Race stuff

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Jon Childs
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Post by Jon Childs »

falco1029 wrote:Ill run humans through a spellchecker real quick, and if i ddi something wrong, ill repost it :)
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Post by falco1029 »

Humans know very little of their own history. A couple of reasons might be that humans often fight with other humans (resulting in the destruction of a lot of knowledge), and that only the richer or more educated of humans teach their children to read and write (or bother to learn themselves).

At first, human written language was just a simplified version of the elvish alphabet, and very few humans showed any interest in it; though kings and leaders that wished to be able to send secret notes via an illiterate messenger who wouldn't have any way of knowing the message. Much later, a human king developed an alphabet made up of simple symbols that was much easier to understand. It was capable of coding human, dwarven, elven and even orcish tongues. It was taught to all of the children living in his country and because of its practical use became a common trading language. Old human dialects mixed with dwarven, elven, and some orcish words, and created the currently known common language. Humans speak the common language natively, sometimes influenced by local dialects.

Human societies can take very different forms, depending on the leadership of the society and on the influence of neighboring cultures. Some prefer to live amongst their own kind. Most humans see other races as "strangers”. This results from their short living span, compared to most other races (especially elves). Amongst the more uneducated poor people, rumors about these "strangers" spread easily: Dwarves can turn anything (or anyone) into gold, lizardmen eat people, orcs steal and eat children, and Elves can curse all people they don't like with a single look, for example. However, many human societies are more open-minded and well educated.

Humans seem to play an important role in trade. Many of their towns have been built along trade lines and roads, so that they can offer rest and large trading areas to visitors. The most well known human societies are the following:

Primitive Cultures:

Seafolk (Norodaj) live in rough, cold climates. They wear furs, leather or rough, colored cloth, and will usually have long beards. They tend to prefer big swords, spears, hand axes and throwing axes as weapons. For writing, they use a rune alphabet similar to the dwarven one. They know the common language, but natively speak their own tongue and some dwarven words. They inhabit rough, cold, often rocky areas between the sea and mountains. They often trade with dwarves, their neighbors in the mountains, and sometimes with lizardmen. Their main food source is the sea; they live off of fishing and sheep herding (and sometimes from raiding other human or orcish settlements located somewhere near the sea). They travel in long, agile rudder boats with only a thick cloth as roof and a single sail. These boats have wolf heads at their tip, which can be used as a ram.

They pray to different gods, but mainly Tanora (Goddess of Sea), Irmorom (God of Trade and Craftsmanship) and Malachín (God of Battle and Hunting). They fear magic and some of them are afraid of elves, since elven ships passing nearby seem to appear and vanish with the mist, with "unnatural" speed, and without rudders. They are thought to be ghost ships.

Norodaj live in big family clans. The clan leader is determined in a contest of intelligence and fighting prowess, which is held if a leader becomes too old. The winner of this contest, called the "champion", than fights the old leader. If the old leader wants to retreat, it is only a symbolic fight, but in some rare cases this can be a fight to death. The leader (or ex-leader) may have up to three wives, while all other men can only have one. Marriages last their whole life, and "dishonored" men who have been betrayed (by their wives) will normally challenge the other man for a duel to the death. If a man treats his wife or children badly, he is soon exiled. Corpses of dead Norodaj are burned in a ritual of sorts, on a pile of wood. The ashes are thrown into the sea and a small piece of the skull is kept and mounted into the ram of a new boat. Every tribe has a "spirit man", a kind of shaman or priest.


Plainfolk (Serinjah) live on big plains. They raise horses and cows, and live in wooden houses located in loose villages. They are organized in clans and are known to be excellent riders, tamers, hunters and fighters. Serinjah prefer fighting with spears, bows, long swords, knives, throwing stars and throwing knives, and often wear hard leather or wooden armor. They seldom wear metal armor because of its large weight and lack of flexibility. The Serinjah have developed a type of unarmed combat, where elbows, knees, hands and feet are used as effective weapons. Some of the movements used are a little similar to the acrobatics of elven war dancers.

