Gute Nachrichten / Good news
Moderator: Gamemasters
- Arien Edhel
- Posts: 6645
- Joined: Fri Jun 27, 2003 3:08 pm
- Location: Here, there and everywhere
Gute Nachrichten / Good news
Für die Zukunft ist ein NPC für die selbstständige Änderung der Attribute angedacht.
Da es vorher noch viele andere Sachen für die Entwickler zu tun gibt, habe ich
entschieden, den alten Chars bereits jetzt die Möglichkeit zu geben, ihre Attribute
um mehr als +/- 2 Punkte zu verändern, damit die Chars entsprechend
ihrer Bestimmung jetzt schon genutzt werden können.
Es wird also pro Char einmal eine manuelle Änderung der Attribute nach euren Wünschen
geben.
Wendet euch diesbezüglich an mich und dann kriegen wir das schon hin^^.
In future there'll be a NPC that'll make the changes of your attributes.
Until then our devs have to do lots of other things - therefore I decided to give you the
possibility to change already now the atts for the old chars more than +/- 2 points
that you can play your chars as they are originally planned.
So I'll change once the atts of your char according to your wishes.
Contact me and we'll manage^^.
Da es vorher noch viele andere Sachen für die Entwickler zu tun gibt, habe ich
entschieden, den alten Chars bereits jetzt die Möglichkeit zu geben, ihre Attribute
um mehr als +/- 2 Punkte zu verändern, damit die Chars entsprechend
ihrer Bestimmung jetzt schon genutzt werden können.
Es wird also pro Char einmal eine manuelle Änderung der Attribute nach euren Wünschen
geben.
Wendet euch diesbezüglich an mich und dann kriegen wir das schon hin^^.
In future there'll be a NPC that'll make the changes of your attributes.
Until then our devs have to do lots of other things - therefore I decided to give you the
possibility to change already now the atts for the old chars more than +/- 2 points
that you can play your chars as they are originally planned.
So I'll change once the atts of your char according to your wishes.
Contact me and we'll manage^^.
Re: Gute Nachrichten / Good news
I'm having a hard time understanding the way you wrote that. Do you mean we take can modify our attributes by 2 points?Arien Edhel wrote:therefore I decided to give you the
possibility to change already now the atts for the old chars more than +/- 2 points
that you can play your chars as they are originally planned.
Re: Gute Nachrichten / Good news
You can adjust more then two points on the attributes.
- Arien Edhel
- Posts: 6645
- Joined: Fri Jun 27, 2003 3:08 pm
- Location: Here, there and everywhere
Re: Gute Nachrichten / Good news
That's the normally way.Kugar wrote: Do you mean we take can modify our attributes by 2 points?
After the VBU druids e.g. from the old Illa can't brew potions anymore.
Now you have once the possibility to change this.
- Arien Edhel
- Posts: 6645
- Joined: Fri Jun 27, 2003 3:08 pm
- Location: Here, there and everywhere
Re: Gute Nachrichten / Good news
Um Mißverständnissen vorzubeugen:
Ihr verteilt alle Attribute neu - nicht ich
Also bitte alle Veränderungen genau angeben.
Die Summe aller Punkte muß immer 84 ergeben.
In order to guard against misunderstandings:
You redistribute the points - not me
I need the exactly new distribution from you.
The amount of all points must always be 84.
Ihr verteilt alle Attribute neu - nicht ich
Also bitte alle Veränderungen genau angeben.
Die Summe aller Punkte muß immer 84 ergeben.
In order to guard against misunderstandings:
You redistribute the points - not me
I need the exactly new distribution from you.
The amount of all points must always be 84.
- Sammy Goldlieb
- Posts: 578
- Joined: Thu Aug 27, 2009 10:29 am
- Location: Cadomyr
Re: Gute Nachrichten / Good news
Vielleicht wäre, wär's gut, wenn man hier, je nach Rasse die vordefinierten Max-/Min. Werte der Attribute postet. So lässt sich leichter rechnen.
- Aldan Vian
- Posts: 553
- Joined: Thu Jul 10, 2008 2:48 am
- Location: Eating a cookie!
Re: Gute Nachrichten / Good news
The requirement for Alchemy now is 30 points in prec/int/ess right?
