Book of Desolation

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Zeddicus su'Zanderfall
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Joined: Thu Jun 14, 2007 11:42 pm

Book of Desolation

Post by Zeddicus su'Zanderfall »

Zeddicus walked into the tavern thinking, Imbeciles... every single one of them. However, it was necessary for him to be there. He needed to find the right people of course.

As he walks in from the dark, cold night he shudders. Not from the cold outside but from the warmth and merriness inside. Despicable, if one amoung them had but any intelligence...

As he takes a seat in the corner, he drops a book onto the table, that none would be able to see but a moment before. As he flips open the book a draft comes into the room, making it noticably colder.



Chapter 1
The blood of the innocent, mixed with the blood of the guilty will free your mind. The two mixed will allow you to see the world from both perspectives. Drink from the liquid from a goblet made from the bone of a dragon. Without the goblet, the strength will not prevail and you will be consumed.

The place of great evils, the Thrown of Desolation is where it must be consumed. A mirror must be brought, staring into your own eyes you will be taken. The Black Mirror must be in front of your left eye while your right looks into the normal. At the finishing of consuption, you must ring the second bell, the bell that hurls you into death.

Without the Bells, or to a lesser extent the Pipes, you will be lost. The bells or pipes are the only way to navigate through the 9 levels of death. The bells and pipes can be used interchangeably, though the Bells hold more power.

The first bell is the voice of Serania: The Sleepbringer will take all those that hear it into slumber.

The second bell is the voice of Isabella: The Waker, one of the most dangerous of the bells, will throw the bell ringer deeper into Death, while bringing the listener into Life.

The third bell is the voice of Acania: The Walker will give freedom of movement to the Dead, or forces the Dead to walk at the bell ringers will. Acania is contrary, she can make the piper walk where they would not choose to go.

The fourth bell is the voice of Zitherot: The Speaker may grant speech to the dumb, tongue-lost Dead, or give forgotten words their meaning. Zitherot my also still a too free moving tongue.

The fifth bell is the voice of Didoram: The Thinker can restore independant thought or memory, or in careless hands, erase them. Didoram is troublesome and tends to try to sound of its own accord.

The sixth bell is the voice of Banderith: The Binder speaks with a deep voice of power, shackling the Dead to the wielder's will.

The seventh bell is the voice of Ecelater: The Sorrowful will cast all who hear it deep into Death, including the piper. Do not call upon The Sorrowful unless all else is lost.
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Zeddicus su'Zanderfall
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Joined: Thu Jun 14, 2007 11:42 pm

Post by Zeddicus su'Zanderfall »

Chapter 2
You will be taken to a river, you must wade through. Do not try to leave the confines of the river, for if you step foot on the land, then hands from under will grab you and you will be lost. The river is deceptive. The gate to the second level of death will seem far off and close at different times. When it appears close, do not look to it, for it will appear far off again. If the current of the river is to change, turn around and go with the current. The current is your guide and it will not turn you astray. If at anytime the undead approach the river, you should be safe, unless the ask for directions to the second gate. At this point, use your bells. Using the sleeper is the safest option, and then continuing on. Should you see fish in the water, do not attempt to capture them. At the approach of the second gate, the water will be deafening. You will know you have reached it when you are upon the waterfall. At this point, combining the Sleeper and the Binder will part the waterfall. As you walk through, look only slightly above your eyelevel and nowhere else.
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Zeddicus su'Zanderfall
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Joined: Thu Jun 14, 2007 11:42 pm

Post by Zeddicus su'Zanderfall »

As Zeddicus reads, he hears the whispering. They are curious about the cloaked man. Some are even thinking of approaching him. For now, he will close the book and simply await any who dare approach him.

((open rp for now))
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