Update 17th April / Update 17. April

Everything about Illarion that fits nowhere else. / Alles über Illarion was inhaltlich in kein anderes Board passt.

Moderator: Gamemasters

Post Reply
User avatar
Evie
Developer
Posts: 1210
Joined: Tue Jul 05, 2011 6:55 pm
Location: on a mana stream

Update 17th April / Update 17. April

Post by Evie »

A new update was released. See this news entry for details:

http://illarion.org/general/us_news.php
---

Ein neues Update wurde veröffentlicht. Hier der dazugehörige News-Eintrag:

http://illarion.org/general/de_news.php
User avatar
Rincewind
Posts: 1960
Joined: Tue Mar 11, 2008 10:40 am
Location: schroedingersbox.org
Contact:

Re: Update 17th April / Update 17. April

Post by Rincewind »

Mages who attack with wands no longer have an attack reduction if wearing armour.
I dislike this change a lot, since I actually had a reason to wear a dress and hat now.

You will probably tell me now that stuff will grant a bonus on magic in the future... but in fact you just made dresses and hats useless for another year. :cry:
User avatar
Kyre
Posts: 1257
Joined: Thu Dec 24, 2009 4:44 pm
Contact:

Re: Update 17th April / Update 17. April

Post by Kyre »

Anyone has a choice, you can always go without armor as some characters do anyway. Love the food fix and books, thanks!
User avatar
Karrock
Posts: 515
Joined: Mon Jun 30, 2008 6:11 pm

Re: Update 17th April / Update 17. April

Post by Karrock »

Rincewind wrote:
Mages who attack with wands no longer have an attack reduction if wearing armour.
I dislike this change a lot, since I actually had a reason to wear a dress and hat now.

You will probably tell me now that stuff will grant a bonus on magic in the future... but in fact you just made dresses and hats useless for another year. :cry:
Agreed. There should be rings, amulets what would work like armors (only for mages).
User avatar
Morbius
Posts: 412
Joined: Sun Aug 09, 2009 8:20 am
Location: Straya.

Re: Update 17th April / Update 17. April

Post by Morbius »

Hooray! Battle mages are a viable play style again! (maybe?)

Thanks devs. <3
User avatar
Evie
Developer
Posts: 1210
Joined: Tue Jul 05, 2011 6:55 pm
Location: on a mana stream

Re: Update 17th April / Update 17. April

Post by Evie »

There is a plan for benefits for clothing and jewelry to come with the magic packages. A malus for wearing armour is not part of the magic plan. This is not a punishment but moving things in line with the future plan. Development happens in steps.
User avatar
rakust dorenstkzul
Posts: 2300
Joined: Fri Mar 21, 2008 2:47 pm
Location: In the heart of every smiling child

Re: Update 17th April / Update 17. April

Post by rakust dorenstkzul »

Egg salad can be found in the soups category of the crafting menu.
This seems like an odd choice - Is it because there was no other fitting category?
User avatar
Evie
Developer
Posts: 1210
Joined: Tue Jul 05, 2011 6:55 pm
Location: on a mana stream

Re: Update 17th April / Update 17. April

Post by Evie »

rakust dorenstkzul wrote:
Egg salad can be found in the soups category of the crafting menu.
This seems like an odd choice - Is it because there was no other fitting category?
It is because its made in a bowl. All the category 'dishes' take a plate and all the 'soups' bowls. That was the reason for the change.
User avatar
Estralis Seborian
Posts: 12308
Joined: Wed Nov 10, 2004 9:14 pm
Location: Sir Postalot
Contact:

Re: Update 17th April / Update 17. April

Post by Estralis Seborian »

I can rename the category that uses bowls, given a proper proposal. Bowl dishes sounds odd ;-).
User avatar
Dantagon Marescot
Posts: 1948
Joined: Mon Sep 04, 2006 8:38 am
Location: Illarion Public Library

Re: Update 17th April / Update 17. April

Post by Dantagon Marescot »

Bowl Recipes & Dish Recipes

*shrug*
User avatar
S'rrt
Posts: 957
Joined: Thu Oct 09, 2008 10:14 pm
Location: Finland

Re: Update 17th April / Update 17. April

Post by S'rrt »

I like this update, especially the mage-related points!

I have to say I disagree with the complaints about mages being able to wear armor properly. The only basis seems to be that it discourages the constant use of robes etc. Mages aren't expected to wear armor at all times are they? If they want to look flashy without immersion-breaking armor, perhaps they should invest in really good non-obvious armor (shoes, trousers and gloves) and put a ton of gems in them and/or be more aware of their positioning in battle.
User avatar
Rincewind
Posts: 1960
Joined: Tue Mar 11, 2008 10:40 am
Location: schroedingersbox.org
Contact:

Re: Update 17th April / Update 17. April

Post by Rincewind »

@ S'rrt: there is something like hit-zones right?
User avatar
S'rrt
Posts: 957
Joined: Thu Oct 09, 2008 10:14 pm
Location: Finland

Re: Update 17th April / Update 17. April

Post by S'rrt »

If you're referring to hit-chances on different body parts, where torso is the highest, that is why it's fairly important to wear armor on your torso. Leaving it out is ill-advised, no matter who you are or what you're trying to do.
At least you can try to make up for it by having beefy leggings, gloves and boots if you're really desperate to just wear a robe all the time instead of switching it out for battle...
User avatar
Estralis Seborian
Posts: 12308
Joined: Wed Nov 10, 2004 9:14 pm
Location: Sir Postalot
Contact:

Re: Update 17th April / Update 17. April

Post by Estralis Seborian »

http://illarion.org/community/forums/vi ... 52#p706452

Instead of a malus for armour, there'll be a bonus for robes, rings etc.

Mind that wand magic is just a stop gap measure. It is, technically, shooting arrows with different graphics and modified calculations of damage etc. So not too much development effort will be spent to make it perfect. But the magical bonus of robes, rings etc. is part of the magic core scripts we need for real magic. I do not know why it was not implemented for wand magic in first place.
Post Reply