Attributes messed up?
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Attributes messed up?
Can some GM fix my problem...
When i created my character i selected mage. But now i viewed my characters attributes and its strength is 19 for some reason, and everything isnt as its suppose to be. So i created a test char to see the attributes for mage and it looks way different from my chars attributes. Please fix this problem.
When i created my character i selected mage. But now i viewed my characters attributes and its strength is 19 for some reason, and everything isnt as its suppose to be. So i created a test char to see the attributes for mage and it looks way different from my chars attributes. Please fix this problem.
- Taliss Kazzxs
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Taliss Kazzxs wrote:Sorry bud, from what I understand the GMs only change your attributes up to 5 and that takes a while with monitored role play to express reason for the change.
More than likely they will suggest you remake.
That's not even correct.
Anyway, Wait untill a GM or Dev replies here, hopefully they can fix your problem since you accidently chose the wrong attribute package or something.
- Taliss Kazzxs
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- Juliana D'cheyne
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If you skilled as a craftsman with those attributes, mage stats wouldn't allow the same skills as 19 strength would. Latest I understand is the max points can be changed is 2. * shrugs *
I know it is hard remaking a char.. but I have remade one just recently that had almost yellow in one skill. This when I found out I needed a different attribute for what I wanted to accomplish. ..Have you been accepted/have a teacher as a mage?
I know it is hard remaking a char.. but I have remade one just recently that had almost yellow in one skill. This when I found out I needed a different attribute for what I wanted to accomplish. ..Have you been accepted/have a teacher as a mage?
Yes i have a teacher, haven't learned anything yet. Also i don't need to remake the char, if you scroll up a GM asks for name and someone to verify me playing as mage.Juliana D'cheyne wrote:If you skilled as a craftsman with those attributes, mage stats wouldn't allow the same skills as 19 strength would. Latest I understand is the max points can be changed is 2. * shrugs *
I know it is hard remaking a char.. but I have remade one just recently that had almost yellow in one skill. This when I found out I needed a different attribute for what I wanted to accomplish. ..Have you been accepted/have a teacher as a mage?
The limits of changing attributes are a change by a absolute value of 2 on each attribute. But no attribute may raise due thing changes aboth 16 or below 5.
In any way claiming the setting of your attributes a "bug" is plain and simple stupid. The attributes can be setted individual as the player think it shall fit. And I suppose you just thougth "hey some strength is cool" and drag the value up.
So after all there is no problem that needs to be fixed.
Nitram
In any way claiming the setting of your attributes a "bug" is plain and simple stupid. The attributes can be setted individual as the player think it shall fit. And I suppose you just thougth "hey some strength is cool" and drag the value up.
So after all there is no problem that needs to be fixed.
Nitram
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It is 19 strength because when i create a char with my own selected attributes it saves... And i cleared everything i could and it still says 19 strength. So can you create a test lizard and tell me what the attributes are for mage?
Last edited by squee on Sat Dec 06, 2008 4:22 am, edited 2 times in total.
He's correct.. Squee found a error in the lizard attribute package.. Mage selection has 19 Strength, unless this was deliberate value I thank you for finding this error, your notification has been appreciated.
Last edited by Retlak on Sat Dec 06, 2008 4:14 am, edited 1 time in total.
Deleted characters are not restorable sadly, once deleted the Database information are completely removed.
#i function should still work ingame.
Edit: oh, if you mean your characters names that he gathered over your play time, no these are not gone if you make the exact same char name again. He'll know the names of people who you knew before. Name files are saved onto your computer, not the illarion database.
#i function should still work ingame.
Edit: oh, if you mean your characters names that he gathered over your play time, no these are not gone if you make the exact same char name again. He'll know the names of people who you knew before. Name files are saved onto your computer, not the illarion database.