Magic Discussion
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plenty of ancient speakers but only 12 or 13 people who actually can cast magic., and all are fairly active. thing is we tend to hang around with one another for instance Varshikar has three mages of three vocations (tell ya later) we're nieghbors and friends. if you don't speak ancient then it might be hard to notice whos casting whos not. but many people know the language.
but yes mages seem numberous but aren't there just pretty active.
edit:
Sam's number is right i believe if you don't count the remaining magisters and archmages who don't get involved in daily affairs
but yes mages seem numberous but aren't there just pretty active.
edit:
Sam's number is right i believe if you don't count the remaining magisters and archmages who don't get involved in daily affairs
Last edited by Athian on Tue Apr 04, 2006 6:28 pm, edited 1 time in total.
I like the green flashy spell, looks like small stars...I would say that is my favourite spell of them all, sounds quite nice too.
Isn't it impossible to powergame? Yeah, but that time i saw a mage cast around 15 spells for no apparent reason must have had some real RP backstory. If it only happens once it is ok? If only 1 person does it is ok? Yeah, just every so often.
It also annoyed me when a mage walks into a situation where a few Orcs were fighting a few people and the mage then casts a couple of spells and both Orcs die.
2 warriors can kill 1 mage? 2 warriors can kill 1 warrior, 2 warriors can kill 1 craftsman, 2 warriors can kill quite alot. Just as 2 mages can kill alot more.
And the wall spell is starting to annoy me aswell. Is it really neccesary to block doorways so that a theif cannot escape? Seemed to me that you would prefer to catch the theif then to RP. Just as warriors would like to be able to catch and cloud people easier! What's the point in that? More emphasis on your character winning then both players having a better time.
And just as Retlak says, mages arn't rare, i see plenty of them around, everytime i log in i see [anc]****************, and even if that isn't casting a spell, it is still the language of magic? No longer a suprise to see a mage.
But then again... i see knights training with Orc bandits and duels being fought all over the place.
And no, i will not structure my arguements better!
Isn't it impossible to powergame? Yeah, but that time i saw a mage cast around 15 spells for no apparent reason must have had some real RP backstory. If it only happens once it is ok? If only 1 person does it is ok? Yeah, just every so often.
It also annoyed me when a mage walks into a situation where a few Orcs were fighting a few people and the mage then casts a couple of spells and both Orcs die.
2 warriors can kill 1 mage? 2 warriors can kill 1 warrior, 2 warriors can kill 1 craftsman, 2 warriors can kill quite alot. Just as 2 mages can kill alot more.
And the wall spell is starting to annoy me aswell. Is it really neccesary to block doorways so that a theif cannot escape? Seemed to me that you would prefer to catch the theif then to RP. Just as warriors would like to be able to catch and cloud people easier! What's the point in that? More emphasis on your character winning then both players having a better time.
And just as Retlak says, mages arn't rare, i see plenty of them around, everytime i log in i see [anc]****************, and even if that isn't casting a spell, it is still the language of magic? No longer a suprise to see a mage.
But then again... i see knights training with Orc bandits and duels being fought all over the place.
And no, i will not structure my arguements better!
Correction my main man, not all of us warrior powergame, infact Retlak has not skill caped in months (from training), i never just go out to certain creatures and fight till i skill cap, infact i might just go and fight a few mummies from being bored.Ability to defeat them without PGing their skills?
among 'most' warrior powergaming, it is the mages that powergame, you see, going around only talking in Ancient about tea time and shit, is very stupid. If you fail to see that mages powergame, then you are silly. Very very silly.
Ancient is just a language. like speaking orc in fact. the language itself is inconsquential to the ability to cast however. in the rp sense one will NEVER learn magic without learning ancient as well. speaking a language does not improve any magic skills. if you want to make a valid argument you can always PM Nitram about the details of the magic system. this way you won't end up saying things that have no basis.
