it might not seem like a problem to many of the older or braver characters. but two groups are generally effected by such things. first is the newbies who don't know enough about the game to pick stats correctly, those people will pick from these stat sets more then likily, but if they aren't really up to date then it will only be a hinderance. Secondly are groups of players who have either made there character in times when certain stats didn't matter (i'm sure Salathe will at least agree), and players who have attempted to adjust there stats in a way to allow said character a chance to be more efficent only to find that whichever system effects there character the most ends up punishing them for the change they've made.
so in that sense i thought we the players, despite not knowing each and every technical aspect of the stats could probably give a few examples of better stat sets geared toward specific roles. keep in mind a few things when doing so.
if the class has any type of limit in materials (weapons/armor)
what the stats the role requires to be effective
if the class uses multiple skills, like the ranger/paladin/Battlemage(warlock if you want to call it that)
ive highlighted in red a few stats i in some classes that i'm pretty sure need to be tweaked to make them a bit more modern. they are either needed or no longer needed by the class in question. again of course there are no real classes in illarion, but if your going to offer the choice to people at least it should be up to date. feel free to give any input you think is valid. so any thoughts anyone?
Arthur the Knight
STR: 14
CON: 14
DEX: 14
AGI: 12
INT: 7
WIL: 9
PER: 7
ESS: 7
Friedrich van Fleck the Paladin
STR: 13
CON: 13
DEX: 11
AGI: 7
INT: 10
WIL: 12
PER: 6
ESS: 12
Demetor the Ranger
STR: 10
CON: 11
DEX: 14
AGI: 11
INT: 8
WIL: 6
PER: 13
ESS: 11
Robin the Archer
STR: 11
CON: 8
DEX: 13
AGI: 13
INT: 8
WIL: 9
PER: 15
ESS: 7
Hugo the Barbarian
STR: 18
CON: 18
DEX: 7
AGI: 13
INT: 4
WIL: 11
PER: 8
ESS: 5
Siegfried the Thief
STR: 8
CON: 8
DEX: 17
AGI: 15
INT: 12
WIL: 6
PER: 12
ESS: 6
(i see no need to even have a thief character choice at this point and time. when there is no system to support it. all this would do is cause new players to become frustrated when they attempt to use that character in another role while waiting for a system if anything a theif system will probably be the last thing to come, if at all)
Istaron the Battle Mage
STR: 9
CON: 10
DEX: 10
AGI: 8
INT: 14
WIL: 12
PER: 8
ESS: 13
Goliath Brassacre the Mage
STR: 5
CON: 4
DEX: 7
AGI: 6
INT: 18
WIL: 16
PER: 12
ESS: 16
Knorrix the Druid
STR: 6
CON: 9
DEX: 6
AGI: 6
INT: 15
WIL: 15
PER: 12
ESS: 15
Luciano the Bard
STR: 6
CON: 5
DEX: 12
AGI: 8
INT: 12
WIL: 16
PER: 11
ESS: 14
Gregor the Priest
STR: 7
CON: 10
DEX: 7
AGI: 6
INT: 16
WIL: 17
PER: 8
ESS: 13
Gumli the Miner
STR: 15
CON: 12
DEX: 13
AGI: 6
INT: 5
WIL: 11
PER: 14
ESS: 8
Eckhard the Crafter
STR: 12
CON: 9
DEX: 17
AGI: 10
INT: 12
WIL: 8
PER: 10
ESS: 6
Fritz the Farmer
STR: 13
CON: 13
DEX: 13
AGI: 10
INT: 5
WIL: 6
PER: 13
ESS: 12
btw no one person needs to give new examples for all of them, since no one person has played all these roles (i think).