Dyluck's "Old School RPG" Of Illarion

Everything about Illarion that fits nowhere else. / Alles über Illarion was inhaltlich in kein anderes Board passt.

Moderator: Gamemasters

Post Reply
User avatar
Val De Gausse
Posts: 755
Joined: Thu Sep 18, 2003 3:08 pm
Location: The Ban Resists!

Post by Val De Gausse »

I have an old illa promo vid.
User avatar
Neonfire
Posts: 1226
Joined: Sun Mar 18, 2001 6:05 pm
Location: Germany
Contact:

Post by Neonfire »

Looks really interesting.
User avatar
Dyluck
Posts: 2354
Joined: Wed Aug 08, 2001 9:32 am
Location: The Future
Contact:

Post by Dyluck »

Val De Gausse wrote:I have an old illa promo vid.
Well, what exactly is that? I'm guessing it's a video clip of scenes inside the game server? If so, that's probably not much use, since I don't see how that could fit into my game. I was thinking more of something along the lines of say, some anime cilp of a dragon or a demon coming out from somewhere, or attacking a town, etc. Come to think of it, movies would probably take up a lot of file space for not much reward, so it's probably best not to use movie files anyways.
User avatar
The Returner
Posts: 2437
Joined: Wed Aug 13, 2003 8:34 pm
Location: Turny For GM '12

Post by The Returner »

That all depends on compression, and if your going for a pretty long RPG, its going to be a fair size already, so why not bulk it up a bit with mp3 music and video files? ;)
Brendan Mason
Posts: 1175
Joined: Sat Jul 06, 2002 11:22 pm
Location: Don't Feed the Troll...
Contact:

Post by Brendan Mason »

Yes, let's make sure us dial-uppers can never download it.
Hermie
Posts: 1797
Joined: Thu Oct 10, 2002 9:21 pm

Post by Hermie »

Yes, let's make sure those dial up users never use it :wink:

Is it not possible to make two versions?

@Brendy-poo, i could d/l it, put it on CD, and post it to ya if it's too big for ya, you'd have to trust me enough to tell me your home address tho :D :wink:
User avatar
The Returner
Posts: 2437
Joined: Wed Aug 13, 2003 8:34 pm
Location: Turny For GM '12

Post by The Returner »

Make a lite version.
User avatar
Dyluck
Posts: 2354
Joined: Wed Aug 08, 2001 9:32 am
Location: The Future
Contact:

Post by Dyluck »

Yes, I can make two versions. But that means the host will have to store twice as much. I'm not yet sure where I will find the host for it though.

There will be some mp3s, but mostly midis.
Are there any music composers here? It would be great to showcase some original music, rather than loading up tons of music from other rpgs.

If anyone wants to make some sound effects wav files, that would be interesting too. It could be a battle voice effect like "Yah!" or "Eat steel!" or "Feel my axe!" with a dwarven accent. :roll:
User avatar
Vindigan
Posts: 301
Joined: Wed Jul 31, 2002 3:37 pm
Location: What
Contact:

Post by Vindigan »

Dyluck wrote:But that means the host will have to store twice as much. I'm not yet sure where I will find the host for it though.
If you mean webspace, I have 30MB of webspace that you can use. It saves having to pay someone :lol:
User avatar
Dyluck
Posts: 2354
Joined: Wed Aug 08, 2001 9:32 am
Location: The Future
Contact:

Post by Dyluck »

Thanks, but you should also know that I'm fairly certain that one version alone will probably be at least 20mb already. I do plan to try and keep any single version under 50mb though.
User avatar
Korwin
Posts: 911
Joined: Thu Jan 31, 2002 4:05 am
Location: Switzerland

Post by Korwin »

I'm no music composer, although I did manage to locate a fairly good freeware midi composing program. You can find it here.
http://www.anvilstudio.com/upgraden.htm

I'm still trying to make something that doesn't sound like someone beating a keyboard with a cat.

By the way, does anyone know a good free upload site that we could put our midi's on? I'm making a moderately succesful one.
User avatar
Delakaniam
Posts: 353
Joined: Fri May 30, 2003 11:09 pm
Location: We have to believe in free will. We have no choice.
Contact:

Post by Delakaniam »

I'm no great composer myself, but I've taken college-level classes in aural awareness, sight-singing, and music theory, which includes things such as part-writing and rules of melody and harmony. I'd be happy to give suggestions to any original compositions, at least...
User avatar
Misjbar
Posts: 2641
Joined: Tue Dec 09, 2003 7:39 pm
Location: *rawrs at random people*
Contact:

Post by Misjbar »

Well I might have something..just need a good site to get it on too :oops:
User avatar
Korwin
Posts: 911
Joined: Thu Jan 31, 2002 4:05 am
Location: Switzerland

Post by Korwin »

Enlighten us on some of the more important rules of melody and harmony, before I accidently kill myself with my own compositions.
Brendan Mason
Posts: 1175
Joined: Sat Jul 06, 2002 11:22 pm
Location: Don't Feed the Troll...
Contact:

Post by Brendan Mason »

Sight-singing is absolutely horrible. I had to do it for my Summer Music exam. Yeeeaaargh!
User avatar
Delakaniam
Posts: 353
Joined: Fri May 30, 2003 11:09 pm
Location: We have to believe in free will. We have no choice.
Contact:

Post by Delakaniam »

Korwin wrote:Enlighten us on some of the more important rules of melody and harmony, before I accidently kill myself with my own compositions.
Do you possibly have anything on score I could see? That would help, but if not that, then maybe a sound file... and if not that, I will rack my brain from cell to cell on the basics to the complex of music-writing. The latter is not preferred, however :) .

