Evolution
Moderator: Gamemasters
- Alexander Knight
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Evolution
Is there a way possible that players can 'Grow'. I mean 5'3" 14 year olds dont stay that size forever do they
- Tanistian_Kanea
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it would involve creating a script to randomaly grow a character within certain perameters each year. it would also need to keep track of said year. while i cannot imagine the program itself would be dificult to script i am not sure if the time since creation can be properly monitored in order to do this. finally i am not sure if this (though a nice, interesting idea) would be worth the effort. I am sure if you right to a gm, on your characters birthday, to have his hieght increase 1d4 inches and then multiply that by 2d4 for additional wieght i cannot see them having a problem doing this as it is quick, easy, and shows good rp.
- Kranek
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- Alexander Knight
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- Kranek
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- Alexander Knight
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- Alexander Knight
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- rakust dorenstkzul
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- Alexander Knight
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0.01x800=8cm.. and... damn! Thought it was going to be more than thatNalzaxx wrote:And then from the treeline emerged a behemoth of a man. 10 feet tall, eyes burning with a blood madness, he stomps across the meadow towards you. The ground shakes in fear as each step falls in quickening succession.MoonDust wrote:+1 skill point = +0.01cm.
- Alli Zelos
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- Tanistian_Kanea
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should be easy script,
age =XX.XX than hieght + ([maxheight-currenthieght] / [maxage - age])
age = 15.00 than 150 + ([175-150]/[19-15])
hieght = 156.25
age = 16 than 156.25 + ([175-156.25]/[19-16])
height = 162.5
age = 17 than 162.5 + ([175-162.5]/[19-17])
height = 168.75
age = 18 than 168.75 + ([175-168.25]/[19-18])
height = 175
just not sure how to get it to work so that it increases with only whole numbers (so like at 15,16,17 instead of 15.1, 15.2, 15.3 and everything inbetween) however this could be something run once a day thing, or week, or month. doesn't really matter with this formula just keep like 10 decimal places and have a slowly growing character, over the course of a few years.
edit: self removing from list way:
([maxheight-currenthieght] / [maxage - age]) = add
if add >0 than hieght + add
if add =0 than end
have a mini program for each character and just run them all automated once a week, all you would need to do is a timer and a run program function, but this is just my idea and i'm not sure if it would work with this programing.
age =XX.XX than hieght + ([maxheight-currenthieght] / [maxage - age])
age = 15.00 than 150 + ([175-150]/[19-15])
hieght = 156.25
age = 16 than 156.25 + ([175-156.25]/[19-16])
height = 162.5
age = 17 than 162.5 + ([175-162.5]/[19-17])
height = 168.75
age = 18 than 168.75 + ([175-168.25]/[19-18])
height = 175
just not sure how to get it to work so that it increases with only whole numbers (so like at 15,16,17 instead of 15.1, 15.2, 15.3 and everything inbetween) however this could be something run once a day thing, or week, or month. doesn't really matter with this formula just keep like 10 decimal places and have a slowly growing character, over the course of a few years.
edit: self removing from list way:
([maxheight-currenthieght] / [maxage - age]) = add
if add >0 than hieght + add
if add =0 than end
have a mini program for each character and just run them all automated once a week, all you would need to do is a timer and a run program function, but this is just my idea and i'm not sure if it would work with this programing.
- Tanistian_Kanea
- Posts: 646
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then change it so thatTaiah wrote:Some would be grown by 14 years unless Illa is going to have children younger, isn't this a little complicated to script for just those chars that want to grow? If doing that I can see chars getting older and shorter also
if add =<0 end
no more shrinking
but yes, this can be solved by asking the gm's everyfew months to increase your hieght and wieght accordingly.
Tanisitan; add vars according to nutrition stats to your equations maybe?
Still missing paperdolls, an exactly fitting height is mostly a RP thing,
probably.
Maybe a point one might take notes of externally...
on paper or in ones mind,
like when we had no diet system.
Also remember certain injuries might affect growth,
positively or negatively.
Just imagine your growing up char gets one leg messed up when young,
and has big chances to get some kind of postural deformity when becoming an adult
though the primarily problem received treatment.
Still missing paperdolls, an exactly fitting height is mostly a RP thing,
probably.
Maybe a point one might take notes of externally...
on paper or in ones mind,
like when we had no diet system.
Also remember certain injuries might affect growth,
positively or negatively.
Just imagine your growing up char gets one leg messed up when young,
and has big chances to get some kind of postural deformity when becoming an adult
though the primarily problem received treatment.
- Tanistian_Kanea
- Posts: 646
- Joined: Mon Aug 14, 2006 2:22 am
i could, but before i do anything else perhaps we get some gm ya or na?maryday wrote:Tanisitan; add vars according to nutrition stats to your equations maybe?
Still missing paperdolls, an exactly fitting height is mostly a RP thing,
probably.
Maybe a point one might take notes of externally...
on paper or in ones mind,
like when we had no diet system.
Also remember certain injuries might affect growth,
positively or negatively.
Just imagine your growing up char gets one leg messed up when young,
and has big chances to get some kind of postural deformity when becoming an adult
though the primarily problem received treatment.