If you found a bug in Illarion or need help ask here. / Wenn Du einen Fehler in Illarion gefunden hast oder Hilfe benötigst, frage hier.
May I ask politely what makes you so sure the offender was a Gamemaster?Estralis Seborian wrote:Are you sure you were attacked by GM?
Fri Dec 17 22:18:53 2010: Monster of race 0(4261427425) killed Player Mi'ali Rua' Tae(395431317)
There is no bandit spawn south of Bane, nor is it likely that a char would of led it all the way there from the northern forest. Must have been a GM.So standing by a bridge south of Bane...
I wouldn't mind risking perma-death if I get to experience something new. Red Rams sound like fun.Kadiya wrote:*note to myself: Next time you see a char of Junior Giant sitting arround ingame spawn some dragons arround*
Dragons? Pfft... I thought you were evil... some Red Rams would fit better
#w Because when you idle, your 'learnign cap' resets much faster - so if you want to PG a lot, you stay IG as much as possible.Cain Freemont wrote:I'm honestly not quite sure I understand the negative sentiment toward idling while in-game. Populating the online list really only aids in potentially encouraging more of our players to log in. It certainly shouldn't be used as an excuse to troll the player-base.
And:Actions of a character must not be adapted to the technical environment of the engine to maximise success. Characters have to react on external influences and must not be kept idle in the game.
Exactly this question was the topic of an internal discussion and we answered it; stay tuned to see the result.How long do the developers want people to play the game before they are okay to become masters?
Could you please elaborate on this rule a bit? Does this mean that the engine does not actually correctly represent your complete surroundings? I.E. If I see an empty space in the meadow around me, with no birds, bunnies, or deer, or enemies, or anything else, I still have to assume they are there, and it is not safe to sleep? Likewise, can I roleplay that something is there, which is not engine-wise? As in, even if horizon is clear, and there is no cave near me and no trees, and i am resting at a beach, i should assume that there may be an imaginary tree a robber may come out of? At one point a GM told me that my character could not have a retractable blade, because it is not supported by the engine, so I had to adapt him to the technical environment.Estralis Seborian wrote:We're working on that and for the time being, the Illarion rules hold:
Actions of a character must not be adapted to the technical environment of the engine to maximise success. Characters have to react on external influences and must not be kept idle in the game.