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Posted: Sun Jul 13, 2008 11:41 pm
by AlexRose
I think for that you'd be looking for Sylvester the shifty halfling near the arena :P .

Posted: Sun Aug 17, 2008 4:51 am
by Dyluck
Progress has been good on the game lately, and now I've finished scripting out some scenes near the end of the game that I've been putting off for a while. It's always been tedious and hard to get myself to finish putting the main plot elements from my head into actual dialouges and cutscenes. Now that I've gotten them out of the way, I can finally work on the final dungeons and finishing some of the little features and impliments. Most recently I just finished an important flashback cutscene about the gods.

Speaking of which, I've already mentioned this briefly elsewhere in the off-topic post a few years ago, but just for the official record, I have been working on a plot inside my head for Legends Of Illarion 2, the prequel about the Younger Gods. However, it is doubtful if I can ever actually make that game.

The story begins when the world was only centuries old, following the untold friendships and travails of Moshran and the others before they became the Younger Gods, as they battle against a foe that threatened Illarion in early times. The story will take you all the way through to their selection to become Younger Gods, their battles against Madrook's demon armies, and the defeat and imprisonment of Moshran.

I've been working on the details in my head over the last few years, while physically working to finish Legends Of Illarion 1 of course, even though my mind has long since become more interested the prequel. However, the last half of Legends Of Illarion does take a bigger focus on the gods and is highly related to the plot of the prequel, so one must play through Legends of Illarion first before they can fully appreciate the prequel.

Anyways, now I must get back to working on the final areas and a few short god-themed side missions.

Posted: Sun Aug 17, 2008 11:58 am
by AlexRose
Awesome, can't wait :D .

Posted: Fri Aug 29, 2008 11:53 am
by Dyluck
It would seem like I'm surprisingly close to the end all of a sudden. I'm working on the final dungeon now, but it's bigger so it's tedious to make. I need more motivation to keep me going please.

Posted: Fri Aug 29, 2008 11:57 am
by Kevin Lightdot
GO DYLUCK GO!

Posted: Fri Aug 29, 2008 11:59 am
by AlexRose
Kevin Lightdot wrote:GO DYLUCK GO!

Posted: Fri Aug 29, 2008 12:00 pm
by Kevin Lightdot
AlexRose wrote:
Kevin Lightdot wrote:GO DYLUCK GO!

Posted: Fri Aug 29, 2008 12:02 pm
by AlexRose
Kevin Lightdot wrote:
AlexRose wrote:
Kevin Lightdot wrote:GO DYLUCK GO!
I verily agree with this sentiment.

Posted: Fri Aug 29, 2008 12:05 pm
by Dyluck
Alright thanks, I think that will do...

Looking at the title of the thread, maybe I should just take a break and make another trailer or something, since it's been a year since the last one.

Posted: Fri Aug 29, 2008 12:06 pm
by AlexRose
I said go dyluck go >_>

Nah, do what you like :P . No pressure.

Posted: Sun Aug 31, 2008 10:42 pm
by Dyluck
I am so close I just might honestly finish by the end of the year...

Does anyone care about having the option to skip puzzles?
Or mind watching crappy default RTP battlechars and battle animations?

Posted: Sun Aug 31, 2008 10:44 pm
by LifeWonder
DO WHATEVER!

JUST GET DONE WITH IT ALREADY. :SHOCK:

Posted: Sun Aug 31, 2008 10:47 pm
by AlexRose
Dyluck wrote:I am so close I just might honestly finish by the end of the year...

Does anyone care about having the option to skip puzzles?
Or mind watching crappy default RTP battlechars and battle animations?
I don't want to skip puzzles and I don't mind animations.

Posted: Sun Aug 31, 2008 10:52 pm
by abcfantasy
I would say that if you're making this great game, and really want it to be great, then don't take some parts for granted, or ignore some parts. Puzzles are okay, they're part of the game. But I don't know about those animations. I'm not sure if it could give the feeling "Oh wow, this is great! Greaat! Wait..huh? Default aniomations?", which wouldn't be too good. But if you lack the resources, then there's no other choice.

