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Posted: Wed Feb 07, 2007 4:53 am
by Wyrda
is there a way to figure out how much of an item a npc has? because they don't tell you how much they buy for so if someone just sold a bunch of items to a npc and you wanted to also, right after, you wouldnt even know what the real price of the product is because you would think what he is giving you is it, when in reality it could be sold for a lot more.

Posted: Wed Feb 07, 2007 9:26 am
by Pellandria
As long as the "How much do you pay for xyz" doesn't work, you simply have to sell your things and hope for good luck, but its getting damm stupid, when all these crafterchars steal from every merchant and you as a figther can't even sell one thing, not even a simple dagger, I hate that, its unfair.

Posted: Wed Feb 07, 2007 12:04 pm
by Llama
Pellandria wrote:As long as the "How much do you pay for xyz" doesn't work, you simply have to sell your things and hope for good luck, but its getting damm stupid, when all these crafterchars steal from every merchant and you as a figther can't even sell one thing, not even a simple dagger, I hate that, its unfair.
Fighters get cash easily, crafters have to bleed for it.

Don't complain.

Posted: Wed Feb 07, 2007 12:11 pm
by Asesino
Hadrian_Abela wrote:
Pellandria wrote:As long as the "How much do you pay for xyz" doesn't work, you simply have to sell your things and hope for good luck, but its getting damm stupid, when all these crafterchars steal from every merchant and you as a figther can't even sell one thing, not even a simple dagger, I hate that, its unfair.
Fighters get cash easily, crafters have to bleed for it.

Don't complain.
mages xD

Posted: Wed Feb 07, 2007 12:20 pm
by Pellandria
Are you kidding me, playing a figther takes much more time then playing a crafter, when I see that a dwarf sells his 50 twohandswords for 18silvers and then see how long an figther takes to get this kind of money, then I think you don't play a figther do you?
Crafting has never the danger of being hurt or get killed nor do the most need to walk very far away, we have a mine right next to trollsbane so miner get their stuff easy, we got several woods around the town aswell, so lumberjacker too get fast money, its all pretty easy for crafter and don't come with the sh*** that figthers can gain money easy and becoming a mage in these time takes forever too.

Posted: Wed Feb 07, 2007 12:25 pm
by Asesino
Pellandria wrote:Are you kidding me, playing a figther takes much more time then playing a crafter, when I see that a dwarf sells his 50 twohandswords for 18silvers and then see how long an figther takes to get this kind of money, then I think you don't play a figther do you?
Crafting has never the danger of being hurt or get killed nor do the most need to walk very far away, we have a mine right next to trollsbane so miner get their stuff easy, we got several woods around the town aswell, so lumberjacker too get fast money, its all pretty easy for crafter and don't come with the sh*** that figthers can gain money easy and becoming a mage in these time takes forever too.
PLUS: as a mage you have no possibility to gain money at the moment. well you can bitch around... or you can do tricks on the street... or you can summon a demon and let him dance in town and beg people to donate something for a poor mage and his tame demon... or you can sell your soul to a dwarf... or you can summon a sheep, ask someone to get its wool, kill him, rob him and sell the wool.. oh wait, I shouldn't have told that.

Posted: Wed Feb 07, 2007 5:03 pm
by Llama
Pellandria wrote:Are you kidding me, playing a figther takes much more time then playing a crafter, when I see that a dwarf sells his 50 twohandswords for 18silvers and then see how long an figther takes to get this kind of money, then I think you don't play a figther do you?
For a dwarf to get 50 twohandedswords he would have spent hours and hours mining, then smelting it and losing half of it, and going to mine again ect.

By the tyme you get to make anything of value...

[back to topic, please]

Posted: Mon Feb 12, 2007 6:26 pm
by Wyrda
If i (whats a verb for carpenter?) something that requires thread, like a bow or arrow, do i get skill for tailoring too? and does tailoring play a role on if i will be succesfull?

