Antidotes.
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Antidotes.
Someones probably already asked this but ah well I didnt read it if so.
I noticed that antidotes cannot be bought at the hospital in tb anymore (which is pretty strange to me seeing as its a...Er...HOSPITAL!
So..
Where to get antidotes? ... If you say druid then, pff, as if there are any active-able-willing to get these from.
I noticed that antidotes cannot be bought at the hospital in tb anymore (which is pretty strange to me seeing as its a...Er...HOSPITAL!
So..
Where to get antidotes? ... If you say druid then, pff, as if there are any active-able-willing to get these from.
Re: Antidotes.
While things like healing potions may work on a druid provided basis antidotes usually need to be used in a larger amount. Particularly when fighting spiders which is suicide without plentiful antidotes.
Considering the immature state of druids at the moment, and the time it takes to produce potions, perhaps a compromise could be met that allows a decent, but not overwhelming amount of antidotes to circulate.
Currently most things that can be made can also be found elsewhere. Why should this not be the case for potions too?
Considering the immature state of druids at the moment, and the time it takes to produce potions, perhaps a compromise could be met that allows a decent, but not overwhelming amount of antidotes to circulate.
Currently most things that can be made can also be found elsewhere. Why should this not be the case for potions too?
- abcfantasy
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Re: Antidotes.
So don't fight spiders? They are quite avoidable.Nalzaxx wrote:Particularly when fighting spiders which is suicide without plentiful antidotes.
Re: Antidotes.
What then, is the point in having spiders?abcfantasy wrote:So don't fight spiders? They are quite avoidable.Nalzaxx wrote:Particularly when fighting spiders which is suicide without plentiful antidotes.
- abcfantasy
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For newbies to get a hell of a scare when they see oneNalzaxx wrote:What then, is the point in having spiders?
The point is, we don't need to mass attack them. THere are other monsters to fight, and maybe when some can get the hands on a few antidotes, then they go ahead risking against the spiders, "venturing" through their caves. Maybe the spiders get a reputation IG of "deadly creatures you should stay away from", and newer players, without having ever seen one get that impression immediately.
I remember when it was like that for me, only it was demon skeletons. I felt an odd, scary thrill when I met one and got the hell out of there. But I felt excited that I saw it and that my char managed to escape.
- Juliana D'cheyne
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- JonathanSmith
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As dye and many other things can be bought from the NPCs, I personally see no reason, why antidotes can not be bought anymore.
Additionally, antidotes also would be a nice drop for trolls, mage skeletons or whatever...
I suggest that above points are considered only TEMPORARILY, because the real problem is a good and working economy - which currently is completely missing.
Why shall one buy potions, if a mage could join your adventure and heal for nothing? Why should one buy armors, weapons, rings and so on, if those can be found easily in monster drops and treasure maps?
Additionally, antidotes also would be a nice drop for trolls, mage skeletons or whatever...
I suggest that above points are considered only TEMPORARILY, because the real problem is a good and working economy - which currently is completely missing.
Why shall one buy potions, if a mage could join your adventure and heal for nothing? Why should one buy armors, weapons, rings and so on, if those can be found easily in monster drops and treasure maps?
Because of one want to RP well? =)JonathanSmith wrote:As dye and many other things can be bought from the NPCs, I personally see no reason, why antidotes can not be bought anymore.
Additionally, antidotes also would be a nice drop for trolls, mage skeletons or whatever...
I suggest that above points are considered only TEMPORARILY, because the real problem is a good and working economy - which currently is completely missing.
Why shall one buy potions, if a mage could join your adventure and heal for nothing? Why should one buy armors, weapons, rings and so on, if those can be found easily in monster drops and treasure maps?
Well, I will come with a suggestion in some moments that I have thought of. Might make a change for this... =)
I wouldn't be too worried about mages ruining the healing economy.
*edits away a proposal*
Anyway, what spiders drop compared to the previous IG risk was a bit... unsensible. Now that you don't have this easy protection to use, you get a little bit more danger to going and messing with a creature that is probably the size of a small car and wants your life fluids!
*edits away a proposal*
Anyway, what spiders drop compared to the previous IG risk was a bit... unsensible. Now that you don't have this easy protection to use, you get a little bit more danger to going and messing with a creature that is probably the size of a small car and wants your life fluids!