- Samantha Meryadeles
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Please? I got attacked first. I walked to the fight, saw it, said they should stop and got attacked than before i did anything else. So please don't write things that are just not true.It also annoyed me when a mage walks into a situation where a few Orcs were fighting a few people and the mage then casts a couple of spells and both Orcs die.
And just one orc died, and that he did while standing in a flame and slashing at me. It is never smart to keep standing in a flame.
Sure, rp, like the dwarf roleplaying that he runs away, and the human roleplaying that he runs away. I know the criminal players, they ran every time away if they have an open way. you can do #me grabs him as often as you want, he will simply #me that he moves free and rands. i saw that more than often enough. a wall spell is a good way to stop a thief running away every time.And the wall spell is starting to annoy me aswell. Is it really neccesary to block doorways so that a theif cannot escape? Seemed to me that you would prefer to catch the theif then to RP. Just as warriors would like to be able to catch and cloud people easier! What's the point in that? More emphasis on your character winning then both players having a better time.
1) This was another time, and wasn't you that did it. 
2) The theif did run, the theif was caught entirely by RP. The theif fell over. The theif was sat on long before you appeared. The person sitting on him stumbled, and the theif escaped. The theif remained in the inn instead of just running away. The theif was caught again. The theif would not escape twice.

2) The theif did run, the theif was caught entirely by RP. The theif fell over. The theif was sat on long before you appeared. The person sitting on him stumbled, and the theif escaped. The theif remained in the inn instead of just running away. The theif was caught again. The theif would not escape twice.
guess why we would attack such a weak combat character? because we know that you all just love showing up and seeing a nice opportunity to cast a few spell and see your skill meter go up. otherwise you would have been left alone ^^.Please? I got attacked first.
I saw you cast the flame on the orc, and he stepped out of it within half a second, but guess what? you casted another and he died.And just one orc died, and that he did while standing in a flame and slashing at me. It is never smart to keep standing in a flame.

- Samantha Meryadeles
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I see that as an insult since it is not true. Please stop such imputations.guess why we would attack such a weak combat character? because we know that you all just love showing up and seeing a nice opportunity to cast a few spell and see your skill meter go up. otherwise you would have been left alone ^^.
the only other time i used my spells on you were when one of the orcs was fighting with knights in the shop and gulping one potion after the other down while fighting, and even than i just helped the knights when stephen asked my char for help.
And of course my righteous mage will help guards and knights fighting some orcs on a killing spree. criminals attacking and killing others just for the fun at it. For you it may be fun going around and killing others just because you are orc, but for the other chars and players it may be not that fun.
I have only read the first post in this topic, and will only answer in this one post:
Magical flames are no real spell, but rather something, created by magic. The damage created is not related to magic spells.
Concerning your character: Your essence and your willpower are at their lowest level possible. Samantha has magical attributes with a sum higher than 50 points.
Do I need to say more?
We can close this topic.
Magical flames are no real spell, but rather something, created by magic. The damage created is not related to magic spells.
Concerning your character: Your essence and your willpower are at their lowest level possible. Samantha has magical attributes with a sum higher than 50 points.
Do I need to say more?
We can close this topic.
Well my apolagies for you thinking i am insulting you Sam, but it really is annoying when there is a great battle, both sides even (near enough) if not the orcs would have eventualy fallen out of the battle anyway. But it really does ruin the fun when mages just click a finger and kill the other side. i mean you really think we would have lasted long against the town?
- Arkadia Misella
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- Location: Dead Inside
When you make a new character, allocate your stats accordingly. Until then quit whining because you failed to even out your original character's stats.
This is what you get for taking advantage of no magic system and stuffing your willpwoer and essence points into Strength, Constitution, and Agility.
Karma's a bitch, eh?
This is what you get for taking advantage of no magic system and stuffing your willpwoer and essence points into Strength, Constitution, and Agility.
Karma's a bitch, eh?
