Please have the RP Story again or name check
Moderator: Gamemasters
Please have the RP Story again or name check
Listen, there was this one elf who was killed by an orc. He was really nice. I picked his stuff up and he did not want it (I made a lot selling it) but he was so nicew . He was sad that no one was helping him and he wanted to quit the game. I typed OCC many times to make some one help him. I really had to GTG. I dont think anyone helped him. And if he quit the game I feel sorry. Look, I dont care if he quits the game we can get another one but I think that person who played the elf might have felt extremely sad. We want this game to be fun I play it for fun. I dont want this game to make people sad. Look, this elf player may not have been accepted if we have the RP story. So he may have just left. But he got insulted plenty. So not only did he try a game but got insulted! Also, the names many dont get the name! Many take it serious if they get banned!!! And please GMS dont you feel sad banning like a ton of people?Have the RP story or atleast the name check? I am sorry I know this has been posted many times but I thought I should let this example be shown.
(( sorry for some of the typos))
(( sorry for some of the typos))
That wrong in my opinion Hadrian.
Many good players don't get over the account system. In the weeks before we disabled the account system we had a player increase of 0.
The few who come thought the account system, where complete fools who we had to ban again.
We had the worse players before the disableing. We have them after.
But we got many new good players, so the system stays inactive.
Nitram
Many good players don't get over the account system. In the weeks before we disabled the account system we had a player increase of 0.
The few who come thought the account system, where complete fools who we had to ban again.
We had the worse players before the disableing. We have them after.
But we got many new good players, so the system stays inactive.
Nitram
- Gort Greegog
- Posts: 378
- Joined: Sun Oct 30, 2005 5:42 pm
- Location: Orc cave
Gort im willing to bet that was that one asshole that came on the forms and bitched about how he could'nt have his stupid noob name.
I think that it should be made that new players cannot attack other players until like 4 hours of gametime, and other players cant attack the noob for 4 hours as well. So we can at least counter the stupid noobs comming in town and wanting to kill everything they see.
I think that it should be made that new players cannot attack other players until like 4 hours of gametime, and other players cant attack the noob for 4 hours as well. So we can at least counter the stupid noobs comming in town and wanting to kill everything they see.
- Richard Cypher
- Posts: 687
- Joined: Thu Aug 24, 2006 11:48 pm
- Location: U.S. of America, Massachusetts
- Garett Gwenour
- Posts: 2360
- Joined: Sun Jan 09, 2005 2:18 am
- Location: Is Roleplay in YOU ?
- Arien Edhel
- Posts: 6645
- Joined: Fri Jun 27, 2003 3:08 pm
- Location: Here, there and everywhere
The most chars aren’t banned without talking to the player before.swish1 wrote: And please GMS dont you feel sad banning like a ton of people?
There ARE namefilters but we can’t catch every word in there.Gort Greegog wrote:I think some filter needs to be made and fast. I have imcountered over 6 newbs in the last week that have attacked me and not used any #me.
Even for the ingame behaviour we do have some natural filters ---> the GM
- Ku 'Agor
- Posts: 834
- Joined: Tue Aug 01, 2006 6:56 am
- Location: LOL PANCAKES - "Ich möchte ein paar wirklich gute Pfannkuchen."
I find the current system okay, and I don't mind beating the occasional newb. 
Infact, it boosts RP! Point and case, Grunith was trying to convince Ku that the humans try to control, kill, and conquer the orcs. He disagreed, then a newb came along and randomly attacked Hu. This, of course, changed his mind.

Infact, it boosts RP! Point and case, Grunith was trying to convince Ku that the humans try to control, kill, and conquer the orcs. He disagreed, then a newb came along and randomly attacked Hu. This, of course, changed his mind.
Well, if we dont create a tutorial island old bees are going to decrease!Nitram wrote:Our player amount increased. And the number of really good players increased too.
Nitram
Take Misjab as ex. He does not like the game any more.
*looks for whos fault it is
Actually keep it....
I mean for every player that leaves five join in. I am really confused.
swish1 wrote:Well, if we dont create a tutorial island old bees are going to decrease!Nitram wrote:Our player amount increased. And the number of really good players increased too.
Nitram
Take Misjab *Misjabar as ex. He does not like the game any more.
*looks for whos fault it is
Actually keep it....
I mean for every player that leaves five join in. I am really confused.
-
Damien
- Posts: 7845
- Joined: Thu Feb 22, 2001 5:59 pm
- Location: Vanima and grey Refuge, of course.
- Contact:
We don't need a huge complicated account system where you really had to write a long story. A simple multiple choice thing plus the question "How do you define Roleplaying ?" may be sufficient to ensure that the people want to roleplay or at least have an idea about what roleplaying actually is. Which sadly, many newbies do not have.
- Skaalib Drurr
- Posts: 1007
- Joined: Sat Aug 05, 2006 11:30 pm
- Location: A place which I call home......
I don't lyke the idea personally.Aegohl wrote:The GM's did a lot of talking about a newbie island. Perhaps if they make one....
If you create a n00b island, then it will be assumed that you can refer to it as so; plus tell people that you're a newbie, and your from the newbie island...
Will damage RP...
- Skaalib Drurr
- Posts: 1007
- Joined: Sat Aug 05, 2006 11:30 pm
- Location: A place which I call home......