Label Potion Bottles for Druids
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- Fianna Heneghan
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Label Potion Bottles for Druids
Right now some potions come with a label already attached to the bottle, where some say "unknown." These unknown ones are theoretically known by the druid making them. I think it will become very confusing as mana, antidote, healing start getting introduced into the game with no way to tell them apart.
I'm wondering if a !label function can be added like the !bag function so that we can tell them apart. Or possibly each bottle could be autonamed with something... not necessarily a meaningful name, but just something to distinguish it from the others... "george," "lucy," "pigsnot" ... really doesn't matter what. Too many purple bottles saying "unknown" become messy very quickly.
Is this even possible?
I'm wondering if a !label function can be added like the !bag function so that we can tell them apart. Or possibly each bottle could be autonamed with something... not necessarily a meaningful name, but just something to distinguish it from the others... "george," "lucy," "pigsnot" ... really doesn't matter what. Too many purple bottles saying "unknown" become messy very quickly.
Is this even possible?
- Achae Eanstray
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The engraving value, the way I understand it works, is changing the data value, and then changing the SCRIPTS so that when you 'see' the item, it gives a different message.Achae Eanstray wrote:I love being able to tell the potions apart, is there any other way besides labeling then? I know there is a special "engraving" system for clothes, can something similar be done for potions or is the engraving system part of this data value? Any ideas would be welcome.
There's no simple way to realise this.
- Fianna Heneghan
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What about the feature that names these bottles as "unknown" having some preset name entered? Again, it doesn't have to be a name that gives away the content of the bottles, just something so that we can see them differently. For example, the language potions all have labels saying exactly what they are so it seems like it is at least theoretically possible.
Hrm... with 1 lower case letter, maybe some druids can come to an agreement for the labelling. m for mana, h for healing, a for antidote etc? and the evil druid can use such agreement and lies about it xD
Still better than can't differentiate what the potions do i guess. Or at least... it seems better to me ^^;;;
Still better than can't differentiate what the potions do i guess. Or at least... it seems better to me ^^;;;
- Achae Eanstray
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