Page 9 of 14

Posted: Sun May 13, 2007 1:49 pm
by Todd
´Das heisst, bei Rechtshändermäusen linksclick, bei Linkshändern rechtclick.
Ich vermute, dass du, sowie die meisten, eine rechthändermaus hast, also linksclick

Posted: Sun May 13, 2007 2:19 pm
by Maximilian
Ick hab n Vergiften und nen poison skill
wollt ick nur ma sagen

Posted: Sun May 13, 2007 2:21 pm
by Samantha Meryadeles
i know, it ismore the trading system then a crafting system,but could there be a npc who buys fish?i often saw now that those who are fishing are seldom selling the fish...peoples dont by those since they get poisoned by fish, and those who need fish for cooking are fishing themself, since it is so easy. for professionalk fishers thereis not really a way to earn a coin.
there is a npc at the farmer fields in trollsbane who says he buys fish, but he reacts on none of the triggers.
for the profession as a fisher that is really bad :(

Posted: Sun May 13, 2007 5:35 pm
by Skaalib Drurr
And why isnt fishing auto?

Posted: Sun May 13, 2007 5:37 pm
by Isilwen
How do I tell the client to continue an unfinished item, rather than start a new one?

Posted: Sun May 13, 2007 5:39 pm
by Dariya
use the needed tool in your hand with the unfinished item ... works if you got everything you need in your belt, I suppose ;)

Posted: Sun May 13, 2007 5:45 pm
by Isilwen
Ahh, thank you :)

Posted: Sun May 13, 2007 7:00 pm
by Myrilda
Ich war beim kochen eben etwas verwundert...
Server wrote:Dir gleitet das unfertige Getränk aus der Hand. Du hast aber Glück und kannst es noch auffangen.
und...
Server wrote:Du verbrennt dir den Finger an dem Feuer.
:?

Und dann sind mir 2 Apfelkuchen verschwunden...
Hatte schon 2 fertige und der 3te, der sich darüber "legte" und noch nicht fertig war, hat die anderen beiden Kuchen aufgelöst. also zumindest sind die beiden fertigen weg gewesen...

Posted: Sun May 13, 2007 8:04 pm
by Nitram
Myrilda wrote:Ich war beim kochen eben etwas verwundert...
Server wrote:Dir gleitet das unfertige Getränk aus der Hand. Du hast aber Glück und kannst es noch auffangen.
und...
Server wrote:Du verbrennt dir den Finger an dem Feuer.
:?
Bald Korrigiert.
Myrilda wrote:Und dann sind mir 2 Apfelkuchen verschwunden...
Hatte schon 2 fertige und der 3te, der sich darüber "legte" und noch nicht fertig war, hat die anderen beiden Kuchen aufgelöst. also zumindest sind die beiden fertigen weg gewesen...
Da kann ich wenig machen. Müssen unsere Entwickler nochmal schauen. Dabei frage ich mich gerade warum man Apfelkuchen überhaupt stapeln kann...

Nitram

Posted: Sun May 13, 2007 11:39 pm
by Magdha Tiefenerz
Fragen zum brandneuen Bergbausystem:

War es beabsichtigt, daß die Steine, die im alten System Eisenerz und Rohedelsteine gaben, jetzt Kohle und Rohedelsteine(nur Topas?) beinhalten?
Geben die Steine, die vorher Eisenerz, Kupfererz und Gold gaben, jetzt Eisenerz, Gold und Rohedelsteine(nur Diamanten?).
Gibt es Kupfererz noch?

Posted: Sun May 13, 2007 11:42 pm
by Taeryon Silverlight
Nitram wrote: Dabei frage ich mich gerade warum man Apfelkuchen überhaupt stapeln kann...
Nitram
Weil Apfelkuchen normalerweise oben und unten trocken sind (höchstens noch apfelstücke oben haben) und keine sahne, creme, etc.

