Small Update / Kleines Update
Moderator: Gamemasters
- Estralis Seborian
- Posts: 12308
- Joined: Wed Nov 10, 2004 9:14 pm
- Location: Sir Postalot
- Contact:
Small Update / Kleines Update
Dear players,
a small update was performed, see: http://illarion.org/general/us_news.php ... 6#news_386
Feel free to discuss its content! Tell us what you think about the development of Illarion.
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Liebe Spieler,
ein weiteres, kleines Update wurde eingespielt, siehe http://illarion.org/general/de_news.php ... 6#news_386
Hier könnt ihr über den Inhalt diskutieren. Sagt uns, was ihr über die Entwicklung Illarions denkt.
a small update was performed, see: http://illarion.org/general/us_news.php ... 6#news_386
Feel free to discuss its content! Tell us what you think about the development of Illarion.
---
Liebe Spieler,
ein weiteres, kleines Update wurde eingespielt, siehe http://illarion.org/general/de_news.php ... 6#news_386
Hier könnt ihr über den Inhalt diskutieren. Sagt uns, was ihr über die Entwicklung Illarions denkt.
Re: Small Update / Kleines Update
Der Link auf das neue Forum auf der Startseite funktioniert nicht.
Re: Small Update / Kleines Update
Maybe this is what Ragorn said but when I click the link from the news feed, I get this:
"The requested topic does not exist."
"The requested topic does not exist."
Re: Small Update / Kleines Update
Fixed that.
Re: Small Update / Kleines Update
Good boy
Edit:
Actually ...
The link brings us here: http://illarion.org/community/forums/viewforum.php?f=97
It would be better if it brought us here: http://illarion.org/community/forums/vi ... 97&t=39599
Edit again:
Never mind. I see what you guys are doing now.
Edit:
Actually ...
The link brings us here: http://illarion.org/community/forums/viewforum.php?f=97
It would be better if it brought us here: http://illarion.org/community/forums/vi ... 97&t=39599
Edit again:
Never mind. I see what you guys are doing now.
- rakust dorenstkzul
- Posts: 2300
- Joined: Fri Mar 21, 2008 2:47 pm
- Location: In the heart of every smiling child
Re: Small Update / Kleines Update
What does this mean? Is it a #me or do they physically move towards it?Guards of treasures will now look in a very angry manner towards the treasure when it is digged up.
Re: Small Update / Kleines Update
The monsters just look into the direction of the treasure when spawned. It has no other consequence but that it looks better
Re: Small Update / Kleines Update
When the monsters are spawned they are all turned to look towards the treasure.rakust dorenstkzul wrote:What does this mean? Is it a #me or do they physically move towards it?Guards of treasures will now look in a very angry manner towards the treasure when it is digged up.
Re: Small Update / Kleines Update
So they attack the one who dug it up?When the monsters are spawned they are all turned to look towards the treasure.
Just wondering, why was that done? Kinda ruins it for my char who was usually brought along for his digging skill, not his fighting.
Re: Small Update / Kleines Update
Jupiter wrote:It has no other consequence but that it looks better
Re: Small Update / Kleines Update
What does "Dying is working properly again. Equipment may be damaged." concretely mean?
The equipment already got damaged when beeing ghosted before the last two updates.
Did that behavior change? If yes, what did change?
The equipment already got damaged when beeing ghosted before the last two updates.
Did that behavior change? If yes, what did change?
Re: Small Update / Kleines Update
Regarding the monsters.
They are turned towards the treasure so their line of sight is directed towards the treasure location. By default they only select their targets from within their line of sight. This is mainly down to avoid that any monster is spawned looking into the opposite direction and wanders off. The way it is done now you can enjoy all the monsters at once for sure without any of them staying back.
Regarding the dying. There was a bug in one of the script introduced with the larger update that resulted in the equipment NOT being damaged. This bug was fixed and dying work again as it worked before the large update.
Nitram
They are turned towards the treasure so their line of sight is directed towards the treasure location. By default they only select their targets from within their line of sight. This is mainly down to avoid that any monster is spawned looking into the opposite direction and wanders off. The way it is done now you can enjoy all the monsters at once for sure without any of them staying back.
Regarding the dying. There was a bug in one of the script introduced with the larger update that resulted in the equipment NOT being damaged. This bug was fixed and dying work again as it worked before the large update.
Nitram
Re: Small Update / Kleines Update
So what does it mean that the swamp has been 'naturalized'? I don't see a difference.
Re: Small Update / Kleines Update
Vern Kron wrote:So what does it mean that the swamp has been 'naturalized'? I don't see a difference.
That means I did my job too well!! Just teasing. The swamp east of the harbor at Galmair had several things non swamp like. Many carts and fragments of ruined building walls not all in a building formation. Also there was two or three ladders down rocked over, they went no where and a large square water area with ballstrads (um short fortress walls!) around it that resembled a swimming pool. Naturalizing just means I removed all those items and made it look like a swamp without so much civilization effects. For example the swimming pool area is now a cresent shapend pool in the middle of the swamp. I hope this helps!
Re: Small Update / Kleines Update
Ah, thank you. I was confused: and I had noticed that some of the walls were gone. If that was the goal, well done, you have made that very much into a swamp. A disgusting mire of slime.
Re: Small Update / Kleines Update
I like that the character inventory background is now transparent. I can't wait to see that with the other inventories.
Re: Small Update / Kleines Update
That is actually a bug that happens some times and I don't know why exactly.Kamilar wrote:I like that the character inventory background is now transparent. I can't wait to see that with the other inventories.
Re: Small Update / Kleines Update
Another example of a bug worth keeping!Nitram wrote:That is actually a bug that happens some times and I don't know why exactly.Kamilar wrote:I like that the character inventory background is now transparent. I can't wait to see that with the other inventories.
Re: Small Update / Kleines Update
No! I also had this bug, but it disappeared after the second update.Kamilar wrote:Another example of a bug worth keeping!Nitram wrote:That is actually a bug that happens some times and I don't know why exactly.Kamilar wrote:I like that the character inventory background is now transparent. I can't wait to see that with the other inventories.
The problem with the transparent dialogs is, that you can not move them around, as it is possible with the corrent dialog windows.
- Azure Lynch
- Galmair
- Posts: 672
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Re: Small Update / Kleines Update
I was able to movr mineRagorn wrote:No! I also had this bug, but it disappeared after the second update.Kamilar wrote:Another example of a bug worth keeping!Nitram wrote: To
That is actually a bug that happens some times and I don't know why exactly.
The problem with the transparent dialogs is, that you can not move them around, as it is possible with the corrent dialog windows.
Re: Small Update / Kleines Update
I could move mine too.