The Plainfolk can speak the common language, and a little elvish, but have their own ancestral language that they primarily speak. They often trade with Elves, orcs and other humans. Their main God is Malachín, the God of Battle and Hunting, but they pray to all younger gods too. Serinjah Clans are always lead by three people: A young man and woman (often an amazon), and another, much older, woman. The Plainfolk believe in the power of the land, and some know druid magic quite well. Common magic is also well known to them, and some even prefer a life as a sorcerer, witch or shaman.

Plainfolk humans do not practice conventional marriage but can still promise to stay with one person. Dead people are buried in graves with small stones marking them, and a celebration is held when grass has overgrown the grave: Life defeats death, and nature wins, closing the circle of life.



Plainfolk (Ama-shoon) live in forests and plains near the Serinjah. They are organized into tribes. These tribes are composed entirely of females and children under four years old. Once male children are over four years old, they are taken to Serinjah tribes to be raised by their fathers.

Amazons live like and sometimes with Serinjah, but have devoted their life to fighting and protecting the land. They follow Findari, the goddess of air (and the four winds). They are often experts with a bow and spears, slings, swords and daggers, and throwing stars. They mostly prefer hard leather or wooden armor, though some of them may prefer iron armor instead. They ride their horses bareback (without saddles). It is said that an Amazon can also fight with her bare hands, if necessary. Amazons are lead by one female leader, who sometimes is a Findari Priest. Amazons tend to use aggressive as well as healing magic.



"Civilized" Cultures:

All of these cultures speak the common language natively. Another common thing among them is that marriages are meant for life, but can be released under certain circumstances.


Lightfolk (Salkamaerian) live in towns, villages and castles. The place of origin of the Salkamaerian way of life is the old city of Salkamar, which is also the origin of the common language and writing system.

The Salkamaerian way of life implies respect, honor, and loyalty. It is a noble one. All Salkamaerian children learn reading and writing. Slavery is forbidden by law and a military education is offered to all members of poorer families for free. The Salkamaerian kings and nobles are understood to be representatives of the people and are often wise and good regents. Cities are ruled by male or female lords (males and females have equal rights among Salkamaerians). The Salkamaerian culture is open to strangers, without prejudice.

Salkamaerian poets, bards and philosophers are well known among the world, as are Salkamaerian paladins, who fight for their honorable virtues, and for humanity in general. Zhambra, Oldra, Sirani, Elara and Malachín are the most supported gods in Salkamaerian towns.


Straightfolk (Albarian) live in small towns, villages and castles. Their life is ruled by male nobles, which own all of the Albarian land as well as the people who reside on it. More than 90% of their people are bondsmen (the rest are nobles). A noble can call any bondsman he owns to arms or to personal service. Bondsmen who do not obey these commands are often punished badly.

Albarian females belong to their husband, or their father if they don’t have a husband, and to their lord, since the male nobles still have the right of the first night. Female goddesses are not prayed to in the Albarian culture.

The Albarian way of life has its origin in the city of Albar, and is a little older than the Salkamaerian way and developed into the opposite direction. Since bondsmen sometimes tend to start rebellions, areas with Albarian lordship have become rarer over time. The main gods vary in the different villages; nobles follow their own choice of deity.


Treefolk (Gynkeesh) live in independent towns, villages and castles. Slavery is forbidden by law, but sometimes very rich people tend to "forget" this. Gynkeesh people are ruled by the free market; their towns are ruled by merchant guilds and town majors. Their armies and guards consist of paid mercenaries. Poor people live in slums, and some become beggars or join one of the thief's guilds. Most Gynkeesh villages have a population of mixed races. Gynkeesh villages are sometimes called a "junkyard" or "pool of sin" (for obvious reasons).
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falco1029
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Post by falco1029 »

Jon Childs wrote:
falco1029 wrote:Ill run humans through a spellchecker real quick, and if i ddi something wrong, ill repost it :)
thats really not funny anymore
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falco1029
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Post by falco1029 »

So is mine getting posted Nitters?
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Post by Llama »

*coughs politely*

Humans know very little of their deleted history. The reasons might be that humans often fight with other humans (resulting in the destruction of a lot of knowledge), and that only the richer or more educated deleted humans teach their children to read and write (or bother to learn themselves).