Im not sure how much mana flames take nowadays, but it seems even enough. A mage can kill a heavy warrior with a few flames, and the warrior can kill the mage with a few sword swipes. Wheres the unbalance here? Maybe swords are too strong! Let's get rid of swords. Everyone should fight with daggers and staves. Oh yeah, no axes either. 

non of us had potions by the way. Stephen gulped about 4, hense why he lasted so long against 3 people near enough his strength.
and the time again before in the shop where someone was gulping down potions, that was me. (accident) for i only drank one potion while i was being untouched, but i did not realise the 4 second lag after, so i thought it did not go through. (then clicked lots of times lol)
and the time again before in the shop where someone was gulping down potions, that was me. (accident) for i only drank one potion while i was being untouched, but i did not realise the 4 second lag after, so i thought it did not go through. (then clicked lots of times lol)
- Gort Greegog
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I drank 2 then...... and wrf people still complainin about potions?!!!???
You cannot attack while drinking one....you freeze for like 5 seconds.... and everyone uses them....and they are so diffrent from magical healing how? Yea thought so.
@PO of Sam. I wasent complaining about your wand.....I hope you didn't mean me.
Ifyou look at this logicly I agree the system is almost completely balanced. I have thought about it....all the stuff about essence and such BUT...... The system isent balanced against a warrior and a mage now. For 2 reasons....the first is..A mage can cast from a distance, and a warrior can't throw their sword at the mage. This is realistic and I son't mind it....after all the game isent based on lets make every skill fair and have a bunch of unkillable chars running around...
Mages do have an extream advantage now. Magic Res is almost impossible to get. Maybe npcs??? I mean a mage can get a decent parry in a week or so and block a warrior long enough to kill them, but a warrior cant get a decent magic resistance in a week. See the point?
You cannot attack while drinking one....you freeze for like 5 seconds.... and everyone uses them....and they are so diffrent from magical healing how? Yea thought so.
@PO of Sam. I wasent complaining about your wand.....I hope you didn't mean me.
Ifyou look at this logicly I agree the system is almost completely balanced. I have thought about it....all the stuff about essence and such BUT...... The system isent balanced against a warrior and a mage now. For 2 reasons....the first is..A mage can cast from a distance, and a warrior can't throw their sword at the mage. This is realistic and I son't mind it....after all the game isent based on lets make every skill fair and have a bunch of unkillable chars running around...
Mages do have an extream advantage now. Magic Res is almost impossible to get. Maybe npcs??? I mean a mage can get a decent parry in a week or so and block a warrior long enough to kill them, but a warrior cant get a decent magic resistance in a week. See the point?
um,. no, mages suck at getting parry if their stats are meantto be a mage. And they get magic resistance qwuicker. know why? Its based on eessence. most warriors have little of it, but high dexterity, so they can parry easily,, but die when fireballs hit them, and mages are the opposite. I guarantee that two mages fighting wil llast a long time, as theyd bnoth have a fair chance at resistance.Gort Greegog wrote:I drank 2 then...... and wrf people still complainin about potions?!!!???
You cannot attack while drinking one....you freeze for like 5 seconds.... and everyone uses them....and they are so diffrent from magical healing how? Yea thought so.
@PO of Sam. I wasent complaining about your wand.....I hope you didn't mean me.
Ifyou look at this logicly I agree the system is almost completely balanced. I have thought about it....all the stuff about essence and such BUT...... The system isent balanced against a warrior and a mage now. For 2 reasons....the first is..A mage can cast from a distance, and a warrior can't throw their sword at the mage. This is realistic and I son't mind it....after all the game isent based on lets make every skill fair and have a bunch of unkillable chars running around...
Mages do have an extream advantage now. Magic Res is almost impossible to get. Maybe npcs??? I mean a mage can get a decent parry in a week or so and block a warrior long enough to kill them, but a warrior cant get a decent magic resistance in a week. See the point?
EDIT: oh btw, magical healing is stil lonly on other people, right? So thats why potions are better than it.
- Samantha Meryadeles
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little stronger? As you said, craing. We can nothing anymore, except someone like Athian.
