Preview and stuff (OOC Feedback topic)
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- Mr. Cromwell
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Preview and stuff (OOC Feedback topic)
Due to the amount of OOC-interest the temple project has generated, I thought I would share the first draft of it with you guys. The staff was kind enough to let me use the mapeditor for the purpose of planning such things, so without anything else: Here is the version 1.
The wall of the other side is only missing for the purpose of showing you the entire interior. It is also slightly misplaced, and should be somewhat closer to the seahorse. But that should give a pretty good image of what is being planned. The building materials might change later, cause I'm still figuring out the exact cost of this all.
Now, any ideas, comments.. ?
The wall of the other side is only missing for the purpose of showing you the entire interior. It is also slightly misplaced, and should be somewhat closer to the seahorse. But that should give a pretty good image of what is being planned. The building materials might change later, cause I'm still figuring out the exact cost of this all.
Now, any ideas, comments.. ?
- Mr. Cromwell
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- Estralis Seborian
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- Gwendolin Cad'ell
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- Location: T.M.I.P.I.D.L. *Long Fei Feng Wu*
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- Mr. Cromwell
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The problem is that if I want the door to be directly in line with the altar. In that case the entrance has to be NE-SW axis (like now) as there is no nice altar that would be perfectly aligned in NW-SE axis. Space issues might make turning the building other way around a bit.. stupid. Or at least wasteful.
The main problem is that you chose a bad place for it. DEMOLISH THE WORKSHOP xDMr. Cromwell wrote:The problem is that if I want the door to be directly in line with the altar. In that case the entrance has to be NE-SW axis (like now) as there is no nice altar that would be perfectly aligned in NW-SE axis. Space issues might make turning the building other way around a bit.. stupid. Or at least wasteful.
- Korm Kormsen
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- Location: Illarion nordpol, wenns den gibt...
put the altar to the northeast.
have access from the south west, through the beautifull garden west of the seahorse.
have access from the south west, through the beautifull garden west of the seahorse.
Last edited by Korm Kormsen on Thu Oct 25, 2007 4:54 pm, edited 1 time in total.
- Rugh'toh
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As far as I know it won't be possible to place the temple any closer to the Seahorse, since there are the shadows of the Seahorse. Even now some parts of the temple will be in the shadow of the second floor of the Seahorse. So, the place for the temple is not very well chosen. (It also destroys the place of the fire camp btw)
A temple - the place of gods (for which gods anyway...) - needs a special location in town in my opinion.
My proposal is to place the whole building further north close to the edge of the lake.
I think the interior of the temple looks nice. Though maybe a bit boring.
Make a room or ladder to a tower. If the whole building would be located in the north you won't hide anything else with that tower.
And do not hide the altair behind a wall!
In sum: Looks nice - improvements needed.
Open questions:
- Why is a new temple building needed at all? (we already have a room in the library)
-Why do you spend materials and efforts in building a not so necessary building while the market place still seems to need some improvements?
-The temple is for which god?
A temple - the place of gods (for which gods anyway...) - needs a special location in town in my opinion.
My proposal is to place the whole building further north close to the edge of the lake.
I think the interior of the temple looks nice. Though maybe a bit boring.
Make a room or ladder to a tower. If the whole building would be located in the north you won't hide anything else with that tower.
And do not hide the altair behind a wall!
In sum: Looks nice - improvements needed.
Open questions:
- Why is a new temple building needed at all? (we already have a room in the library)
-Why do you spend materials and efforts in building a not so necessary building while the market place still seems to need some improvements?
-The temple is for which god?
- HolyKnight
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My suggestion would be to rotate the temple 180 degrees so the altar is on the other side of the room and the chairs are facing east, then remove the door behind the altar because it will now be on the east side and as Estralis said you can't see the thing like that smithy in Irundar. Then I would make a pathway from the west of the sea horse around the fountain north to the doors of the temple that way you can nice little decoration outside the temple (e.g. statues, columns, etc.) and if you still wanted to do another altar room on the Lake of Adron the space in between there and the temple could be like a miniature courtyard or what not. However, like Will said it might just be in a bad spot, might look better to the north east of bane where those little grave stones are next to that bridge (podium thing).
