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Posted: Tue Dec 13, 2005 12:24 am
by Gishmel
its evan when hours have gone by as well, or when you in silverbrand....

Posted: Tue Dec 13, 2005 12:25 am
by Cliu Beothach
So, once you have fought in a battle and waited for 30 minutes, then you can chug potions?

Posted: Tue Dec 13, 2005 12:26 am
by Arameh
the fact that the "the rebels" dont like fleeing all day,so they try to win and do whatever for that,yesterday we were like 4 on 20,and the "good peoples"used potions too.

Posted: Tue Dec 13, 2005 12:26 am
by Gishmel
i never said that, but when being attacked by a group 20-30 minutes later all the time for the same reasons. you need to keep yourself alive any way you can. I do #me when i use potions most of the time but somtimes i forget.

Posted: Tue Dec 13, 2005 12:27 am
by Cliu Beothach
But most stepped back or used in moderation. If you got and fight 4 on twenty, expect to lose.

It is not that you do not me it is that you just chug and chug and it lasts for hours on end.

Posted: Tue Dec 13, 2005 12:28 am
by Gishmel
so we should just give up? thats no fun. the "good guys" use them 2 so that makes no sense about the potions thing.

Posted: Tue Dec 13, 2005 12:29 am
by Salathe
Arameh_ wrote:the fact that the "the rebels" dont like fleeing all day,so they try to win and do whatever for that,yesterday we were like 4 on 20,and the "good peoples"used potions too.
just because your outnumbered doesnt mean you can train nonstop and drink potions nonstop.

Posted: Tue Dec 13, 2005 12:29 am
by Cliu Beothach
Don't give up, but don't go on a fool's rush into a large fortified castle and assume that you will succeed.

Posted: Tue Dec 13, 2005 12:30 am
by Gishmel
we dont rush the castle just once we went there for a friends items back and were attacked...being attacked so much for anything we try to deffend instead of attacking right on.

Posted: Tue Dec 13, 2005 12:30 am
by Cliu Beothach
Well, don't go into the enemie's land expecting you will not be attacked.

Posted: Tue Dec 13, 2005 12:31 am
by Gishmel
we know we will be attacked so we bring potions. and 4-5 people with us

Posted: Tue Dec 13, 2005 12:31 am
by Arameh
most of the time we get attacked,and then we have to flee from the city?we dont we try to make a good fight and kill some peopels before

Posted: Tue Dec 13, 2005 12:31 am
by Salathe
Gishmel wrote:we dont rush the castle just once we went there for a friends items back and were attacked...being attacked so much for anything we try to deffend instead of attacking right on.
your characters know what will get them attacked, and what will make their enemies mad.

Going into the castle - both mad and will most likely result in being attacked
Taking over silverbrand - will make enemies mad, and most likely result in being attacked
Taking over/going into trollsbane - will make enemies mad, and most likely result in being fought.

Posted: Tue Dec 13, 2005 12:33 am
by Gishmel
ive been killed because of these things at least 2 each.....so its getting old eh?

Posted: Tue Dec 13, 2005 12:33 am
by Salathe
Gishmel wrote:ive been killed because of these things at least 2 each.....so its getting old eh?
yes thats when you surrender, become our slaves, leave the island, perm death, or keep attacking us

Posted: Tue Dec 13, 2005 12:33 am
by Cliu Beothach
You can't just go into a castle and attack and expect no battle. ;) That is why that large roof battle occured.

Posted: Tue Dec 13, 2005 12:36 am
by Arameh
well if we want to continue to play the game,we go where?hide in the forest?unless a bandit camp for us is held we stay in the city not that hard to understand i think.

Posted: Tue Dec 13, 2005 12:36 am
by Gishmel
and 2 large battles in town happened that way as well. but what does that matter? its not like we kill the people in the castle unless they attack us.

oh and i have always wanted a gold fish pet! but they just keep dieing.

