.
I made the fights itself longer.
You make lesser damage but your enemy too.
Havent tried yet, but I like the concept. Fooser is decent at fighting, and some monsters hit for so much, with armor and everything
Posted: Mon Aug 28, 2006 6:11 pm
by Avalyon el'Hattarr
longer fights?

Posted: Mon Aug 28, 2006 6:12 pm
by Dom Bompatill Dent Ings
I hope they hit less because me being a gnome means After fighting mummies for 2 minutes i get OWNED
Posted: Mon Aug 28, 2006 6:12 pm
by Karl Salameh
Nitram, for the ones who lost their weapons, what do we do?
Posted: Mon Aug 28, 2006 6:16 pm
by Theon
Isn't it less realistic that fights are longer?
Posted: Mon Aug 28, 2006 6:23 pm
by Avalyon el'Hattarr
INDEED.. how long should it take killing a pig?
Posted: Mon Aug 28, 2006 6:56 pm
by Nitram
Those who lost something, contact me somehow. PN, messanger or !gm
Then you get your tomatos back ;D
I think lesser damage is better, because you have a chance to reakt on the strength of your enemy.
If you find a monster and it kills you with 2 hits in 1 second, you will feel really pissed.
Also its good if you try to duel or train. PvP Fights were pretty dangerouse too. Now they should be better possible.
I have to add that the damage on weapons and armor was lowered too.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
Die die ihre Ausrüstung verloren haben, melden sich mal bei mir per PN, Messanger oder !gm. Dann bekommt ihr eure Tomaten zurück
Ich denke weniger Schaden ist insofern besser, das man mehr Zeit hat um auf eine Gegner zu reagieren.
Wenn du von einem Gegner mit 2 Schlägen in einer Sekunde gekillt wirst, wird das keinen erfreuen.
Außerdem wird das besser fürs Duellieren und PvP sein. Das ist jetzt nicht mehr immer potentiel tödlich
Außerdem sollte ich sagen, das ich den Schaden an Waffen und Rüstungen verringert habe.
Nitram
Posted: Mon Aug 28, 2006 7:00 pm
by Fooser
Nitram! I lost 10 fire axes and 7 double axes! If you could hook me up ASAP, that'd be great.
Posted: Mon Aug 28, 2006 7:02 pm
by Theon
I suppose. Good that weapons and armour doesn't break so easily I suppose. But players should just play a safer role than a fighter if they don't want the risk. It's like when thieves get imprisoned and complain, if you play a thief you should accept they might get caught.
Posted: Mon Aug 28, 2006 7:08 pm
by Gildon
Cawdor, I really would wish someone would set a date when Rankor is released >_>
Posted: Mon Aug 28, 2006 7:37 pm
by Nitram
Fooser wrote:Nitram! I lost 10 fire axes and 7 double axes! If you could hook me up ASAP, that'd be great.
I return only tomatos to you

Posted: Mon Aug 28, 2006 7:59 pm
by Miklorius
Mmh, I need tenthousands of hits for a pig. Seems a bit too much...
Posted: Mon Aug 28, 2006 7:59 pm
by Sal Larsen
Nitram,
I got caught in the tomato incident and was killed by some zombies very quickly. I don't mind my axe turning into a tomato, but since the incident I seem to have lost the use of my right arm. As a result I can only use one handed weapons, and have you ever tried to make clothes with only one hand? Help!
Posted: Mon Aug 28, 2006 8:16 pm
by Daidalos
Hmm I don't know. My characters seem to be unable to hit anything with turquoise slashing skill.
Sorry if it's intended. >_>
Posted: Mon Aug 28, 2006 8:28 pm
by Avalyon el'Hattarr
fixed
Posted: Mon Aug 28, 2006 8:37 pm
by Garett Gwenour
I don't know if I am right or not, but I just fought a zombee that was using a concussion weapon. My character has skills that are ample and should have dodged or parry once.. Well never, I got hit every time by this concussion weapon. So check out and see if concussion weapons are very strong now, overly strong.
Posted: Mon Aug 28, 2006 9:09 pm
by Retlak
My Report: Retlak against 6 mummies, he parries every single hit with a shield and mace (nearly max parry) When he does get hit it does hardly any damage from swords i find, concusison not tested yet) also skeletons the same.
Future reports upcoming.
Note: i am not even wearing armour! jsut a shield and mace.
Posted: Mon Aug 28, 2006 9:15 pm
by Alytys Lamar
I have the feeling she beats faster now, she needs 15/16 blows for a mummy (before 7/8 blows)
and she gets more hits, too
But she wears an light hunting armor, maybe thats the reason.
She got almost no hits before with the same armor.
Posted: Mon Aug 28, 2006 9:29 pm
by Ku 'Agor
I hate it.
Posted: Mon Aug 28, 2006 9:54 pm
by Avalyon el'Hattarr
i hate it too.. before it took me 4 hits maximum to kill a pig.. now i kill it in 35