At first, human written language was just a simplified version of the elvish alphabet, and very few humans showed any interest in it; though kings and leaders used to send messages written in it, via an illiterate messenger, for security purposes . Much later, a human king developed an alphabet composed of simple symbols that was much easier to understand. It allowed writing of words native in the human, dwarven, elven and even orcish tongues. It was taught to all of the children living in his country and because of its practical use, became a common trading language. Old human dialects mixed with dwarven, elven, and some orcish words, and created the currently known common language. Humans speak the common language natively, sometimes influenced by local dialects.

Human societies can take very different forms, depending on the government system of the society and on the influence of neighboring cultures. Some prefer to live amongst their own kind. Most humans see other races as "strangers”. This results from their short living span, compared to most other races (especially elves). Amongst the more uneducated poor people, rumors about these "strangers" spread easily: Dwarves can turn anything (or anyone) into gold, lizardmen eat people, orcs steal and eat children, and Elves can curse all people they don't like with a mere glance , for example. However, many human societies are more open-minded and well educated.

Humans seem to play an important role in trade. Many of their towns have been built along trade routes and roads, so that they can offer rest and large trading areas to visitors. The most well known human societies are the following:

Primitive Cultures:

Seafolk (Norodaj) live in rough, cold climates. They wear fur, leather or rough, colored cloth, and deleted usually have long beards. They tend to prefer long swords, spears, hand axes and throwing axes as weapons. For writing, they use a rune alphabet similar to the dwarven one. They know the common language, but natively speak their own tongue and some dwarven words. They inhabit rough, cold, often rocky areas between the sea and mountains. They often trade with dwarves, their neighbors in the mountains, and sometimes with lizardmen. Their main food source depends on the sea; they live off deleted fishing and sheep herding (and sometimes from raiding other human or orcish settlements located deleted near the sea). They travel in long, fast rudder boats with only a thick cloth as roof and a single sail. These boats have wolf heads at their tip, which can be used as a ram.

They pray to different gods, but mainly Tanora (goddess of Sea), Irmorom (god of Trade and Craftsmanship) and Malachín (god of Battle and Hunting). They fear magic and some of them are afraid of elves, since elven ships passing nearby seem to appear and vanish with the mist, with "unnatural" speed, and without rudders. They are thought to be ghost ships.

Norodaj live in large family clans. The clan leader is determined in a contest of intelligence and fighting prowess, which is held if a leader becomes too old. The winner of this contest, called the "champion", than fights the old leader. The fight is only symbolic, and the old leader may retreat at will, however in some rare cases this can be a fight to the death. The leader (or ex-leader) may have up to three wives, while all other men can only have one. Marriages last their whole life, and "dishonored" men who have been betrayed (by their wives) will normally challenge the other man for a duel to the death. If a man treats his wife or children badly, he is soon exiled. Corpses of dead Norodaj are burned in a ritual of sorts, on a pile of wood. The ashes are thrown into the sea and a small piece of the skull is kept and mounted into the ram of a new boat. Every tribe has a "spirit man", a kind of shaman or priest.


Plainfolk (Serinjah) live on big plains. They raise horses and cows, and live in wooden houses located in loosely designed villages. They are organized in clans and are known to be excellent riders, tamers, hunters and fighters. Serinjah prefer fighting with spears, bows, long swords, knives, throwing stars and throwing knives, and often wear hard leather or wooden [!!!!!!!] armor. They seldom wear metal armor because of its large weight and lack of flexibility. The Serinjah have developed a type of unarmed combat, where elbows, knees, hands and feet are used as effective weapons. Some of the movements used are a little similar to the acrobatics of elven war dancers.

The Plainfolk can speak the common language, and a little elvish, but have their own ancestral language that they primarily speak. They often trade with Elves, orcs and other humans. Their main god is Malachín, the god of Battle and Hunting, but they honour the younger gods as well . Serinjah Clans are always lead by three people: A young man and woman (often an amazon [should this be Ama-shoon?), and another, much older, woman. The Plainfolk believe in the power of the land, and some know druid magic quite well. Common magic is also well known to them, and some even prefer a life as a sorcerer, witch or shaman.

Plainfolk humans do not practice conventional marriage but can still promise to stay with one person. Dead people are buried in graves with small stones marking them, and a celebration is held when grass has overgrown the grave: Life defeats death, and nature wins, completing the circle of life.



