New Learning System
Moderator: Developers
Weak character can get some skills up now, but rather rarely, still harder than it was before. And stronger characters cant get anything, completely nothing after one full trainings with skeletons, 2 with bandits and one with both trolls and skeletons, nothing. Theses are after it supposely became "super easy".
- Jalen Noel
- Posts: 67
- Joined: Tue May 30, 2006 2:26 am
- Bloodhearte
- Posts: 1169
- Joined: Thu Mar 13, 2003 1:03 am
- Location: Yes please.
Cassandra, can you please inform us on the technics of the learning system so we aren't left in the dark?
Is the "intelligence" attribute more of a factor now? Is it really 10 times harder than the original 10 times that was first implemented?
I just want to know these things so I know I'm not wasting my time training with monsters, getting practically no skill and watching my precious 6 silver 50 copper light mercenary armor break.
Thanks.
Is the "intelligence" attribute more of a factor now? Is it really 10 times harder than the original 10 times that was first implemented?
I just want to know these things so I know I'm not wasting my time training with monsters, getting practically no skill and watching my precious 6 silver 50 copper light mercenary armor break.
Thanks.
- Caldrion Sternenglanz
- Posts: 195
- Joined: Sat Jan 07, 2006 4:29 pm
- Caldrion Sternenglanz
- Posts: 195
- Joined: Sat Jan 07, 2006 4:29 pm
I think that when the system got changed over, some of the 'skill specific' tweaking got lost.
Don't worry, it is being worked on. Just because the devs don't always *answer* what you say doesn't mean they aren't hearing it. They're trying to balance out several things, including things for future inclusion to the game that you haven't seen yet.
Just be patient, and continue to give (constructive) feedback.
As a side note.. because of the way the system is set up right now, it effectively does make it much harder to level a high-level character than a low-level one... and makes it *critical* to do things that are difficult enough to 'challenge' you. Unfortuantely, that's easy for a tailor or a carpenter, but for a fighter, means you have to fight some pretty nasty beasties. Because of the way it's set up, if you fight things too 'easy' for you, it doesn't mean you will learn slowly... it effectively means you won't learn *at all*.
Don't worry, it is being worked on. Just because the devs don't always *answer* what you say doesn't mean they aren't hearing it. They're trying to balance out several things, including things for future inclusion to the game that you haven't seen yet.
Just be patient, and continue to give (constructive) feedback.
As a side note.. because of the way the system is set up right now, it effectively does make it much harder to level a high-level character than a low-level one... and makes it *critical* to do things that are difficult enough to 'challenge' you. Unfortuantely, that's easy for a tailor or a carpenter, but for a fighter, means you have to fight some pretty nasty beasties. Because of the way it's set up, if you fight things too 'easy' for you, it doesn't mean you will learn slowly... it effectively means you won't learn *at all*.
You dont even know what overpowered means. OVERpowered, you know the smile OVER means? Anyway, I know you think every players of fighters cant RP, but that dosent means its true and that they all have to be idiotic shits that cant do anything. There are still changes in the way, you can as well shout "yay mages are overpowered!!" but its gonna be changed anyway.
Xalliar wrote:I do not remember to have said it so extremely.I know you think every players of fighters cant RP
What I said was that I don't like the MOST Warriors' RP, but this does not mean that it IS so, and it does not mean that ALL are playing bad.
RP is very relative, and I can only talk for my own opinion concerning this.
And yes, I know the smile what Overpovered means.
I am not an idiotic shit aswell, you know
The word "overpowered" is meant to be understood out of the sight of a warrior. I mean, if I would play a warrior with about 3 INT, 2 WIL and like 4 ESS, I also would think that mages are overpowered... But they are not.
As you said, a warrior with INT 8 is something quite rare... So isn't it the fault of the POs, if they don't give a shit on Magic resistance?
Its the same for a mage with 3 constitution, but thats not the point at all of what we talk here. WE are talking that right now something as simple and easy as fighting (like you say), its about twice harder than magic (supposed to be a great powerful art) to be learned, if you think this is logic But there is nothing more to add, tis gonna be changed, end.
- Samantha Meryadeles
- Posts: 1879
- Joined: Wed Apr 27, 2005 2:48 pm
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I cannot train my parry with flies. I would die, frankly, unless my skill with commotio is high enough to give my fireballs some power. You have never played a mage have you?Negyth wrote:but if the POs would, they could train their parry with flies. then go on with mummies and and and. but the easiest enemy to train magic resistance is the skeleton mage and it needs three - five attacks of him and a good warrior is dead
hm yeah.. but the flies are no problem for any chara. i think there should be a possibility for knight to get on a low level of magic resistance. maybe like the dodge-ing thing. its very hard to get good in dodgeing. maybe the magic resistance should be around dodgeing. and the spawning. youre right. when i walked into the crypta with neg, yesterday, i wanned to train with the skellies, but i didnt reach them, because of about 140 mummies on my way lol. before i was able to reach them, my chara wasnt able to conzentrate no more... and i only need about two - five hits for one mummy
- Jalen Noel
- Posts: 67
- Joined: Tue May 30, 2006 2:26 am
The more I go, the more I realize that some skills are training easily while others seem to be totally stagnant. I've gotten plenty of level-ups in both mining and lumberjacking in the last few days. However, despite hundreds of attempts in both, I haven't gotten a single level in either smithing or glassblowing. I also haven't gotten a fighting level-up in several trips to the crypt.
After killing 100 skeletons in a day, with no skill ups, i think it is safe to say...
I am powergaming.
Well not really, but my char has 3 intelligence, top end skills, and has beaten up alot of skeletons and other things, no skill ups whatsoever, so could just be intelligence to 'what is there left to learn' ratio.
I am powergaming.
Well not really, but my char has 3 intelligence, top end skills, and has beaten up alot of skeletons and other things, no skill ups whatsoever, so could just be intelligence to 'what is there left to learn' ratio.
Me too
The system is very bad. One time i was just going to the pigs and almost every two slashes i was leveling . I went from starting blue to much lightter blue. I did not know whether to take advantage of this or report a gm. unfortunately my leveling stopped. Any one have an idea of what in the world happend?
- Samantha Meryadeles
- Posts: 1879
- Joined: Wed Apr 27, 2005 2:48 pm
- Contact:
- Samantha Meryadeles
- Posts: 1879
- Joined: Wed Apr 27, 2005 2:48 pm
- Contact:
well you were close to it.
zapping someone to green brair and making him Walk all the way back to TB means you hate me?
you rejected two of my chars and lets see one time you said.....
*sigh
Never mind
Back to main topic.
zapping someone to green brair and making him Walk all the way back to TB means you hate me?
you rejected two of my chars and lets see one time you said.....
*sigh
Never mind
Back to main topic.
Last edited by Jeremey of Kumdah on Thu Jul 06, 2006 10:36 am, edited 1 time in total.