Mages are now cripples. Be happy everyone! You made magic, and being a mage, a farce.
Illarion, happy utopia for powergamers, as just they will have the strength to raise their skills to a decent amount.
We others will stay with nothing, thanks developers!
Mages are now cripples. Be happy everyone! You made magic, and being a mage, a farce.
Illarion, happy utopia for powergamers, as just they will have the strength to raise their skills to a decent amount.
We others will stay with nothing, thanks developers!
- Jori
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- Location: How do I know? Maybe I'm not where I htink I am. Or maybe I'm somewhere I think I'm not...
Well this is how it looks to me...
The warriors are used to being able to kill or destroy anything except another uber powerful warrior with hardly any trouble at all. So now we get some characters that are able to win against them becausethey use magic. I would bet that most warriors have almost no essence skill (I know mine doesn't). So naturally they will be susceptible to magic. It's just like if a character put almost no points into dexterity and constitution and so could hardly take more than one hit without dying. Same idea
So now it wouldnt surprise me if soon we start seeing warrior characters with high essence that use bows and ranged weapons and call themselves "professional wizard slayers" Then it will be the mages complaining that bows are overpowered and their magic is useless and hardly damages anyone. Basically what I'm saying is, it's perfectly balanced and you just need to spend your attribute points more wisely.
The warriors are used to being able to kill or destroy anything except another uber powerful warrior with hardly any trouble at all. So now we get some characters that are able to win against them becausethey use magic. I would bet that most warriors have almost no essence skill (I know mine doesn't). So naturally they will be susceptible to magic. It's just like if a character put almost no points into dexterity and constitution and so could hardly take more than one hit without dying. Same idea

So now it wouldnt surprise me if soon we start seeing warrior characters with high essence that use bows and ranged weapons and call themselves "professional wizard slayers" Then it will be the mages complaining that bows are overpowered and their magic is useless and hardly damages anyone. Basically what I'm saying is, it's perfectly balanced and you just need to spend your attribute points more wisely.
People complained about their character stats when they were too balanced, and now people will complain when their characters stats are too extreme.
You're either very good at one thing, and terrible at another, or mediocre at everything. There's no happy medium to be achieved, you have to place yourself in one of the two positions.
You're either very good at one thing, and terrible at another, or mediocre at everything. There's no happy medium to be achieved, you have to place yourself in one of the two positions.
Last edited by Korwin on Wed Apr 05, 2006 1:47 am, edited 1 time in total.
- Jeremy Gems Willowbrook
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Power reduction seems to be quite drastic. My fireball now does about 1/5th the damage it did before....and it was weak then. Ice ball is totally beyond my skill....even though Jeremy is supposed to be, and has always been rp'd as an ice mage.
Also mana cost seems to have gone down a lot as well. Illusion flame walls dont seem to cost anything at all.
Hopefully this doesnt also carry through to the skill gain. Better check that. If the skill gain has decreased as well no mage will ever get any better.
I would also hope that with such a reduction in power skill increases would be made a bit quicker and easier than before.
Also mana cost seems to have gone down a lot as well. Illusion flame walls dont seem to cost anything at all.
Hopefully this doesnt also carry through to the skill gain. Better check that. If the skill gain has decreased as well no mage will ever get any better.
I would also hope that with such a reduction in power skill increases would be made a bit quicker and easier than before.
probably a scripting error.
Nitram, the damage has evened out but you've literally removed most the spells from all of us. in fact i think you've crippled any anyone who didn't have at least a half decent commotio. bascially everyone who wasn't me. definatly in need of a fix before my rage causes me to go Medieval on all the whiny fighters, who just had to have it there way.

Nitram, the damage has evened out but you've literally removed most the spells from all of us. in fact i think you've crippled any anyone who didn't have at least a half decent commotio. bascially everyone who wasn't me. definatly in need of a fix before my rage causes me to go Medieval on all the whiny fighters, who just had to have it there way.