Plainfolk (Ama-shoon) live in forests and plains near the Serinjah. They are organized into tribes. These tribes are composed entirely of females and children under four years old. Once male children are over four years old, they are taken to Serinjah tribes to be raised by their fathers.

Amazons live similar to and sometimes with Serinjah, but have devoted their life to fighting and protecting the land. They follow Findari, the goddess of air (and the four winds). They are often experts with a bow and spears, slings, swords and daggers, and throwing stars. They mostly prefer hard leather or wooden [Wooden armor?] armor, though some of them may prefer iron armor instead. They ride their horses bareback (without saddles). It is said that an Amazon can also fight with her bare hands, if necessary. Amazons are lead by one female leader, who sometimes is a Findari Priest. Amazons tend to use aggressive as well as healing magic.



"Civilized" Cultures:

All of these cultures speak the common language natively. Another common aspect among them is that marriages are supposed to be life-long bonds , but can be released under certain circumstances.


Lightfolk (Salkamaerian) live in towns, villages and castles. The place of origin of the Salkamaerian way of life is the old city of Salkamar, which is also the place of origin of the common language and writing system.

The Salkamaerian way of life implies respect, honor, and loyalty. It is a noble one. All Salkamaerian children learn reading and writing. Slavery is forbidden by law and a military education is offered to all members of poorer families for free. The Salkamaerian kings and nobles are understood to be representatives of the people and are often wise and good regents. Cities are ruled by male or female lords (males and females have equal rights among Salkamaerians). The Salkamaerian culture is open to strangers, without prejudice.

Salkamaerian poets, bards and philosophers are well known among the world, as are Salkamaerian paladins, who fight for their honorable virtues, and for humanity in general. Zhambra, Oldra, Sirani, Elara and Malachín are the most honoured gods in Salkamaerian towns.


Straightfolk (Albarian) live in small towns, villages and castles. Their life is ruled by male nobles, which own all of the Albarian land as well as the people who reside on it. More than 90% of their people are bondsmen (the rest are nobles). A noble can call any bondsman he owns to arms or to personal service. Bondsmen who do not obey these commands are often punished harshly .

Albarian females belong to their husband, or their father if they don’t have a husband, and to their lord, since the male nobles still have the right of the first night. Female goddesses are not prayed to in the Albarian culture.

The Albarian way of life has its origin in the city of Albar, and is a little older than the Salkamaerian way and developed into the opposite direction. Since bondsmen sometimes tend to start rebellions, areas with Albarian lordship have become rarer over time. The main gods vary in the different villages; nobles follow their own choice of deity.


Treefolk (Gynkeesh) live in independent towns, villages and castles. Slavery is forbidden by law, but sometimes very rich people tend to "forget" this. Gynkeesh people are ruled by the free market; their towns are ruled by merchant guilds and town majors. Their armies and guards consist of paid mercenaries. Poor people live in slums, and some become beggars or join one of the thief's guilds. Most Gynkeesh villages have a population of mixed races. Gynkeesh villages are sometimes called "junkyard(s)" or "pool(s) of sin" (for obvious reasons).

=

To Falco: Sorry about that, but I got bored stiff today, so I grabbed your correction and erm.. recorrected :oops:; found a few mistakes sorry to say :)

To anyone else that cares: I have holidays... that means I get bored ;)... I'll be grammer correcting some of the things around the site, for example the cronacles, I'll post everything here...
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falco1029
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Post by falco1029 »

You really jst reworded some of what i did, maybe making it sound a tad bit better, but not by much, and why did you put the u back in honor? It isnt necessary, and it really looks stupider to people used to the normal american spelling
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Post by Misjbar »

It looks stupider to people used to the english spelling if you spell it honor. And sounding a tad better is always good.
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Post by Aristeaus »

Can i point out its our language and there is a u in honour. If the americans decide to be lazy thats thier choice.
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Post by Llama »

falco1029 wrote:You really jst reworded some of what i did, maybe making it sound a tad bit better, but not by much, and why did you put the u back in honor? It isnt necessary, and it really looks stupider to people used to the normal american spelling
1) American is a corruption of good ol' british english
2) I wasted MY time... so there :)
3) You're welcome

hmm.. where did i put the cronicals
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Post by Misjbar »

*chronicles
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Post by Llama »

-Begin Repair-
Legend: CHANGE OR RE-WRITE
WORD OR SENTENCE DELETED
NOT UNDERSTOOD AT ALL
- : section breaks where there is a heading in the middle

A powerful sorcerer with name Mordak al Kharud became ruler of nearly all human tribes; but he wanted more . And so he began to enlarge his rule beyond the human's territory. He increased the mistrust and the prejudices the humans had against all other races and led them to conquer territories that they had no right to.