Posted: Tue Dec 13, 2005 12:37 am
by Cliu Beothach
This island is huge, there are thousands of places to hide. If you stayed away from the castle in a forest, it would be extremely hard for a search party to find you.
its not like we kill the people in the castle unless they attack us.
Then don't go in there.

Posted: Tue Dec 13, 2005 12:38 am
by Gishmel
a search party is normaly not formed at random times when you have an enemy player captured....

Posted: Tue Dec 13, 2005 12:38 am
by Arameh
yeah and we could not find ourselves too,very wise,we dont connect all same time and we need a depot and all,were not animals.

Posted: Tue Dec 13, 2005 12:39 am
by Cliu Beothach
Now you see that it can take time and planning to have large scale attacks. If you are hasty and unprepared it can lead to sacrifices.

Posted: Tue Dec 13, 2005 12:39 am
by Salathe
Arameh_ wrote:well if we want to continue to play the game,we go where?hide in the forest?unless a bandit camp for us is held we stay in the city not that hard to understand i think.
this is my opinion, others may be different. WHen you get into a war and you lose, then you cant expect to be forgiven and continue like it didnt happen. Your characters keep doing these absurd acts, murdering in town, murdering out of town, joining the lichs, conquering silverbrand, conquering town. In my opinion, you should be fought until you completely give up, and in my mind thats a perm death or you leave the island, or like you said, go hide in the forest.

if you want to continue to keep your character, stay in town and keep fighting, but expect to still be fought/killed. But if you just want to play the game, have a perm death and make a new char. Or have your character leave the island, come back in 3 months, then try to be forgiven.

Posted: Tue Dec 13, 2005 12:40 am
by Gishmel
are you reffering to silverbrand..that was the only planned attack we made.

salathe thats fine gishmel will keep fighting. but if lets say one was to give up they would still be killed over and over?

Posted: Tue Dec 13, 2005 12:43 am
by Pendar
I used one the entire day..
Now if you read my earlier potion post you will see i was clear that both sides had been at fault.

How ever it comes down to role play, personally my character sees battle as dangerous and axes cause serious wounds. Pendar would never fight a mob of 20 and if i did i would surrender. Alkurg surrendered and he was spared...

Give up no, but fighting the entire islands army at once?
I mean if i was rping as a rebel force i would hide away from sight some place people wouldn’t look. I would raid the enemy when I thought them weak, i would try and target key people or even weak people if terror was what i wished...etc etc
If you try and take us on directly you will die a lot and drinking 1k potions will only annoy people. Also I don’t know where the idea came from you get items back, no harm in asking but don’t be surprised if your enemy attacks you again. Pendar believes that fallen enemies lose there possessions
Brian

Posted: Tue Dec 13, 2005 12:43 am
by Arameh
the fact is that is a ROLEPLAYING game,so there should be bandits,like there were in RL,i say the bandits should have some sort of camp built and all,we became bandits because of acts like in RL,but in RL,bandits find places to live and things like that,not just go hide in forest and wait.

Posted: Tue Dec 13, 2005 12:47 am
by Gishmel
alkuurg did not fall his items were taken while he was alive(so i am told).
but like arameh said a base is needed we tried to get a minimal security one, succeeded untill other interveened. of corse we will find another base to roam freely but untill then we must stay where we find friends or allies.

((sorry horrible grammer))

Posted: Tue Dec 13, 2005 12:48 am
by Cliu Beothach
Those types of things are created by ingame iniative, not by a single request.

Posted: Tue Dec 13, 2005 12:49 am
by Gishmel
arameh bandits would hide in a forest but since forsests in illarion are normaly never inhabited that would be foolish so we mus go to town like you said since it is our only way to get new weapos and coins since we are shunned from the trading world.

((i said we were looking for a base not asking for 1))

Posted: Tue Dec 13, 2005 12:50 am
by Nop
We'd simply need more depots in remote places to create hideouts. In RL you can create a hidden camp somewhere, things you put there don't vanish after 10 minutes. :-)