Immunities as a spirit.

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Grant Herion
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Immunities as a spirit.

Post by Grant Herion »

Hello everyone, this proposal is for what spirits should be immune to. Now, I have died in many ways and here are a few things I think spirits should be immune to:

1. If someone paralizes your character alot and sets you on fire and continues to paralize you so you can't move, then you die, but you are still paralized and can't move and therefore lose more skill then nessasary. I believe that when you become a spirit all the paralisis should leave you and you can just go to the cross as quickly as possible.

2. Much like the first one, but as a ghost if someone cast paralisis spells on you accidently. This happens sometimes, when you are trying to kill someone and begin paralizing him and cast spells on him, but you are casting the runes faster then the spells and you end up killing him and cast paralisis spells, but can't stop because you had already clicked on the runes, that should be taken away and all effects of spells except healing spells shouldn't effect ghosts.

3. I am not sure if this has been removed, but I think that someone shouldn't be able to attack ghosts with a sword, so no one can repeatedly kill a ghost, just make it so they can't engage it.

If anyone has anyother things to aid just so say here, and feed back please.

Grant Herion
Aradhul
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Post by Aradhul »

Yes one more thing ghost shouldnt be able to be stopped like they could go right through tree stumps or other characters
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Aragon
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Post by Aragon »

to 2.
Technically not possible to change. Commands which you gave can't be stopped, the server will work them until new commands came.
Only method to avoid this is to cast as slowly as the commands from the server will be worked on.
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Gro'bul
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Post by Gro'bul »

maybe a change where the server only accepts one command at a time per player, I think this would lessen the lag too.
Fooser
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Post by Fooser »

I never really knew about being dead in a fire, do you continue to die if you are in it?
Crosis
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Post by Crosis »

No, magic doesn't re-kill ghosts.
Faramier
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Post by Faramier »

I've seen gm's walk through walls, why not give that ability to ghosts?
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