He's a legendary figure - he gave orders, however few have ever seen him. He was a strict sovereign, not cruel on purpose, but extremely merciless and cold-blooded, a puppet-master so to say; who was hardly interested in anything else other than power.

The other free-men formed an alliance to oppose this assault. In the end his empire was destroyed and he was cut down.

The humans who were once under his command, broke apart; their leader's might having evaporated. Small wars and fights were common. The humans who had lived in conquered lands fled, bringing with them chaos. A general recession of values, law and order was present. A bad harvest didn't help this situation much
-

The search for territories which were free of this anarchy resulted in the formation of new colonies. A few of them discovered this island and set their foot upon a world free from revolt or central conflict .

The island was fertile and full of resources - jewels and ore was even obtained from the surface .

At this time, Lizards inhibited the territoral waters of this island

Remains from earlier colonies were discovered, a ruined temple, and a lighthouse; however no-one could deduced anything about their existance
-
The endeavour of a few of these new settlers was it to treat everyone in the same way, in order to be able to forget the suffering caused by their discrimination. But there were others who couldn't forget what had happened

They saw the colonisation of the island as a new beginning and so they called it "Year 1" (after Mordak al Kharuds defeat) to remind them of the past they left behind
-
The first buildings were constructed, and a small village was set up. Eliza was one of the first, with the help of the newcomers, she built the shop which was to become the city centre. Other buildings were constructed later

The mage's tower served as a guard tower, for defence; a workshop for the population; and a wooden provisional pub in the north (which later collapsed and can't be found today).

The Grey Light and the Grey Rose helped construct the library, the Grey Light later built the pub which is still present today, the trademan of Silverstar their small shop, shrines for the gods were constructed and in the last years the Seahorse Inn and Silverbrand, the dwarven town built underground

The village grew and grew, becoming a little town, streets, lanes and residential buildings being constructed. Time went by. Personalities stepped into the limelight and disappeared again. Guilds were established, and sank in the disregard for the great history. Some names became famous, others infamous, and obviously there was the large number of folk, which time forgot.
-
Years passed by, the past faded into oblivion.

Information and knowledge got lost. To prevent this, inhabitants of Troll's Bane joined up and attempted to conserve their history.

The library of the Grey Light proved to be a mine of knowledge. Information about the beginning was shrouded in darkness, it seemed that the importance of collecting knowlege as a reference for the future started with the construction of the library. Publications and notices on the shop'ss wall were collected and kept in archive.

The following chronicle of Troll's Bane arised out of this archives:

=
==
===
=====

No offense meant to anyone, but the Introduction had so many grammatical mistakes that I had to practically rewrite it. From now on, I won't mark any changes I make, just copy paste my text as it is...(I wont write deleted any more ;))

Also you're all welcome to the work I'm doing, I just hope that it'll be of some use

====
===
==
=

us_chr_06.php

The first year of the new era: February

In the year one of the new era on February the 20th, the opening of a new bulletin board in the shop of Troll's Bane was celebrated.

In the year one of the new era on February the 22nd, the Order of the Grey Light was founded by Damien. The goals of the Order are neutrality, safety on the streets of Troll's Bane, to collect knowledge and construction of a library.

In the year one of the new era on February the 27th and 28th, an epidemic caused by an unidentified source struck the sheep and made them become "killer sheep". The tavern (not today's tavern, but a provisorical wooden building north of town which was built by Ghost Walker and later abandoned) was attacked by these sheep. A child went missing. Fluffy seemed to be immune to this epidemic and was kept by Ghost Walker to guard the tavern.