Posted: Sun May 13, 2007 11:43 pm
by Nitram
das Neue Bergbau System unterscheidet sich in sofern vom alten das nicht in jede Mine jeder Stein das selbe enthält.

Es gibt Minen da enthält ein Stein eine Ressouce und in einer anderen Mine enthält er etwas ganz anderes.

Man kann jetzt also nicht mehr nach den Steinen geben um herauszufinden was es wo gibt.

Viel Spaß beim Suchen,
Nitram

Posted: Sun May 13, 2007 11:45 pm
by Samantha Meryadeles
i noticed that you have sometimes two times the same item in the carpentry menu. for example, i can see two times "arrows" when i open that menu. or i see two times the "staff handles".

should that be so? are that the same items, or two different items which, somehow, just have the same look and name?

Posted: Sun May 13, 2007 11:46 pm
by Nitram
Samantha Meryadeles wrote:should that be so?
No.

Posted: Mon May 14, 2007 12:32 am
by Wu
I am in the north coal mine and when i strike a rock it says nothing is there.

Also Roze could not harvest the carrots she planted so is there a bug? Can't mine and can't harvest?

Posted: Mon May 14, 2007 4:24 am
by Gro'bul
1 fish a second is way too much for fishing, needs to be alot harder for fishes to have enough worth to sell to a merchant. Maybe we can implemented "smoked fish"? Peoples in the Caribbean were smoking fish to preserve them for a millenia or more.

Food values need to be balanced, they still have the old food values. This makes one of the easiest dishes with the 2nd most food value of all the cooked foods.

Also on auto-interrupts, could we have a minimum number of actions before we get these? Some people grinding flour mess up like 5 times in 20 flour, and when I was trying to sew my char pricked his finger just about everytime he tried to do something, really this ends up requiring more clicks than its supposed to save when your a n00b at a skill. Seems later on (like 80 skill) it doesn't seem to be much of a problem. I love the concept of the random auto-interrupt, but when 1/2 of my actions get one it gets tiresome.

Posted: Mon May 14, 2007 6:42 am
by Lrmy
Mining is now halting progress randomly like smithing did/does.

I mean with no auto-interrupt message.

Posted: Mon May 14, 2007 7:43 am
by Gro'bul
I'm more concerned with being able to find a mine that works now. :cry:
Seems the TB mine is out of order.

Posted: Mon May 14, 2007 8:04 am
by Lrmy
Using black dye to make a night plate makes the bucket disappear but making a black visored helm does not. Maybe this might help explain why this happens, maybe not...

Posted: Mon May 14, 2007 1:15 pm
by Samantha Meryadeles
Also on auto-interrupts, could we have a minimum number of actions before we get these? Some people grinding flour mess up like 5 times in 20 flour, and when I was trying to sew my char pricked his finger just about everytime he tried to do something, really this ends up requiring more clicks than its supposed to save when your a n00b at a skill. Seems later on (like 80 skill) it doesn't seem to be much of a problem. I love the concept of the random auto-interrupt, but when 1/2 of my actions get one it gets tiresome.
i agree. I think the amount of those messages should be made fewer. for example my carpenter char. she has good skills, good enough for nitram to call her a powergamer char. She has high dexterity, and she is an elf, what means she gets a bonus to carpentry. but still she saws every 8-10. board into her hand. or she hurts herself with the plane sometimes every 5. workaction. for a nearly masterlike carpenter that is alot. that many injuries would mean that our carpenters got no hands left :P.
I think the amount of that messages should be maybe reduced to a tenth of its current amount.

Posted: Mon May 14, 2007 1:20 pm
by Nitram
Murphys Law. Every 20th action should be interruped. Theoretical ;)

But its a random generator, so its allways pretty... random ;)

Nitram

Posted: Mon May 14, 2007 1:20 pm
by Calenleia
Nitram wrote:
Myrilda wrote:Und dann sind mir 2 Apfelkuchen verschwunden...
Hatte schon 2 fertige und der 3te, der sich darüber "legte" und noch nicht fertig war, hat die anderen beiden Kuchen aufgelöst. also zumindest sind die beiden fertigen weg gewesen...