- HolyKnight
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@ Rugh'toh
That altar room in the library is next to worthless, Illarion is suppose to be a world where the gods are worshiped and adored, right now hardly anyone ig worships a god because they have their own thing going on. Without priest or paladin magic ig there is no real benefit of serving the gods that will eventually change. The addition of a temple IMO is needed and will bring only good things to Trolls Bane (e.g. knowledge of the gods to residents & newbs, helping the n00bies with adjusting, giving them shelter, not to mention a new additional RP available to people with a clear purpose including: worshipers, paladins, priests, and even the possibility of templars.)
Also this is just the basic structure as you have already stated it isnt cheap, additions can always be made, and once people are actually RPing using the temple it can be added
As for supplies they are not coming solely from Trolls Bane the knights of Gobaith want to be over the temple. Trolls Bane is by far the richest city on the map they can afford to have a temple and make improvement to the market area
All gods so far will be represented.
That altar room in the library is next to worthless, Illarion is suppose to be a world where the gods are worshiped and adored, right now hardly anyone ig worships a god because they have their own thing going on. Without priest or paladin magic ig there is no real benefit of serving the gods that will eventually change. The addition of a temple IMO is needed and will bring only good things to Trolls Bane (e.g. knowledge of the gods to residents & newbs, helping the n00bies with adjusting, giving them shelter, not to mention a new additional RP available to people with a clear purpose including: worshipers, paladins, priests, and even the possibility of templars.)
Also this is just the basic structure as you have already stated it isnt cheap, additions can always be made, and once people are actually RPing using the temple it can be added
As for supplies they are not coming solely from Trolls Bane the knights of Gobaith want to be over the temple. Trolls Bane is by far the richest city on the map they can afford to have a temple and make improvement to the market area
All gods so far will be represented.
- Bellringer
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- Dantagon Marescot
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OOC feedback: Dantagon changed his mind, not gonna happen in Bane. I have picked a better spot and will get to Edward about it after certian things have played out. I suggest this topic should be locked as it is an ig matter at this point.
Edit: Yes Moshran will be represented.
Edit: Yes Moshran will be represented.
Last edited by Dantagon Marescot on Thu Oct 25, 2007 5:11 pm, edited 1 time in total.
- Taeryon Silverlight
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- HolyKnight
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- Rugh'toh
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I guess the City of Troll's Bane has enough funds for both, market place and a beautiful temple then?!Also this is just the basic structure as you have already stated it isnt cheap, additions can always be made, and once people are actually RPing using the temple it can be added
As for supplies they are not coming solely from Trolls Bane the knights of Gobaith want to be over the temple. Trolls Bane is by far the richest city on the map they can afford to have a temple and make improvement to the market area
- Dantagon Marescot
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Everything about location and meaning (for what gods should be prayed there) is ingame matter and should not be discussed here...
If the char Cromwell and his friends want to build their temple, they also can announce it ingame and ask their "citizens" for ideas...if they want.
Apropos: Nice too see. The most bugs of the map in the house of the screenshot are well known by the players here and ready told.
Apropos²: We ready have a Eldan-Altar. But thats also not important.
If the char Cromwell and his friends want to build their temple, they also can announce it ingame and ask their "citizens" for ideas...if they want.
Apropos: Nice too see. The most bugs of the map in the house of the screenshot are well known by the players here and ready told.
Apropos²: We ready have a Eldan-Altar. But thats also not important.
- Magdha Tiefenerz
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- Mr. Cromwell
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- Magdha Tiefenerz
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- Richard Cypher
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WOAH! I advise you all to read moonsilver. There would never ever be a place of worship that is the same for the Gods in the Pantheon of Light, and The Dark Pantheon of evil Gods. Think about this realistically.HolyKnight wrote:Moshran yes so far. Non-violent worship ((aka no PKing))
Good Gods: Love, Friendship, Hugs
Evil Gods: Blood, Sacrafices, Poking people in the eyes
- Dantagon Marescot
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- Richard Cypher
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Yes, but look I will make this easy.
God of Good-Are happy together
Gods of Evil-Are happy together
Gods of Good and Evil-Are not happy at all together. It would be considered blasphemy to have different worshippers in the same temple.
You do not see Satanists in a pentecostal church worshiping the devil
God of Good-Are happy together
Gods of Evil-Are happy together
Gods of Good and Evil-Are not happy at all together. It would be considered blasphemy to have different worshippers in the same temple.
You do not see Satanists in a pentecostal church worshiping the devil
- Dantagon Marescot
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