In the year one of the new era on February the 28th, Damien and Aries, also known as Sskakzk'krr, invent the game "Fish Pong"

=
us_chr_07.php

The first year of the new era: March

In the year one of the new era on March the 11th, Galdriel discovers a narrow pass in the dense forests in the Northwest of the island. On another expedition, Galdriel and Bror discover ruins. According to legend, a mage, searching for power, touched the forbidden scrolls of the elder gods inside a temple, causing an earthquake which destroyed the temple (and the mage), and causing the forests to grow in a matter of seconds.

In the year one of the new era on March the 11th, the "Brotherhood of Light": is founded by Silver. They call themselves the island's third guild. Their goals are to support newcomers, to allow safety upon the streets and to trade.

In the year one of the new era on March the 12th, the demon cave in the north east was explored for the first time and the "Red Baron" was discovered.

In the year one of the new era on March the 12th, Master Gohan founded the "Order of Demonic Light".

In the year one of the new era on March the 21st, Master Gohan discovered an ancient, highly damaged scroll, foretelling the fall of Illarion. Damien however claimed that many old scrolls with fake information are present. At the same time three transistor fields, emitting heat, are discovered. They appeared to be portals for fire spirits, whose voices are heard by several people. A statue of Tanora was stolen. Different rituals re-established balance between water and fire. The portals vanished.

In the year one of the new era on March the 27th, Bror, Neon Rift and Olorin managed to free the statue of Tanora. It was moved to a place on the eastern lagune and served as a Tanora shrine since then. Neon Rift and Olorin are rewarded with rare fruits.

In the year one of the new era on March the 27th, a warning for the notorious killer Darkwalker was given for the first time. He also tried to stir up a war between the Order of the Grey Light and the Order of Demonic Light. At the beginning of April discussions were held by the Grey Light about the introduction of a police force. Darkwalker is later executed on April the 10th.

In the year one of the new era on March the 31th, Neon Rift had a vision of the future library; he drew plans based on his visions and the Grey Light began its construction.
=
us_chr_08.php

The first year of the new era: April

In the year one of the new era at the beginning of April, the "Grey Rose" was founded as part of the order of the Grey Light. She's a circle of knights and the Grey Light's fighting unit against criminals in the streets of Troll's Bane. Her first leader was Sturm Feuerklinge. Her first members were composed also of Sirius Fellfuß and Sir Antarion. The formation was a reply to Darkwalker's threat.

In the year one of the new era on April the 10th, the library, which was built by the Grey Light, and the "Fluffy Sheep Bar" (the tavern still present today) was opened.

In the year one of the new era on April the 10th, Erdrick's shop was mentioned for the first time in a scroll's subordinate clause.

In the year one of the new era on April the 13th, the guild "The Titans" was founded by Sir Drakan and Cody

In the year one of the new era on April the 19th, Kyuushiki organised the first contest for poets and singers.

In the year one of the new era on April the 23rd, Kyuushiki explained the aims of the guild "The Tavern" which is later called "Tavernkeepers". This guild's aim was to run the tavern.

In the year one of the new era on April the 24th, the Grey Rose formed an alliance with the guild "The Titans".

In the year one of the new era on April, the 24th Onyx mentioned the "The Dark Mages" guild for the first time. Their leader was Sir Crystal Star. There was also a question of hegemony regarding the tavern between the Dark Mages and the Tavernkeepers . After their defeat the Dark Mages left the town and their reign of terror ended.

In the year one of the new era on April the 24th, the orc Boga Woga founded the guild "Bloodtooth Tribe". The tribe's last traces can be found in the middle of May.

In the year one of the new era on April the 26th, Raziel founded the guild "The Shadowen Empire". Their aim is a coup-de-etat for Illarion.

In the year one of the new era on April 26th the Tavernkeepers and the Grey Light agreed to run the "Fluffy Sheep Bar" together.
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Post by AlexRose »

Hadrian_Abela wrote:
falco1029 wrote:You really just reworded some of what I did, maybe making it sound a tad bit better, but not by much, and why did you put the "u" back in honor? It isnt necessary NO COMMA HERE and it really looks stupider to people used to the normal american spelling
1) American is a corruption of good ol' british english
2) I wasted MY time... so there :)
3) You're welcome

hmm.. where did i put the chronicals
Gah. I hate having to type armor instead of armour and ham instead of gammon. I hate armor, color and honor. Stupid words. Why the hell was english changed? It looks stupider in American, because it looks like you can't be bothered to type correct english. You should respect that there are english players and not complain about these things because I'm sure a lot of us feel the same way, but we don't complain. Adrian did a good job.
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Post by Liles »

Ham instead of gammon?
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Post by Jon Childs »

Its Ham......HAM!...... Ham is good as it is...I'd hate it to be gammon, its too long.
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Post by Llama »

Not to sound rude or anything; but some of us have wasted a lot of time correcting those, and apparently you haven't updated any of them yet.

