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Posted: Sun Mar 20, 2005 3:45 am
by Bloodhearte
True. But the conflicts without violence are pretty boring anyway...
"Hey, let's argue about politics even though it will lead to nothing!"
"
HOOOKAY!"
Somehow, it's more satisfying to imagine your character crushing some rebel's skull in than saying "Huhu, I verbally pWned you."
Posted: Sun Mar 20, 2005 2:11 pm
by Hermie
I hear it's amazing when the famous purple stuffed worm in flap-jaw space with the tuning fork does a raw blink on Hara-kiri Rock. I need scissors! 61!
L4MPM4N - B3 JU5T1F13D
Posted: Sun Mar 20, 2005 9:20 pm
by Dominik Windslasher ~
I like to play with inovative characters. That can create more RP while I'm RPing with it.
Like, my first character, Chak' Ysshirr, was a berserker. It always created more events during a quest or a normal day IG when he got berserk and when he was gathering help to find his cure.
The character I use now, Dominik, is retired adventurer who has a talking-dagger, which proved to attract so many RPers that I am having much fun.
Butone thing I can't avoid is the drama. My characters always have a sad background, although Dominik hides it better than Chak did. But isn't that the real fun? Turning sad stories into a happy end?
