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Posted: Sun Jan 18, 2009 7:39 pm
by Avalyon el'Hattarr
Just noticed that the plants and potions are not stackable anymore.. While this is a good idea to erase the quality bug abuse, it makes skilling alchemy close to impossible. To gain a single skill, even at the low levels, you have to add something between 60-100 plants into a herbal mixture. Immagine having to do that with single, not stacked plants :(

I propose something: how about if you use the cauldron without having any plant in your hand, a random one is consumed from your inventory? Sounds fair and useful to me :)

Posted: Sun Jan 18, 2009 7:46 pm
by Achae Eanstray
Avalyon el'Hattarr wrote:Just noticed that the plants and potions are not stackable anymore.. While this is a good idea to erase the quality bug abuse, it makes skilling alchemy close to impossible. To gain a single skill, even at the low levels, you have to add something between 60-100 plants into a herbal mixture. Immagine having to do that with single, not stacked plants :(

I propose something: how about if you use the cauldron without having any plant in your hand, a random one is consumed from your inventory? Sounds fair and useful to me :)
Try plates *winks* http://illarion.org/general/us_news.php




I would like to mention that the skill is taken away even if you can't read a scroll, I am not sure this is intended or not.

Posted: Sun Jan 18, 2009 7:48 pm
by Silent
However, you would not want a random plant of a random quality in your potion. Then there would be no way to create a strong potion intentionally.

Posted: Sun Jan 18, 2009 7:50 pm
by Falk vom Wald
Stock plants, you do not need for alchemy on plates, those worthful plants you need for potions do not stock. You do never need more than about 5-10 plants for one potion. never!

Posted: Sun Jan 18, 2009 7:54 pm
by Avalyon el'Hattarr
Hmm.. but to stock on plates, dont you need to use each plant with the plate firstly? :P

Posted: Sun Jan 18, 2009 8:00 pm
by Magdha Tiefenerz
Falk vom Wald wrote:You do never need more than about 5-10 plants for one potion. never!
The belt has only 6 fields. Does this mean that plants required for making a potion can be stored elsewhere, e.g. the bag?

Posted: Sun Jan 18, 2009 8:03 pm
by Ashayen
You have to take the plant into the 'hand' when mixing the potion, so...yes. :P

Posted: Sun Jan 18, 2009 8:03 pm
by Briggi Blumenkind
Falk vom Wald wrote:Stock plants, you do not need for alchemy on plates, those worthful plants you need for potions do not stock. You do never need more than about 5-10 plants for one potion. never!
I am sure thats not correctly, but i can be wrong.

Posted: Sun Jan 18, 2009 8:06 pm
by Magdha Tiefenerz
Ashayen wrote:You have to take the plant into the 'hand' when mixing the potion, so...yes. :P
Very interesting. So in worst case you have to drag 10 plants from the bag/belt to the hand to continue the potion making? Quite realistic but ...

Posted: Sun Jan 18, 2009 8:08 pm
by Ashayen
That is right, yes. Each plant must be dragged to the hand now, yes.

Posted: Sun Jan 18, 2009 9:14 pm
by Avalyon el'Hattarr
Achae Eanstray wrote:
Avalyon el'Hattarr wrote:Just noticed that the plants and potions are not stackable anymore.. While this is a good idea to erase the quality bug abuse, it makes skilling alchemy close to impossible. To gain a single skill, even at the low levels, you have to add something between 60-100 plants into a herbal mixture. Immagine having to do that with single, not stacked plants :(

I propose something: how about if you use the cauldron without having any plant in your hand, a random one is consumed from your inventory? Sounds fair and useful to me :)
Try plates *winks* http://illarion.org/general/us_news.php.
With plates you can only store the plants, but you can not use directly to practice alchemy.
Immagine being forced to pull 100 plants from the inventory to the hands just to get a skill point. Make me wanna shoot myself rather than doing that, lol.

Posted: Mon Jan 19, 2009 8:40 am
by Xandrina
Dass man Kräuter nicht mehr stappeln kann, kann ich noch halbwegs nachvollziehen, aber dass man nun auch keine Feldfrüchte (Zwiebel, Karotten ect.) und kein Obst (Äpfel, Kirschen, ect) mehr stappeln kann, erschwert es ungemein, vorallem allen Nichtdruiden.
Das macht das Leben als Bauer und auch die Vorratshaltung für Köche und Bäcker ziemlich mühseelig und diese Berufe noch uninteressanter.
Vielleicht kann man das ja nochmals überdenken.

