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Posted: Fri Jan 05, 2007 5:28 pm
by Retlak
Well i cannot be arsed to read the recent couple of posts but i might aswell make some whining babies shutup.:
That it takes 9 hits to kill an unarmored character with low constitution is also a bug
True, aaaand:
And currently magic even got weakend because of a bug.

judging on these, why can a mage i know cast a spell on me which takes off almost half damage?

Its that ice cube spell, the bugged one Samantha used to use. Is it still bugged or?... Update me.

Posted: Fri Jan 05, 2007 5:31 pm
by Kevin Lightdot
No Magic resistance?
Or maybe a strong mage...

Posted: Fri Jan 05, 2007 5:44 pm
by Retlak
Well he is a strong mage but So is Samantha, so if samantha says magic is weakened then it must mean all areas surely.

Posted: Fri Jan 05, 2007 5:48 pm
by Kevin Lightdot
Dunno that, can only cast illusions here.

Posted: Fri Jan 05, 2007 6:25 pm
by Arameh
Kevin Lightdot wrote:No Magic resistance?
Or maybe a strong mage...
About magic resistance, I would just state that it is impossible to gain without being a mage and it is wanted to be this way, it shoulnt be something to relie on.

Posted: Fri Jan 05, 2007 7:09 pm
by Samantha Meryadeles
he means magic resistance in form of essence.


samanthas spells does much less damage. maybe your friend has already yellow skill?

Posted: Fri Jan 05, 2007 8:22 pm
by Kevin Lightdot
Arameh wrote:
Kevin Lightdot wrote:No Magic resistance?
Or maybe a strong mage...
About magic resistance, I would just state that it is impossible to gain without being a mage and it is wanted to be this way, it shoulnt be something to relie on.
Skelatons in the crypt, and in the woods can do magic too, don't they give you resistance skill too?

And yes, essence counts also, wich a lot of the old, but not to old warriors may not have at all, due to their only warrior stats.
But in my eyes, those uber warrior stats, without much int, ess end all that are your own damn fault.

Posted: Fri Jan 05, 2007 8:49 pm
by Lrmy
Kevin Lightdot wrote:
Arameh wrote:
Kevin Lightdot wrote:No Magic resistance?
Or maybe a strong mage...
About magic resistance, I would just state that it is impossible to gain without being a mage and it is wanted to be this way, it shoulnt be something to relie on.
Skelatons in the crypt, and in the woods can do magic too, don't they give you resistance skill too?

And yes, essence counts also, wich a lot of the old, but not to old warriors may not have at all, due to their only warrior stats.
But in my eyes, those uber warrior stats, without much int, ess end all that are your own damn fault.
NPCS do not give magic resistance.

Posted: Fri Jan 05, 2007 9:44 pm
by abcfantasy
Kevin Lightdot wrote:But in my eyes, those uber warrior stats, without much int, ess end all that are your own damn fault.
Yet the chars don't act like they have a low int many times...but anyways this does not fall under this topic

(Unless you consider this fact that a char of int 3 would behave like having int 9 as being magic...in which case it would properly fall under magic discussion :P )

Posted: Fri Jan 05, 2007 9:55 pm
by Kevin Lightdot
abcfantasy wrote:
Kevin Lightdot wrote:But in my eyes, those uber warrior stats, without much int, ess end all that are your own damn fault.
Yet the chars don't act like they have a low int many times...but anyways this does not fall under this topic

(Unless you consider this fact that a char of int 3 would behave like having int 9 as being magic...in which case it would properly fall under magic discussion :P )
I was reffering mostly to essance, wich also holds part in resistance.
And yes, that should be considered magic! :P


And for another part:
Why wouldn't npc's give Magic Resistance? I see no reason they shouldn't really.

Posted: Fri Jan 05, 2007 10:08 pm
by Lrmy
And for another part:
Why wouldn't npc's give Magic Resistance? I see no reason they shouldn't really.
I agree with you and to not know why. It was not really ever answered.

Posted: Fri Jan 05, 2007 10:09 pm
by abcfantasy
that's true...
they attack you...you increase parrying and dodging...
they cast spells on you...nothing?

Posted: Fri Jan 05, 2007 11:57 pm
by Kevin Lightdot
I get the idea that Magic Resistance should gain slower then parry, but not not at all.
If someone keeps beating me with a cane, someday I'll stop screaming out of pain too.

Posted: Sat Jan 06, 2007 12:02 am
by Lrmy
Exactly correct. It should be gained slower, but not not at all. Just get every one else to agree with you.

