Interested in doing battle animations for my game?
All you have to do is draw various 96 by 96 pixels images for some kind of battle attack, spell, or effect.
There can be a maximum of 25 different images per battle animation, and those images should be evenly spaced put on a final image of width and height 480 by 480 pixels, or any multiple of 96 that is less than 480. You don't HAVE to make 25 different images, and even if you do use a 480x480 final image, you don't HAVE to fill out all 25 of the 96x96 spaces with some kind of image, and it doesn't even HAVE to be in order, although it should.
Or if you don't understand the above instructions, you can just simply open your drawing program (photoshop or whatever), set your image to 96x96, draw away, make a couple of them, and post it up or send it to me at
dyluckedina@hotmail.com and I will find someone else to compile them properly.
Take this for example, made by someone else I found somewhere:
(just ignore the logo on the bottom right

)
As you can see, this image is 480 by 384, which means it has 20 evenly spaced out frames of 96x96, even though not all of them might be used.
I'd say the drawing/lighting/shading on this is pretty good, but I would accept pretty much anything you could make, as long as it isn't some crude ms paint job (unless you can work miracles with it or something).
I can also put each frame on various positions in the actual animation, so for example in a simple sword slashing graphic, you only need to make one "slash" graphic and I can simply "move" it to create an animated effect, although it would look quite crude I imagine.
Feel free to ask if you have any more questions.