Posted: Mon Aug 28, 2006 9:56 pm
by Dónal Mason
It should NOT take forever to kill a lousy pig. Now it's becoming more and more a game of waiting. Want to kill that mummy? Ok, just ctrl click it, go and make a cup of tea, clean your room, have a bath and when you come back, it'll be halfway dead!
Posted: Mon Aug 28, 2006 9:57 pm
by Retlak
I still love it, i kill everything in few hits and parry a hell of alot, take almost 0 damage per being hit with swords (i am wearing no armour)
You can tell why i love it

Posted: Mon Aug 28, 2006 10:02 pm
by Ku 'Agor
Retlak wrote:I still love it, i kill everything in few hits and parry a hell of alot, take almost 0 damage per being hit with swords (i am wearing no armour)
You can tell why i love it

Because you rank 99x better then all of us strugglers who werent lucky enough to figure out tactics training and now that the game depends on it we cant train it because it is too hard?
That sounds bout right there ku!
Posted: Mon Aug 28, 2006 10:07 pm
by Retlak
my tactics skill is only dark green, you will not need alot of it to become good, training it is easy enough.
Posted: Mon Aug 28, 2006 10:11 pm
by Nitram
I will start banning everyone who starts moaning about it without a useful content.
If you think that the damaged should be raised, that just say it.
Nitram
Posted: Mon Aug 28, 2006 10:12 pm
by Keikan Hiru
But don't say:
"I want damage to be raised because I can't kill pigs."
We can tweak friendly animals seperatly.
Posted: Mon Aug 28, 2006 10:56 pm
by Gort Greegog
I don't have any idea how long battles may take now but befor this updat I could fight quite a few players with Gort and have over a 5 minute battle with no potions.
Posted: Mon Aug 28, 2006 11:29 pm
by Avalyon el'Hattarr
Please don't get mad at me for saying this, but an
undo would be a very good thing. I really don't like this at all.. Not because i can't even defeat a swarm of flies or because it takes me loads of time to kill a pig, but because it just takes all the fun away... It just makes me feel like a boy with a toothpick..
I know you have worked for this Nitram, but this is my opinion.. Sorry

Posted: Mon Aug 28, 2006 11:43 pm
by Arameh
The system still needs a lot of balancement, and it was mainly meant so that bug, unbalancements and such can be fixed a lot more quickly. OF COURSE its not perfect yet, did Illarion ever had a system (magic fighting crafting) that was perfect right away? No, it always took time to get balanced, for the bug removed and such. It has been implemented TODAY and already many things have been fixed, just stay patient and wait more eh? Overall attack strenght can be changed very easily I think, stop telling to 'Undo' just because your character is weak for a day, cause it really makes you look dumb.
Posted: Mon Aug 28, 2006 11:47 pm
by Avalyon el'Hattarr
sorry.. don't jump on my head now.. i just said how i felt. i'll just delete m post okay?