Nitram
Ist mit Brot das gleiche in grün...

UNd wenn du schon Schreibfehler ausbessern magst ;) es kommt immer die Meldung, wenn man zuviel trägt: Du bist berladen ;)

Posted: Mon May 14, 2007 1:51 pm
by Magdha Tiefenerz
Calenleia wrote:UNd wenn du schon Schreibfehler ausbessern magst ;) es kommt immer die Meldung, wenn man zuviel trägt: Du bist berladen ;)
Ist schon lange im Flyspray eingetragen. Wäre nett wenn Du da auch mal reinschauen und reinschreiben würdest.

Posted: Tue May 15, 2007 12:22 am
by Gemano
Ich stelle gerade einige Pfeile her.
Wenn ich den Hobel benutze öffnet sich das Pergament auf dem ich auswählen kann
was ich anfertigen will.
Hier hab ich drei Sorten Pfeile (Symbole) und die Bolzen zur Auswahl.
Zwei der Pfeilsorten die ich anfertigen kann unterscheiden sich aber nicht voneinander.
Auch vom Text unter den Symbolen.
Ich kann sie auch nach der Bearbeitung zusammenlegen (Stapeln)
Beabsichtigt, Fehler, oder übersehe ich was?

Und auch hier das Prob wie bei Broten und scheinbar auch dem Apfelkuchen….
Liegen zwei oder mehr Pfeile übereinander die z.b zu 25% fertig sind und ich bearbeite sie weiter…verschwinden alle Pfeile die unter dem obersten liegen.

Also immer erst alles fertig stellen und in die Tasche legen…sonst verschwinden die anderen darunter :D

Posted: Tue May 15, 2007 2:57 am
by HolyKnight
I would like to know if there is an update coming to solve these problems:

:arrow: Unfinished arrows stacking on top of complete ones
:arrow: Every Mine I have entered when I try to mine the rock I get one of to messages: There is nothing here or This doesnt seem to be a place to mine. THis includes rocks from: the copper mine, coal mine, and another mine.
:arrow: Not being able to plant crops in Greenbriar possibly the largest agricultural city on Gobaith. Also, not being able to harvest crops that you do find somewhere to plant.

I am quite sure all of these questions have been asked by someone but I didnt see an answer atleast not in english.

Posted: Tue May 15, 2007 5:25 am
by Avalyon el'Hattarr
More than one people can work at an anvil, which is illogical to me.

Posted: Tue May 15, 2007 8:29 am
by Gro'bul
Avalyon el'Hattarr wrote:More than one people can work at an anvil, which is illogical to me.
Maybe they are working together? :wink: I mean really, do you want to have to wall off every static tool so only 1 person can use it? Anvils are strategically placed so you can get to the right part of the anvil you need to use after you get the metal out of the forge.

@holyknight
don't stack them ontop of complete ones

TB and SB mines seem to work for me now.

I heard GB fields were fixed, FU fields are fixed too. You can only grow certain crops in certain areas now I guess.
Use a sickle to harvest vegetables, scythe for grain.

Posted: Tue May 15, 2007 11:34 am
by ogerawa
there are 2 normal arrow options for carpenter... the one next to poisoned arrow.. is that supposed to be wind arrow?

and then... Timo sell hop seeds... but when i tried to buy the hop seeds, i get carrot seeds instead although asking the price for hop seeds works correctly...

Posted: Tue May 15, 2007 11:38 am
by Pellandria
Try to buy it with the german "Hopfenwurzel" this should work.

Posted: Tue May 15, 2007 12:01 pm
by Nitram
ogerawa wrote:there are 2 normal arrow options for carpenter... the one next to poisoned arrow.. is that supposed to be wind arrow?

and then... Timo sell hop seeds... but when i tried to buy the hop seeds, i get carrot seeds instead although asking the price for hop seeds works correctly...
Both should work now better