Posted: Sat Jan 06, 2007 12:07 am
by Kevin Lightdot
I must be about the only guy with an upcoming magechar so to speak to agree that warriors should be able to get atleast some resistance from npc mages. :P

Posted: Sat Jan 06, 2007 12:09 am
by Lance Thunnigan
Kevin Lightdot wrote:I must be about the only guy with an upcoming magechar so to speak to agree that warriors should be able to get atleast some resistance from npc mages. :P
You're my new favorite.

Posted: Sat Jan 06, 2007 12:45 am
by Samantha Meryadeles
if npc give magic resistance every warrior will powergame that skill up unti no mage can do anything anymore against them. and be sure that the kallahorns would be the first examples of doing so.

Posted: Sat Jan 06, 2007 1:03 am
by abcfantasy
if they can powergame for magic resitance, they can powergame for dodging and parrying can't they?

Posted: Sat Jan 06, 2007 1:29 am
by Cuthalion
They could powergame, but one can powergame anything... I still think mages should be very powerfull, but try to find an rp reason for not gaining magic rest. when fighting npc's... Now, could you all just stop arguing about the same thing over and over? This is pretty much what one discussed on page one.
Try to find an agreement, and discus soloutions, not only problems.

Posted: Sat Jan 06, 2007 4:27 am
by Lrmy
Samantha Meryadeles wrote:if npc give magic resistance every warrior will powergame that skill up unti no mage can do anything anymore against them. and be sure that the kallahorns would be the first examples of doing so.
Just as easily as I see people powergaming parry on flies.. You really do not need to attack one group Patric. Why always make conflict from nothing? It just sounds like you want an unbeatable character.

Still, no rp reason we cannot gain magic resistance. Just to let everyone know.

Posted: Sat Jan 06, 2007 4:28 am
by Samantha Meryadeles
just that i dont see mages who powergame their parry on flies. and if they do, there should be punishment.

Posted: Sat Jan 06, 2007 4:28 am
by Lrmy
Just as there should be if people powergame magic resistance.

Posted: Sat Jan 06, 2007 5:46 am
by Dantagon Marescot
The key word was mages. Mages powergaming parry. Why should they powergame parry? They are mages. So why should warriors powergame magic resistance? They are warriors and not mages. So it is okay if a warrior powergames parry and a mage powergames magic resistance. Just not the other way around as it doesn't really make sence rp wise.

Posted: Sat Jan 06, 2007 5:48 am
by Lance Thunnigan
Dantagon Marescot wrote:The key word was mages. Mages powergaming parry. Why should they powergame parry? They are mages. So why should warriors powergame magic resistance? They are warriors and not mages. So it is okay if a warrior powergames parry and a mage powergames magic resistance. Just not the other way around as it doesn't really make sence rp wise.
Aye, I believe it does make sense.
Mages PGing parry = Less chances for warriors to hit them.
Warriors PGing MResistance = Less chances to get hurt by mages.

Posted: Sat Jan 06, 2007 6:01 am
by Samantha Meryadeles
But mages have weak bodys, weak arms, and no real interest at fighting. so no rp reason to powergame parry as non fighters.

fighters are dumb, have no knowledge about magic, and a weaker bound to it. so no reason to powergame magic resistance othert than killing mages more easily. but it is no warrior skill! like parry is no mageskill

Posted: Sat Jan 06, 2007 6:06 am
by Arameh
Fighters are not dumb, we already had a topic about this and most people agreed that we shoulnt play characters's concept by using only attributes.

Edit : And you are breaking your own logic, Ghorn has probably very low intelligence, and if he would have been overly stupid he woulnt have been able to become king and go as far as he has gone.

Posted: Sat Jan 06, 2007 6:11 am
by Samantha Meryadeles
So you honestly say ghorn was a smart king?

Posted: Sat Jan 06, 2007 6:11 am
by Azuros
Even if they are not necessarily dumb, they would still need to be incredibly intelligent and well trained in the mind to negate the effects of magic

Posted: Sat Jan 06, 2007 6:13 am
by Lance Thunnigan
Azuros wrote:Even if they are not necessarily dumb, they would still need to be incredibly intelligent and well trained in the mind to negate the effects of magic
I agree, but they wouldn't be completely oblivious to it. They would have to have SOME idea as to how to do it, aye?

Posted: Sat Jan 06, 2007 7:48 am
by Dantagon Marescot
What I ment was, do you really think it is in a mages role to learn to parry warrior attacks while trying to cast a spell? Or is it a warriors role to learn how to compensate against mages attacks? Sure you are going to pick up on the skill if you enter a battle with mages and warriors. I know Dantagon has magic resistance, but that is because he has gone up against a mage. Does Samantha have parry, probably being as she has probably been attacked directly.

Should a knight be learning to fight magic when they should be focusing on fighting with their weapon? Should a mage be focusing on taking down a knight with their weapons when they should be studying books? What makes more sence role wise?