Are we waiting for nothing?

I'm still going to continue them, but it'll be nice if i get to know why they haven't been updated yet, or whether they're going to be updated at all...
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falco1029
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Post by falco1029 »

Um, American spellings should be prevalant, since there are more americans than brits here, simple logic...
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Post by Misjbar »

falco1029 wrote:Um, American spellings should be prevalant, since there are more americans than brits here, simple logic...
Actually, all other european people here were brought up with british english. So we clearly outnumber you.
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Post by Misjbar »

Oh, and *prevalent.
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Post by Jon Childs »

Um....Frappr shows more in england than America.
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Post by falco1029 »

Misjbar wrote:
falco1029 wrote:Um, American spellings should be prevalant, since there are more americans than brits here, simple logic...
Actually, all other european people here were brought up with british english. So we clearly outnumber you.
We arent basing it on second languages, k? Because germans have their own page with their own race descriptins, so it doesnt matter what english they know. Im talking primary language here, and there are many more peoiple here who speak american english than british english primarily. Besides, American english rocks :)
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Post by Jon Childs »

falco1029 wrote:
Misjbar wrote:
falco1029 wrote:Um, American spellings should be prevalant, since there are more americans than brits here, simple logic...
Actually, all other european people here were brought up with british english. So we clearly outnumber you.
We arent basing it on second languages, k? Because germans have their own page with their own race descriptins, so it doesnt matter what english they know. Im talking primary language here, and there are many more peoiple here who speak american english than british english primarily. Besides, American english rocks :)
The last one is VERY incorrect

And its Brittish....

and people.
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Post by Misjbar »

I can name a few American people here who find the American version of English a butchered version of English. :)
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Post by Llama »

ENGLISH

hmm, English sounds like ENGLAND

America was a british colony... so it was ADAPTED.. and naturally butchered.

Malta adapted arabic language, however we don't impose it on others as the standard arabic.. so there...
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Post by falco1029 »

Jon Childs wrote:
falco1029 wrote:
Misjbar wrote: Actually, all other european people here were brought up with british english. So we clearly outnumber you.
We arent basing it on second languages, k? Because germans have their own page with their own race descriptins, so it doesnt matter what english they know. Im talking primary language here, and there are many more peoiple here who speak american english than british english primarily. Besides, American english rocks :)
The last one is VERY incorrect

And its Brittish....

and people.
Its british in america, i could even find my british literature class description, if i didnt burn it yet, probably did...hmm. And seriously, your stupid typo corrections arent funny at all anymore
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Post by falco1029 »

Misjbar wrote:I can name a few American people here who find the American version of English a butchered version of English. :)
It was changed, to signify that we arent part of britain anymore. I dont imagine that you guys ever learned about the american revolution, where that's explained....
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Post by Jon Childs »

Stop using that....Vulgar American-Brittish shit! Do we have to convert you?!

COLOUR
HONOUR
BRITTISH!
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Post by falco1029 »

Jon Childs wrote:Stop using that....Vulgar American-Brittish shit! Do we have to convert you?!

COLOUR
HONOUR
BRITTISH!
Please, british english is so much shittier than american english.
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Post by Jon Childs »

.....LAZY! LAZY! LAZY! It's lazy! You should respect the BRITTISH language...As we colonised America!
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Post by falco1029 »

Jon Childs wrote:.....LAZY! LAZY! LAZY! It's lazy! You should respect the BRITTISH language...As we colonised America!
and we took it from you, as a bunch of ragtag troops with no real training. Eat that, bitch ;)
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Post by Jon Childs »

Gah! You lazy pigs!

In other notes:

I'd probably be called anorexic (Spell check) in America, although I am quite chubby...IT'S AMERICA!
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