Trollsbane Map Problem

Everything about Illarion that fits nowhere else. / Alles über Illarion was inhaltlich in kein anderes Board passt.

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Ku 'Agor
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Post by Ku 'Agor »

Oh snap!

They are fixing the temple breaching points!

Quick, Retlak, Gather the teleport books!
Fooser
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Post by Fooser »

The point is, if you see a large wall in front of you, and a simple way around...you walk around. So having a hole everyone knows about, it pretty much is no defense.
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Ku 'Agor
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Post by Ku 'Agor »

Fooser wrote:The point is, if you see a large wall in front of you, and a simple way around...you walk around. So having a hole everyone knows about, it pretty much is no defense.
I'm sure that half the people that know now didn't know before you posted that nice guide how to walk around the back of the jail.

Mabey a PM would of been better? :wink:
Fooser
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Post by Fooser »

Nah, it's been around for a while, and most who would need to take advantage of it already knew.
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Skaalib Drurr
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Post by Skaalib Drurr »

Arien Edhel wrote:Image
Even done.[/quote]

I think you can still get past here
xEleas

Post by xEleas »

- Sorry for double post -
Last edited by xEleas on Mon Oct 02, 2006 6:36 pm, edited 1 time in total.
xEleas

Post by xEleas »

I'm not sure this has been noted.. but on certain areas of the borders, you can simply "jump" over the river.. like so :

http://img409.imageshack.us/my.php?imag ... in1xc2.jpg

http://img505.imageshack.us/my.php?imag ... in2mk3.jpg

Erm.. sorry for the double-post.. but imageshack doesn't like me a lot.. anyways.. just past the links in your browser :]
Last edited by xEleas on Mon Oct 02, 2006 6:35 pm, edited 3 times in total.
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Lance Thunnigan
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Post by Lance Thunnigan »

xEleas wrote:I'm not sure this has been noted.. but on certain areas of the borders, you can simply "jump" over the river.. like so :

Image

Image
Shh. :wink:
Fooser
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Post by Fooser »

Yeah, great stuff isnt it
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Lennier
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Post by Lennier »

The problems are solved at my offline map-files and get implemented ingame within the next hours/days.


The next problems in this kind we can solve ingame via working sessons of the players.
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