Just noticed that the plants and potions are not stackable anymore.. While this is a good idea to erase the quality bug abuse, it makes skilling alchemy close to impossible. To gain a single skill, even at the low levels, you have to add something between 60-100 plants into a herbal mixture. Immagine having to do that with single, not stacked plants
I propose something: how about if you use the cauldron without having any plant in your hand, a random one is consumed from your inventory? Sounds fair and useful to me
Avalyon el'Hattarr wrote:Just noticed that the plants and potions are not stackable anymore.. While this is a good idea to erase the quality bug abuse, it makes skilling alchemy close to impossible. To gain a single skill, even at the low levels, you have to add something between 60-100 plants into a herbal mixture. Immagine having to do that with single, not stacked plants
I propose something: how about if you use the cauldron without having any plant in your hand, a random one is consumed from your inventory? Sounds fair and useful to me
Stock plants, you do not need for alchemy on plates, those worthful plants you need for potions do not stock. You do never need more than about 5-10 plants for one potion. never!
Falk vom Wald wrote:Stock plants, you do not need for alchemy on plates, those worthful plants you need for potions do not stock. You do never need more than about 5-10 plants for one potion. never!
I am sure thats not correctly, but i can be wrong.
Avalyon el'Hattarr wrote:Just noticed that the plants and potions are not stackable anymore.. While this is a good idea to erase the quality bug abuse, it makes skilling alchemy close to impossible. To gain a single skill, even at the low levels, you have to add something between 60-100 plants into a herbal mixture. Immagine having to do that with single, not stacked plants
I propose something: how about if you use the cauldron without having any plant in your hand, a random one is consumed from your inventory? Sounds fair and useful to me
With plates you can only store the plants, but you can not use directly to practice alchemy.
Immagine being forced to pull 100 plants from the inventory to the hands just to get a skill point. Make me wanna shoot myself rather than doing that, lol.
Dass man Kräuter nicht mehr stappeln kann, kann ich noch halbwegs nachvollziehen, aber dass man nun auch keine Feldfrüchte (Zwiebel, Karotten ect.) und kein Obst (Äpfel, Kirschen, ect) mehr stappeln kann, erschwert es ungemein, vorallem allen Nichtdruiden.
Das macht das Leben als Bauer und auch die Vorratshaltung für Köche und Bäcker ziemlich mühseelig und diese Berufe noch uninteressanter.
Vielleicht kann man das ja nochmals überdenken.
To gain a single skill, even at the low levels, you have to add something between 60-100 plants into a herbal mixture.
Don't you think this is a flaw of the skill system, not the druid system? I mean, Falk stated that you need around 5-10 actions for each potion, a fair value IMHO. As a rough guess, I estimate that one has to brew 40.000 potions to master druidism. Beyond reason IMHO. But do not "mess up" the druid system due to a "messed up" skill system, please.
Estralis Seborian wrote:
Don't you think this is a flaw of the skill system, not the druid system? I mean, Falk stated that you need around 5-10 actions for each potion, a fair value IMHO. As a rough guess, I estimate that one has to brew 40.000 potions to master druidism. Beyond reason IMHO. But do not "mess up" the druid system due to a "messed up" skill system, please.
Does this mean that there is "only" one system for all skills, so that you need the same amount of successful actions to gain a level regardless of the skill?
Magdha Tiefenerz wrote:Does this mean that there is "only" one system for all skills, so that you need the same amount of successful actions to gain a level regardless of the skill?
There is only one "system" that handles the skill gain.
Hallo, ich weiß nicht, ob es genau da rein gehört, aber da gibt es einen kleinen Bug denk ich.
Wenn man Kräuter, auf gestapelte Teller legt und diese Teller dann wieder einzeln nimmt, sind dann genausoviele Kräuter auf den einzelnen Tellern, wie man auf die gestapelten gelegt hat.
So, wie ich gerade bemerke sind nun Hopfen, Äpfel, Kirschen tralala wieder stapelbar und somit nicht mehr nutzbar für die Druiden, richtig?
Was genau muss ich denn nun anstatt eines Apfels nehmen, wo ich doch weiß das der mal in die eine bestimmte Potion gehörte?
Es handelt sich um neue Kräuter, die im Ersatz erschaffen wurden. In der Grafik entsprechen sie einem bisher bekannten Kraut. Tragen aber einen anderen Namen.
Was genau gebraucht wird, steht in den Druiden-Büchern.
Telathon wrote:Hallo, ich weiß nicht, ob es genau da rein gehört, aber da gibt es einen kleinen Bug denk ich.
Wenn man Kräuter, auf gestapelte Teller legt und diese Teller dann wieder einzeln nimmt, sind dann genausoviele Kräuter auf den einzelnen Tellern, wie man auf die gestapelten gelegt hat.
can anyone translate from here down? Im very interested in hearing what all has to be said about this, as my main is a druid, but i cant understand even a single word of German.