Samantha Meryadeles wrote:Just that this mages would be playerchars using their chars trained and nonpushed skills. And not a hoard of gm summoned monsters and pushed chars bashing us.
These "pushed chars" are not nearly 10% as GM pushed as your char Samantha is.
Another time you didn't understand...what surprise...
If the good chars would attack the temple there wouldn't just be the playerschars defending. There would be also summoned monsters, and pushed chars like drows. And who knows whatelse.
If the temple would attack the academy, there would be just a few mages . playerchars, having for defence just what they made out of their chars. no summons, no chars with pushed stats and skills, no gm support like the temple would have it.
There must be evil mages and warriors but the must have the same chances like the other.
Youre right. Playing an evil char is difficult. But, if the gm would make an depot on a hidden place for bandits, where there can go and sells them to an fence, we wouldnt have such ridiculous roleplay-sutiations.
The other problem is, that there are evil mans walking through the city and the "good" ones cant slash them you remember?
I like, that we have evil mage and so on, yeah. But please, why have there running in the city, so that we arent able to roleplay well?
My Char would attak every Mage, who has to do with demons and we arent mixing ic and ooc. If you play, that you describe your char as gloomy, do you dont think, that its ominous.
Well, this is the problem. We cant play well, and its crap, to ignore the issures.
And now a question: What happen, if some nice looking guys take their friends to a party to slash them and burn out the temple?
And dont say, we cant do it.
One night, 5 Golems destroyed the Temple in the Library - temple is temple...
Samantha Meryadeles wrote:Another time you didn't understand...what surprise...
If the good chars would attack the temple there wouldn't just be the playerschars defending. There would be also summoned monsters, and pushed chars like drows. And who knows whatelse.
If the temple would attack the academy, there would be just a few mages . playerchars, having for defence just what they made out of their chars. no summons, no chars with pushed stats and skills, no gm support like the temple would have it.
Samantha Meryadeles wrote:Another time you didn't understand...what surprise...
If the good chars would attack the temple there wouldn't just be the playerschars defending. There would be also summoned monsters, and pushed chars like drows. And who knows whatelse.
If the temple would attack the academy, there would be just a few mages . playerchars, having for defence just what they made out of their chars. no summons, no chars with pushed stats and skills, no gm support like the temple would have it.
Samantha Meryadeles wrote:Just that this mages would be playerchars using their chars trained and nonpushed skills.
I'm sorry, but I cannot imagine a mage training in a forest with casting the same spell over and over again as being anything but "pushed." Not that I really care all that much about the details behind how you or anyone else trains their mage, I just don't think you should speak so much about it being unfair if you can't honestly say that you always stayed in a perfectly in-character mode when you were training your mage (this means you actually RPed your character gradually learning and understanding whilst you and every other mage were blowing up trees and small forest animals for no apparent reason).
What was this topic about again? Oh yes, evil mage characters. Make character > Don't tell anyone its evil > Learn your magic > Train extensively, preferably with RP reason each time > Kill/Manipulate/Maim/Blow stuff up, based on how your character would, rather than because you are bored. The end.
Last edited by Cain Freemont on Sat Jun 24, 2006 9:17 am, edited 1 time in total.
I'm certainly not saying she was "pushed" by what most people consider it to be (GM pushing). However, I am saying that I've never heard of any mage character ever RPing their solo training, which I would consider player-pushing (or if you prefer it, "PG ZOMG")
@Misjbar's post - If that's the case, then I guess I could say she was. >.>
Last edited by Cain Freemont on Sat Jun 24, 2006 9:19 am, edited 1 time in total.
Thariel Feuersturm wrote:she maked a few quest for it. and she roleplayed well didn´t she?
I never said she didn't did I?
Cain Freemont wrote:I'm certainly not saying she was "pushed" by what most people consider it to be (GM pushing). However, I am saying that I've never heard of any mage character ever RPing their solo training, which I would consider player-pushing (or if you prefer it, "PG ZOMG")
Would you hun? RP all your solo training? As a fighter, as a mage? Tell me of one person that does this every single time.
For one, I do RP that I leave because I have to continue my studies/training.
No, I wouldn't. That isn't my point, though. My point is that these terms should not be used as though they are some crime against humanity (or some other not-so dramatic, yet equally point-driven example), when in reality the vast majority of players commit to the same act.
