More Proposals?
Moderator: Gamemasters
- Alexander Knight
- Posts: 1417
- Joined: Thu Sep 10, 2009 10:29 pm
- Location: United Kingdom
- Contact:
- Kevin Lightdot
- Posts: 2849
- Joined: Sun Oct 16, 2005 8:17 pm
- Location: Green again
- Kevin Lightdot
- Posts: 2849
- Joined: Sun Oct 16, 2005 8:17 pm
- Location: Green again
- Kevin Lightdot
- Posts: 2849
- Joined: Sun Oct 16, 2005 8:17 pm
- Location: Green again
- Alexander Knight
- Posts: 1417
- Joined: Thu Sep 10, 2009 10:29 pm
- Location: United Kingdom
- Contact:
- Alexander Knight
- Posts: 1417
- Joined: Thu Sep 10, 2009 10:29 pm
- Location: United Kingdom
- Contact:
New ones :)
Ok well what about
1. Bring able to pick pocket like the bandits in northern woods
2. being able to put your hood up so people cant see your name (will add a new dimention to robbing and backstabbing people)
3. You can see what the enemy is wearing and his health just like a normal person
4. Being able to send messages in game through messengers and doves (with parchment)
5. dont know if this has been said or done but knock backs on heavy weapons such as axes or maces
Ready, set, go llama face
1. Bring able to pick pocket like the bandits in northern woods
2. being able to put your hood up so people cant see your name (will add a new dimention to robbing and backstabbing people)
3. You can see what the enemy is wearing and his health just like a normal person
4. Being able to send messages in game through messengers and doves (with parchment)
5. dont know if this has been said or done but knock backs on heavy weapons such as axes or maces
Ready, set, go llama face
Re: New ones :)
1. Suggested millions of times. Use the search button.Alexander Knight wrote:Ok well what about
1. Bring able to pick pocket like the bandits in northern woods
2. being able to put your hood up so people cant see your name (will add a new dimention to robbing and backstabbing people)
3. You can see what the enemy is wearing and his health just like a normal person
4. Being able to send messages in game through messengers and doves (with parchment)
5. dont know if this has been said or done but knock backs on heavy weapons such as axes or maces
Ready, set, go llama face
2. Suggested billions of times. Use the search button.
3. I like the idea.
4. Suggested kabazillions of times. Use the search function.
5. This has probably been encorporated into some "I want the whole fighting system upgraded" proposal before. A problem with the knockback thing is that people could abuse it.
-
- Posts: 3482
- Joined: Thu Jun 26, 2003 5:46 pm
- Alexander Knight
- Posts: 1417
- Joined: Thu Sep 10, 2009 10:29 pm
- Location: United Kingdom
- Contact:
-
- Posts: 3482
- Joined: Thu Jun 26, 2003 5:46 pm
I have not asked for an answer at all.
Have you actually heard of the term "dropping a bridge on you" ? That's what is likely to happen to you, if you proposals do not either
a) dramaticly increase in quality.
or
b) case to appear daily.
What disqualifies you from making useful proposals is:
1) You have little grasp of what is technically possible.
2) You have little grasp of how trivial and unoriginal your proposals are.
(Trivial as in: Easy to come into mind for any developer of this game.)
3) You failed to read any of the other topics here, but your very own, thus you doomed yourself to repeat the countless of rejected proposals.
4) You inability to re-evaluate your own proposals before posting them, making them less then a "brain fart".
(If you have an idea, post them in a consistent way, single sentence proposals a basicly rejected by default.)
You probably don't know me, but this is a friendly advise that should actually help you avoid the trouble you are heading into.
Short answer to your answer would be:
Stop making proposals, Alexander Knight. Honestly.
Have you actually heard of the term "dropping a bridge on you" ? That's what is likely to happen to you, if you proposals do not either
a) dramaticly increase in quality.
or
b) case to appear daily.
What disqualifies you from making useful proposals is:
1) You have little grasp of what is technically possible.
2) You have little grasp of how trivial and unoriginal your proposals are.
(Trivial as in: Easy to come into mind for any developer of this game.)
3) You failed to read any of the other topics here, but your very own, thus you doomed yourself to repeat the countless of rejected proposals.
4) You inability to re-evaluate your own proposals before posting them, making them less then a "brain fart".
(If you have an idea, post them in a consistent way, single sentence proposals a basicly rejected by default.)
You probably don't know me, but this is a friendly advise that should actually help you avoid the trouble you are heading into.
Short answer to your answer would be:
Stop making proposals, Alexander Knight. Honestly.