It can be a little difficult listing composition rules and structures out of nothing. I also have no idea how much you know about music, in this technical way. If this helps you any, start off by at least finding out which key you've written it in. All other melodies and harmonies from there on should be based around that key. That is, unless you're writing background music for a dungeon level you know everyone will absolutely despise and be dying to get out of anyway, in which case you might just sit back, smile, and put down somewhat randomized runs of ear-wrenching dissonances and unresolved 7th chords. Fun, fun, fun. *evil grin*.
Brendan Mason wrote:Sight-singing is absolutely horrible. I had to do it for my Summer Music exam. Yeeeaaargh!
Which is why here where I study, we call it "sight-screaming" :wink: .
User avatar
Korwin
Posts: 911
Joined: Thu Jan 31, 2002 4:05 am
Location: Switzerland

Post by Korwin »

Image
This is one of the less painful snippets. It's in 4/4 time and in C Major.
What's your prognosis, doctor?
User avatar
Delakaniam
Posts: 353
Joined: Fri May 30, 2003 11:09 pm
Location: We have to believe in free will. We have no choice.
Contact:

Post by Delakaniam »

Korwin wrote:What's your prognosis, doctor?
:lol:

At any rate, my comments go that at first glance, the beats look intimidating to try to play. That is, sight-reading the rhythm on this score would be hell, due to the fact that some places run as 8th-16th-32nd-32nd-32nd-dotted16threst-8th-32nd32nd32nd-16th-16th-8th and so forth :) . However, this might be fault of the program and not yours, where grace notes might be hard to come by, so to speak, of which I'm about to see as soon as my gloriously slow internet connection finishes downloading it.

Melody wise... since this is in C, be sure to at least start this piece on either C, G, or F, in that preferred order. Just as a note, musical phrases tend to start lower, build to a climax, and come back down in a resolve consonant to the key, unless you're writing pieces in the "Demon Dissonances" category. In the key of C, one of the best chords you can land on if you want it to sound "right" probably will consist of C-E-G, regardless of order from top to bottom (inversion). Wow, this is a lot of ranting. Please don't kill me for my personal comments :oops: .
User avatar
Korwin
Posts: 911
Joined: Thu Jan 31, 2002 4:05 am
Location: Switzerland

Post by Korwin »

the beats look intimidating to try to play
Luckily, I don't have to be concerned about anyone actually being able to play the song, which is good. I'll try keeping the notes around those you suggested, and see how it goes.
User avatar
Arkadia Misella
Posts: 1052
Joined: Wed Apr 23, 2003 10:41 am
Location: Dead Inside

Post by Arkadia Misella »

Please make the music sheet go away. Pleeeaaaaaasssseeeeeeeeeeeeee.
User avatar
Dyluck
Posts: 2354
Joined: Wed Aug 08, 2001 9:32 am
Location: The Future
Contact:

Post by Dyluck »

Just to make a minor update, I AM back to working on the game, and I'm currently redoing some old maps with some more advanced mapping techniques so that they look better.

By the way, that looks like an interesting composer program. I'll have to take a look at it later when I have some more time.
User avatar
Dyluck
Posts: 2354
Joined: Wed Aug 08, 2001 9:32 am
Location: The Future
Contact:

Post by Dyluck »

Why must people these days have such unusual and hard to remember names? :roll:

Can someone tell me if these are male or female, and their race?

Delakaniam
Phelix Vierwind
Cliu Beothach
Tzi Hahasus
User avatar
Misjbar
Posts: 2641
Joined: Tue Dec 09, 2003 7:39 pm
Location: *rawrs at random people*
Contact:

Post by Misjbar »

Delakaniam = elf, woman
Phelix Vierwind = human, man
Cliu Beothach = human, man
Tzi Hahasus = dunno
User avatar
Moathia
Posts: 1083
Joined: Fri Jan 10, 2003 6:14 pm

Post by Moathia »

De'am Female Elf

Phelix human male
Cliu Beothach Human male

Tzi Hahasus is De'am's sister.
User avatar
Delakaniam
Posts: 353
Joined: Fri May 30, 2003 11:09 pm
Location: We have to believe in free will. We have no choice.
Contact:

Post by Delakaniam »

Her twin, in fact ^^. And it's PO Tzi's fault we have such "unusual" names :wink: .
User avatar
Val De Gausse
Posts: 755
Joined: Thu Sep 18, 2003 3:08 pm
Location: The Ban Resists!

Post by Val De Gausse »

and cliu is the MACK! remember that when you make him!
Hermie
Posts: 1797
Joined: Thu Oct 10, 2002 9:21 pm

Post by Hermie »

Cliu is the raincoat? :roll:
Sabrina
Posts: 73
Joined: Fri Sep 07, 2001 7:15 am

Post by Sabrina »

Yes, What ever happened to people with simple names =)


I've missed you.
User avatar
Neonfire
Posts: 1226
Joined: Sun Mar 18, 2001 6:05 pm
Location: Germany
Contact:

Post by Neonfire »

We all changed our names cause of the name rule.

Neon Rift, known as Neonfire in early ages
User avatar
The Returner
Posts: 2437
Joined: Wed Aug 13, 2003 8:34 pm
Location: Turny For GM '12

Post by The Returner »

*raises a brow*

Wow...sabrina posted..


Anyway, I *had* to change my name, cuz the GM's wouldent give me 8550 back :cry:
Post Reply