Posted: Sun Aug 31, 2008 11:46 pm
by AlexRose
The animations are fine and I bothered to skill up my Pokémon sapphire party to all level 100s with animations on so it doesn't bother me. :P

Posted: Mon Sep 01, 2008 10:58 am
by Dyluck
Alright, I have just finished all new charsets for the main characters and I'm going to make the battlechars for them. I've worked for almost 5 years and now I'm so close, so I guess I can't cheap out on the battle graphics.

Posted: Mon Sep 01, 2008 3:47 pm
by Nalzaxx
I am geniuinely looking forwards to this.

Posted: Wed Sep 03, 2008 8:52 pm
by The Returner
Dyluck wrote:Alright, I have just finished all new charsets for the main characters and I'm going to make the battlechars for them. I've worked for almost 5 years and now I'm so close, so I guess I can't cheap out on the battle graphics.
how long do you figure the game is? I cant play it on linuxps3 ;_;

Posted: Thu Sep 04, 2008 1:45 am
by Dyluck
The game is roughly twice as long as the last demo a few years back. So I'd say that would be a total of minimum 15 hours and maximum 25 hours. Oh wait, if you mean file size, I'm sure it'll be only between 30mb to 50mb.

In other news, I've finished the battlechars, which was actually much less difficult than I had always thought. Also, I've just started working on battle animations for spells since yesterday and I've just discovered it's SO easy once I understood my tools! Now I don't have to use crappy default RTP battle animations anymore, so LOI's biggest eyesores have just become one of LOI's strengths. Game just got 5x better. Kick ass.

Posted: Thu Sep 04, 2008 8:27 am
by Llama
Dyluck wrote:It would seem like I'm surprisingly close to the end all of a sudden. I'm working on the final dungeon now, but it's bigger so it's tedious to make. I need more motivation to keep me going please.
*sacrifices a virgin to Dyluck*

Posted: Thu Sep 04, 2008 3:56 pm
by The Returner
I'm still in it right? <_<

I'll download it as soon as I get my internet and monster rig set up...

Posted: Sun Sep 07, 2008 7:06 pm
by Japheth
Really looking forward to this Dyluck! Checking the progress of the game is the only reason I check these boards.

Posted: Thu Sep 18, 2008 12:17 pm
by Dyluck
I have finished all the necessary changes to the battle animations. Progress with the graphics overhaul is going faster than I ever expected. I will churn out another trailer soon enough. Also, thanks for the comments and support.

Posted: Thu Sep 18, 2008 2:39 pm
by The Returner
I honestly think Dyluck should get a job in the videogames industry after the completion of this project and using it as his portfolio.

We need more people like him and less people like PETER MOORE :evil:

Posted: Thu Sep 18, 2008 10:04 pm
by Llama
Roll up roll up!

Which will be unveiled first:

A) Legends of Illarion
B) The Druid system

Place yer bets please...

Posted: Thu Sep 18, 2008 10:07 pm
by Misjbar
Druid System, 10 bucks.

Posted: Thu Sep 18, 2008 10:39 pm
by pharse
Misjbar wrote:Druid System, 10 bucks.
thx for your confidence in me.

Any other bets? I may delay it... illness and such, you know.

Posted: Thu Sep 18, 2008 10:48 pm
by Avalyon el'Hattarr
Stfu and do those sistemz <3

Posted: Fri Sep 19, 2008 1:23 am
by Vern Kron
I will place my bet who will come second, after the first one is released!
But I really think that Dyluck will do an excellent job no matter when he finishes it and it will be well worth the wait.

Posted: Fri Sep 19, 2008 1:50 am
by Deuce
it's not 'legends' of Illarion unless Deuce is in someway involved.

Sorry.