This is a suggestion which I have been wanting to make for a while.
Basically its a chest, open to everyone; which allows you to place items inside, which will never rot away.
Its uses are many:
1) A community chest, where everyone can place his items
2) A (locked) guild chest, where items are stored for the guild's usage
ect.......
Suggestion: Unrotting Chest
Moderator: Gamemasters
- Samantha Meryadeles
- Posts: 1879
- Joined: Wed Apr 27, 2005 2:48 pm
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Well, if every chest would make a "back up" of its content every... 45 minutes so a possible reset wouldn't be that harsh, maybe that'd work.
But that's my idea without knowing much about what kind of scripts would be needed to have a backup system for every individual communual chest around, and how much stress that'd put on the server and such.
But that's my idea without knowing much about what kind of scripts would be needed to have a backup system for every individual communual chest around, and how much stress that'd put on the server and such.
- Korm Kormsen
- Posts: 2414
- Joined: Tue Jun 27, 2006 5:46 pm
- Location: Illarion nordpol, wenns den gibt...
if NPCs have an individual inventory, like player-chars, it should be possible, to make a NPC as town-purser.
everybody could "sell" to him, (without getting paid)
and just persons/chars, who know his "password" could "buy" from him (without being charged)
or, the "town-purser" gives out tax-certificates for money recieved.
everybody could "sell" to him, (without getting paid)
and just persons/chars, who know his "password" could "buy" from him (without being charged)
or, the "town-purser" gives out tax-certificates for money recieved.
- Kevin Lightdot
- Posts: 2849
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- Location: Green again