With pushed i meant characters whose skills got pushed up by a gm. there are many of them. mostly from the questgroup. and with nonpushed i meant chars whose skills got not instant raised by a gm. but through hard work.
The only item samantha got which she hasn't had already before was the archmage ring when she got announced archmage because the other archmages were leaving the isle. they wanted someone to lead the academy isle and building. and that happened because she was the most fitting char for it. means the one with the strongest skill., but also the fitting rp background and involvement.
other items were obtained through quest and ingame happenings, like every other char did too. if you want call that pushing, than salathe is the most gm pushed char ig
How it's roleplayed has nothing to do with it. It's the sense of jealousy some players get when other characters are given benefits by the GMs. It's this whole pseudo-favourtism thing, where having contact with a GM gives you alot more freedom to play your character the way you want.
I'd call most of the mages pushed, because they either got all the runes immediately after the academy 'closed' or got them from a character specifically created to teach runes, by the GMs.
She was given all magical runes and quality 999 "Staff of Wind", "Archmages Ring", "Diamond Ring", "Icebird Amulet" and a "Hunter's Armor".
I got no hunters armor. i got no icebird, the one i have i got through the quest from estralis. everyone could have got it. the diamond ring i got from ephraim, as far as i know she was not the only one, or not? i had already a staff of wind in that quality, i got it through the tournament where we tested monsters. others got such a wand too. the runes got also 12 other magechars.
Well, if they push chars skills up they have a reason. They arn't stupid, they're likely smarter then most of us. Ever stop to think that they need some stronger players there cause there are alot of seasoned vetarens who pretty much powergamed all day in the mummies tombes. If they show up, and the ones they need to face have teal(between blue and green) fighting skills while the other guys have bright green to bright yellow fighting skills and maxed strength together with the tons of newbies rushing at them for no real reason.... Wouln't be verry fun then would it? And they don't think years ahead about a quest and then already tell some chars to start training cause those chars would be pretty much bound to a sertain type of RP...
I'm certainly not saying she was "pushed" by what most people consider it to be (GM pushing). However, I am saying that I've never heard of any mage character ever RPing their solo training, which I would consider player-pushing (or if you prefer it, "PG ZOMG")
@Misjbar's post - If that's the case, then I guess I could say she was. >.>
I RP Solo all the time with Lance. If anyone wants to argue, I can provide the logs.
How it's roleplayed has nothing to do with it. It's the sense of jealousy some players get when other characters are given benefits by the GMs. It's this whole pseudo-favourtism thing, where having contact with a GM gives you alot more freedom to play your character the way you want.
I'd call most of the mages pushed, because they either got all the runes immediately after the academy 'closed' or got them from a character specifically created to teach runes, by the GMs.
Samantha, you have a point. However, you just whine about it. Nobody wants to listen to a whiner. That's why nobody likes you and nobody takes you seriously.
I have to partialy agree with Donal... You keep whining about the same thing over and over. You keep saying "Pushed chars are unfair, GM's are unfair."
If blackstone cult members were weak, there would be no use in being in a cult since they would die within a weak.
We've all made many points on in what ways your wrong and you keep giving the same answer instead of giving us more points about why you should be right.
the reason monsters are summoned to defend places like the temple is because alot of the quest character are very strong (but not unbeatable). i mean they can be killed, but also they could in essence kill many the player character. they're there for the specfic reason of protecting the temple (in this case) until the temple is strong enough to defend itself. the number of heros that attack will obvisously outnumber the number of villians within. personally i'd rather fight monsters then a drow with a drows bow and poison arrows.
btw the runes were given as the gm/dev staff choose , none of us begged or coersed our way to them and plenty of us don't know the person who gave the runes on a personal level.
becoming an evil mages is very hard. one because when people think evil they think mass destruction all encompassing destroy the world evil. thats not going to get you far, remember that there's really no such thing as evil or good it's all perspective. but everyone will definatly be against the person who's out to destory everything. chose sides gain skill and become a unqiue perspective. never ever try to take on the whole world.
I really hate the way you people say the temple is pushed. This makes it sound like its members are pushed, which they are not. Retlak is not pushed, a skeleton graphic does not affect skills for example.
Guess why you never have true evil ingame? The second a whiner comes along evil players feel pushed back and underrated sort of say. Thanks for making us feel unappreciated.