I have never hit the cap with casting Orl Kah.Jeremy Gems Willowbrook wrote:The skill cap/skill gain needs adjusting. I logged in fresh today and was only able to cast a few Orl Kah before hitting the cap.

Moderator: Gamemasters
What was that?? I am talking in a fighting situation, a mage is supposed to be supporting the fight, sending fireballs, healing and stuff like that.Athian wrote:what makes you think magic is all about fighting. again your showing that this discussion isn't on the right track. all you see is the weapon aspect, why? because you play a character who spends all his days fighting ALL the time, and what you enjoy most in this game is fighting other people/npcs. if that weren't true we wouldn't be having this conversation.Mages shoulnt be strong alone, they should be in group, because in fights their main purpose is supporting the fighters, isnt?
more over what makes you think that players of mages have designed there characters to wrap around your narrow veiw of this game. what makes you think these characters WANT to be your 'support'. what makes you think half of them even like to fight? every character should get his or her chance to play there character as they see fit. you did when you made Arameh a fighter, Arameh the character doesn't want to play meat shield for people when they fight. he wants to do things his way.
mages are not meant to be your guns, your first aid kit or your antidote. there players and as players you should all spend less time dumping on the system and it's players over singular circumstances, spend less time thinking about fighting and learn to enjoy the game for it's other aspects.
Yes skill was quite low...but that was before the magic was down powered.Gort Greegog wrote:@Jeremy it sounds like your skill is rather low....As I said befor at the same skill they should be able to de about the same damage to the other player, and Jeremys fire ball could take a 7th of my health in one hit, and Jeremy wouldent die in 7 hits...