Posted: Mon Jan 19, 2009 8:43 am
by Ashayen

Posted: Mon Jan 19, 2009 8:47 am
by Xandrina
Danke, hatte ich übersehen. :)

Posted: Mon Jan 19, 2009 10:06 am
by Estralis Seborian
To gain a single skill, even at the low levels, you have to add something between 60-100 plants into a herbal mixture.
Don't you think this is a flaw of the skill system, not the druid system? I mean, Falk stated that you need around 5-10 actions for each potion, a fair value IMHO. As a rough guess, I estimate that one has to brew 40.000 potions to master druidism. Beyond reason IMHO. But do not "mess up" the druid system due to a "messed up" skill system, please.

Posted: Mon Jan 19, 2009 10:36 am
by Magdha Tiefenerz
Estralis Seborian wrote: Don't you think this is a flaw of the skill system, not the druid system? I mean, Falk stated that you need around 5-10 actions for each potion, a fair value IMHO. As a rough guess, I estimate that one has to brew 40.000 potions to master druidism. Beyond reason IMHO. But do not "mess up" the druid system due to a "messed up" skill system, please.
Does this mean that there is "only" one system for all skills, so that you need the same amount of successful actions to gain a level regardless of the skill?

Posted: Mon Jan 19, 2009 10:48 am
by Nitram
Magdha Tiefenerz wrote:Does this mean that there is "only" one system for all skills, so that you need the same amount of successful actions to gain a level regardless of the skill?
There is only one "system" that handles the skill gain.

And this is alterable by a few parameters.

Nitram

Posted: Mon Jan 19, 2009 11:43 am
by Telathon
Hallo, ich weiß nicht, ob es genau da rein gehört, aber da gibt es einen kleinen Bug denk ich.

Wenn man Kräuter, auf gestapelte Teller legt und diese Teller dann wieder einzeln nimmt, sind dann genausoviele Kräuter auf den einzelnen Tellern, wie man auf die gestapelten gelegt hat.

Posted: Mon Jan 19, 2009 12:46 pm
by Nitram
Du bist gut ein kleiner Bug...

Ich hab das jetzt korrigiert.

Posted: Mon Jan 19, 2009 2:16 pm
by Telathon
Nitram wrote:Du bist gut ein kleiner Bug...

Ich hab das jetzt korrigiert.
Nimm nicht immer alle so wörtlich :wink:

Posted: Thu Jan 22, 2009 3:42 pm
by Ashayen
So, wie ich gerade bemerke sind nun Hopfen, Äpfel, Kirschen tralala wieder stapelbar und somit nicht mehr nutzbar für die Druiden, richtig?
Was genau muss ich denn nun anstatt eines Apfels nehmen, wo ich doch weiß das der mal in die eine bestimmte Potion gehörte? :?

Posted: Thu Jan 22, 2009 3:45 pm
by Lennier
Es handelt sich um neue Kräuter, die im Ersatz erschaffen wurden. In der Grafik entsprechen sie einem bisher bekannten Kraut. Tragen aber einen anderen Namen.

Was genau gebraucht wird, steht in den Druiden-Büchern.

Posted: Thu Jan 22, 2009 3:47 pm
by Ashayen
Danke.

Posted: Thu Jan 22, 2009 6:07 pm
by Salhari
Telathon wrote:Hallo, ich weiß nicht, ob es genau da rein gehört, aber da gibt es einen kleinen Bug denk ich.

Wenn man Kräuter, auf gestapelte Teller legt und diese Teller dann wieder einzeln nimmt, sind dann genausoviele Kräuter auf den einzelnen Tellern, wie man auf die gestapelten gelegt hat.
can anyone translate from here down? Im very interested in hearing what all has to be said about this, as my main is a druid, but i cant understand even a single word of German.

Posted: Thu Jan 22, 2009 6:16 pm
by Estralis Seborian
A bug was described that was resolved by Nitram. One was able to multiply herbs by putting them on stacked plates.

Posted: Thu Jan 22, 2009 8:48 pm
by Pepe Zwirnfaden
Ashayen wrote:So, wie ich gerade bemerke sind nun Hopfen, Äpfel, Kirschen tralala wieder stapelbar ...
Für Brombeeren gilt das noch nicht, und leider auch nicht für Teller.

Wurden die Brombeeren nur vergessen oder soll das erstmal so bleiben?

Werden die Teller wieder stapelbar gemacht wenn die Körbe eigeführt sind?

Posted: Thu Jan 22, 2009 9:28 pm
by Friedwulfa
Ich würde es begrüssen wenn man die Pergamentrollen an den Alchemieskill binden würde, dafür aber in common. wär mir irgendwie schlüssiger

Posted: Fri Jan 23, 2009 2:08 pm
by Jupiter
Ich kann nicht mehr brauen.

Bug oder Änderung in der Benutzung des Kessels?

Posted: Fri Jan 23, 2009 2:09 pm
by Friedwulfa
Dasselbe bei mir.

Posted: Fri Jan 23, 2009 2:34 pm
by Nitram
Ist ein Fehler.