Re: Gute Nachrichten / Good news
yes
Intelligenz + Wahrnehmung + Essenz = 30
Intelligenz + Wahrnehmung + Essenz = 30
- Aldan Vian
- Posts: 553
- Joined: Thu Jul 10, 2008 2:48 am
- Location: Eating a cookie!
Re: Gute Nachrichten / Good news
Thank you. I'll definitely be using this in the near future.
Re: Gute Nachrichten / Good news
Thank you @Jupiter, that answered my question.
Last edited by Caynwyn on Sat Jan 05, 2013 8:39 pm, edited 1 time in total.
Re: Gute Nachrichten / Good news
So what exactly will these NPCs do?
Re: Gute Nachrichten / Good news
You will be able to change your stats for money (most probably).
Re: Gute Nachrichten / Good news
@Caynwyn:
A "if it is so and so then change my attributes" won't help much, since Arien has certainly more to do than to check the conditions of your request
But on your questions:
The sum of per, ess and int has to be 30. How you distribute your points is completely up to you. And 6 consti won't make it impossible for you to pick up herbs. Best is to check for your own if you are happy with it. But it wouldn't be a real obstacle, I guess. My char has 7 consti and I am fine with that
A "if it is so and so then change my attributes" won't help much, since Arien has certainly more to do than to check the conditions of your request
But on your questions:
The sum of per, ess and int has to be 30. How you distribute your points is completely up to you. And 6 consti won't make it impossible for you to pick up herbs. Best is to check for your own if you are happy with it. But it wouldn't be a real obstacle, I guess. My char has 7 consti and I am fine with that
Re: Gute Nachrichten / Good news
So...we can switch our mage characters to fighter stats...and then when the magic system comes we can switch them back?
- Arien Edhel
- Posts: 6645
- Joined: Fri Jun 27, 2003 3:08 pm
- Location: Here, there and everywhere
Re: Gute Nachrichten / Good news
Arien wrote:I'll change once the atts of your char according to your wishes
Re: Gute Nachrichten / Good news
I assume there is a minimum/maximum too?
20 maximum?
? minimum?
20 maximum?
? minimum?
Re: Gute Nachrichten / Good news
So we can change them to fighter attributes, and then when the NPC is made we can change them back?Arien Edhel wrote:Arien wrote:I'll change once the atts of your char according to your wishes
Re: Gute Nachrichten / Good news
There are max/min stats like when you create the character Fooser.
Races have different max/min stats.
As for changing them now and then back with the NPC.
Once we have the NPC you can change the stats as often as you want though it will be probably expensive.
Races have different max/min stats.
As for changing them now and then back with the NPC.
Once we have the NPC you can change the stats as often as you want though it will be probably expensive.
Re: Gute Nachrichten / Good news
Thank you all for this decision, .
Re: Gute Nachrichten / Good news
Wasn't it going to be a system like, you pay 1 gold to change a stat, then next time you want to change a stat by 1 point, you pay 2, then 4, 8 etc or something along those lines? Cheap at first, more expensive the more you do it?Zot wrote: Once we have the NPC you can change the stats as often as you want though it will be probably expensive.
Re: Gute Nachrichten / Good news
Well I wouldn't of thought that it needs an accumulating penalty because i doubt many people would change their stats a lot anyway unless they really did want to get from a complete mage to a complete warrior build (and I doubt anyone would want to? as a RP perspective?)...
...But even that would cost loads if it was a fixed massive amount of coin anyway, and if they have the time to put in the effort to afford it then meh, they deserve to have a better char that they are happier playing.
Either way, whatever happens, happens
Matt
...But even that would cost loads if it was a fixed massive amount of coin anyway, and if they have the time to put in the effort to afford it then meh, they deserve to have a better char that they are happier playing.
Either way, whatever happens, happens
Matt
- Arien Edhel
- Posts: 6645
- Joined: Fri Jun 27, 2003 3:08 pm
- Location: Here, there and everywhere
Re: Gute Nachrichten / Good news
Diese Option wird mit der baldigen Einführung des speziellen NPC außer Kraft gesetzt.
This option will be suspended with the launch of the special NPC.
This option will be suspended with the launch of the special NPC.