Posted: Mon Feb 12, 2007 6:28 pm
by abcfantasy
No you don't get a skill for tailoring :wink:

Posted: Mon Feb 12, 2007 6:58 pm
by Llama
Wyrda wrote:If i (whats a verb for carpenter?) something that requires thread, like a bow or arrow, do i get skill for tailoring too? and does tailoring play a role on if i will be succesfull?
Fletching :) [verb: fletch]

Thats the word. But you use the carpentry skill.

Posted: Mon Feb 12, 2007 9:00 pm
by Skaalib Drurr
I disagree. I think the word is carpent, because fletching refers only the archery equipment I believe, not fishing rods and other items that require thread.

Posted: Mon Feb 12, 2007 9:38 pm
by Llama
Fletching DOES refer to bows only, bows and arrows.

-

The 'best' word, is 'crafts' for in general :) there ... you can use it for everything :P

Posted: Mon Feb 12, 2007 11:17 pm
by Wyrda
does carpentry determine what kind of branch you saw or does lumberjacking?

Posted: Mon Feb 12, 2007 11:32 pm
by Pellandria
You can't create good things out of bad ressources.

Posted: Mon Feb 12, 2007 11:49 pm
by Wyrda
i know but when you saw a branch, it has quality, does that come from carpentry or lumberjacking?

Posted: Tue Feb 13, 2007 12:22 am
by Pellandria
carpentry

Posted: Wed Feb 14, 2007 7:29 pm
by Wyrda
is there a way to figure out your specific skill? i have read some people referring to level 20 in crafts, they said something like you can gain exp off this till lvl 20.

Posted: Wed Feb 14, 2007 7:37 pm
by Pellandria
I guess there are only seeable "levels" in things you can create, like carpentry, smithing, backing and so on, skills who actually have no produce line, like mining, lumberjacking and farming are jsut "getting better" means you can mine better things, get more wood out of a tree or plant plants better, so you get more seeds and so on. Oh and you could press f8 to see how good your skill is already.

Posted: Wed Feb 14, 2007 7:44 pm
by Korm Kormsen
use F8...
if your skill shows bright yellow, you're beginning to become average.

Posted: Wed Feb 14, 2007 8:08 pm
by Llama
Wyrda wrote:is there a way to figure out your specific skill? i have read some people referring to level 20 in crafts, they said something like you can gain exp off this till lvl 20.
Either their calculating the swirlies

Or the new items they can produce

Either way, they're not supposed to

Posted: Wed Feb 14, 2007 8:30 pm
by AlexRose
It used to go like this:

>>William Elderberry<< would have said:
Markous, what's my pervestigatio?
Manuel would have said after a 6 hour pause:
28% (or something)

Posted: Wed Feb 14, 2007 8:36 pm
by Grant
There is a way to use paint to get the stats of your skills.

Posted: Wed Feb 14, 2007 8:51 pm
by Grivijak
I would tell you how to determine your exact skill level..

But i cannot be bothered.

Your not meant to know anyway.

Posted: Thu Feb 15, 2007 12:05 am
by Wyrda
its really not that important to me. i was just wondering because he said it and i never saw actual levels so i was confused

Posted: Thu Feb 15, 2007 12:24 am
by Ruben van Mjellheim
Where can I find the trader Gru'shub?

Posted: Thu Feb 15, 2007 12:30 am
by Grant
A town.

Posted: Sat Feb 17, 2007 5:47 pm
by Lrmy
Ruben van Mjellheim wrote:Where can I find the trader Gru'shub?
Sounds like an orc, gms are racist so they do not add orc traders...just ones you give axes. Like all orcs have some axe fetish...pff.

But if he is a player he might be around Troll's Bane...

Posted: Mon Feb 19, 2007 6:22 am
by Wyrda
Why is it that all the stuff that i craft is bad? the bet i got i think is average and my dex is 20

Posted: Mon Feb 19, 2007 10:09 am
by Llama
Depends on your skill

Dexterity helps, but you need to have some good skill to be able to craft anything worthwile

Posted: Wed Feb 21, 2007 1:30 am
by Wyrda
How do you save and show a discription of your char?