Please, people, try to stay on topic! And be nice to each other.
Hadrian is not asking for new items, new ways how to learn new items, changes to the skill system and so on. He's asking for things like mentioned by Pellandria, like the speed of production steps.
In detail, this can be changed by clicking one's finger:
- Minimum skill you need for an item
- Items you need to produce an item
- Time you need for each step
- Food consumption during crafting
OK, here are my points:
Estralis likes...
- Automated crafting
- Reasonable rates of success
- Static tools as requirement
- Crafting menues
- Clear messages what materials you need (screw realism!)
- Many, many items can be produced
Estralis dislikes...
- "You have to hold the rasp and driller in your hand, turn towards the vice and keep all materials in your belt"-annoyances
- Material is only taken from the belt
- Many items take too much time to craft (steps are too slow - keep in mind that every step takes 1s+APs/10 - see below)
- Many items require too many materials
- Dye as paint. Oh-my-god. No.
- Some items require wierd materials, like skulls or metal for wooden items
- Shields as smithed items. Totally off.
- Gathering materials is boring, add some suprises like done for fishing!
- Rate of success of gem grinding (-5% LOL ROFL)
- The message "You lack of..." has no full stop and (I think) is bad english
- Even noob items take various different materials, like a noob helmet takes three different materials - good for high end stuff, bad for noob things
- Extremely frustrating: When I craft something, the durability is NOT 99. So, I craft something, it should be new, period. Quality may vary, though. Shitty old stuff I can get from monster drops!
- Herb gathering is strange; plant+ground->one herb is not very intuitive, I'd prefer different herbs from the same plant
I'll update the list soon.
PS: One time for baking, one can partly blame me for this, if you subtract one second for each step and divide the rest by 2.5, this is roughly the state that was intended. e.g. instead of 11 seconds, a step was ment to take only 4. And even that is a bit too much IMO.
Edit: I just spent 11 minutes RL to craft one item in 40 steps. That's ~160 AP each step. Make that like 10-40 and we're all happy. I do not have to mention that the item was "highly scraped"->TRASH