Exactly this is the point. Who has power?Miklorius wrote:Problem 2: Do they really have power? Sure, there is the castle which belongs to the Rose, but I see no real power in the Rose (no offense).
Who has really the power to change something IG?
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Exactly this is the point. Who has power?Miklorius wrote:Problem 2: Do they really have power? Sure, there is the castle which belongs to the Rose, but I see no real power in the Rose (no offense).
An interesting point...Nitram wrote:Exactly this is the point. Who has power?Miklorius wrote:Problem 2: Do they really have power? Sure, there is the castle which belongs to the Rose, but I see no real power in the Rose (no offense).
Who has really the power to change something IG?
In den meisten Fällen machen die Zwerge die Elfen an und nicht anders rumLaviath Rathor wrote:Ich denke die Sache mit den Rassen lässt sich nicht pauschal regeln. Ich kann zum Beispiel nicht mit meinem Druiden rumrennen und jedem Zwerg dummkommen, nur weil er Zwerg ist.
Samatha ist der einzige mir bekannte Charakter der als Adlige gespielt wird. Sie behandelt die, die von geringerem Rang von oben herab. Das ist beim Adeligen nichts ungewöhnliches. Außerdem verlangt sie entsprechende Ettikette. Und irgendwie gibts sowas in Illarion ja nicht.Laviath Rathor wrote:Edit: Das hängt vom Adeligen ab. Ich meine Samantha ist, ohne dich angreifen zu wollen einfach nur eine unfreundliche, herrische muffelige Zicke.
Lennier, bei aller Freundschaft hat nichts mit einem Adligen vom Rollenspiel her zu tun. Er ist zwar vom Rang her ein Adliger Graf aber er könnte auf die Weise auch einen Bauern spielen und es würde keinem Auffallen. Er ist vom Auftreten her das absolute Gegenteil von einem Adligen.Laviath Rathor wrote:Egal ob adelig oder nicht. Denke ich dabei an andere, wie den Grafen Lennier zum beispiel, muss man ihn einfach für sein verhalten lieben und respektieren.
Schlecht Formuliert.Laviath Rathor wrote:Und außerdem gibt es auch in illa charactere, die sich nichts aus titeln machen, teilweise sogar schon rassenbedingt.
könnte daran liegen, dass es immer die selben gesichter sind die man oben sieht und da das alles "alte" spieler sind und die sich kennen ist alles so festgefahren. nicht zuletzt auch well die spieler die oben sitzen halt das gleiche verhalten an den tag legen, wie man es gewohnt ist.Lennier wrote: Zum Politikwesen muß ich zustimmen. Zu den Zeiten, als die Separation anfing, Silberbrand, Varshikar und die anderen Siedlungen entstanden, gab es mehr Politik. Heute kann man planen und zu Gesprächen einladen wen man will, alles verläuft im Sand.
Eh, I thought that all weather effects have graphical effects now...?NirAntae wrote:About the weather... I know many of us (myself included) have a bad habit of just watching the text input if *we* aren't actually moving around. Thus, we may miss the fact that it starts to rain. Would it be too impossible to add in a text-flash like it used to do? 'It starts to rain/snow/get foggy', 'the sky clears again', etc?
Why does this have to change? Although Samantha may have once been a noble, she lost everything that made her a noble when she came to Trollsbane. No money, and no power. Apart from behavior, Samantha is a commoner, and it's not your behavior that ever makes you a noble, it's your influence. Nobles either became nobles through inheritance, or plain struggle. They had to work for it, or they were born into it, and there's nothing to be born into on Gobaith.That really has to change...i try to play a noble mage as good as possible. but i just earn dislikes, jokes and respectless behaviour ingame. simply because she doesnt behave like everyone else. friendly and buddy like to everyone crossing her path.
M'lady, Kudos on hitting the problem on the head. The way we think of our characters and how they 'should' react is a constant problem. Perhaps it must take other players with good RP to help educate the others. Shame and disgrace are powerful motivators.Samantha Meryadeles wrote:Yes...that is so. Most characters dont think medi-evil like. They think modern like. Human rights, UNO, democracy...And that is a big problem. All that hasnt existed in a medi-evil society. The guard punches the thief who insults him? what ever...thats normal. but no, not in illa. there everyone shouts at the guard that he tortures the thief...that is plain stupid
A good explanation is the temple stuff. Stephen says "as long as they dont do a crime, they are allowed to enter". sorry, but that is 100 % NOT medi-evil...in medi evil times every man who stood in the town and claimed that he whorships satan would have be burned immediately, after he got tortured...if he is still alive. because mostly the citizens around would have thrown stones immediately at him.
And in illa? The temple claims to whorship someone who is the satan of illarion. most dont care. what ever...let them whorship the pure evil, enemy of all good and alive. as long as they dont do a crime we won't care.
That is bad roleplay in my eyes, very bad. it is not medi-evil roleplay, it is modern life roleplay
And there we have to change aswell. Many of us have also start to think medi-evil like with their chars. not modern like. we have to step away from the civil rights, democracy and all we have today, and forget it when playing our chars. because the world of our chars don't know all that modern stuff.