On heroes in Illarion.

Everything about Illarion that fits nowhere else. / Alles über Illarion was inhaltlich in kein anderes Board passt.

Moderator: Gamemasters

User avatar
Dónal Mason
Posts: 1115
Joined: Fri Mar 26, 2004 8:46 pm
Location: Don't feed the mogwai. After midnight, at least.

Post by Dónal Mason »

The sheep were burned, but they didn't go away. If the quest was to get rid of the damn sheep, then why the hell were there bloody rotworms? It's retarded!
User avatar
Darlok
Posts: 1009
Joined: Sun Sep 30, 2001 1:53 am
Contact:

Post by Darlok »

Rotworms are attracted by rotting corpses.
(Thats why they are called this way. Dt.: "Faulwürmer")

Did any of you try to make them eat the corpses of the sheeps ? No?
My bad.
User avatar
Garett Gwenour
Posts: 2360
Joined: Sun Jan 09, 2005 2:18 am
Location: Is Roleplay in YOU ?

Post by Garett Gwenour »

Maybe it would be better if there was someone online during that quest, such as Damien who would say something like "Why are the rot worms attracted to the sheep corpses?"
So then players could figure out that is what was happening. Otherwise no one could have figured it out.
User avatar
The Returner
Posts: 2437
Joined: Wed Aug 13, 2003 8:34 pm
Location: Turny For GM '12

Post by The Returner »

On the argument that a faction NEEDS strong warriors, is also untrue.

A faction needs a strong wit.


Heres an old example, I had a character, Who tried to kill Dyluck with Wind Arrows, back in the day. Dyluck killed him.

The Next day, my character, then angry, purchased 250wind arrows from another character he was allied with.

(note, archery skill would've been average, or above half)

This character proceeded to murder several of the characters allied with Dyluck (The Random slayings portrayed are a bit falsified) As well as some he suspected were not quite on his side.

After a while, all the "Weaker" characters, and some defense, horded in the library. Most of which were taken out from the roof of the library facing the balcony.

My character was never actually proven as this (well, until now :roll: ) Plus, he killed at least twenty times.
User avatar
Maeve
Posts: 53
Joined: Wed Oct 27, 2004 1:38 pm

Post by Maeve »

The sheep were burned, but they didn't go away. If the quest was to get rid of the damn sheep, then why the hell were there bloody rotworms? It's retarded!

okay... lemme think...
The dead sheeps doesn't rot. You can't move the dead sheeps.
...ever tried to -use- them?

I know that some people had found out how it works to remove them... but it seemed they lost interest...
User avatar
Djironnyma
Posts: 3221
Joined: Thu Aug 01, 2002 4:34 pm
Location: Berlin
Contact:

Post by Djironnyma »

i remove two sheeps with magic fire, but there help a gm this wasn't automatic.....
User avatar
Maeve
Posts: 53
Joined: Wed Oct 27, 2004 1:38 pm

Post by Maeve »

Djironnyma dear, go and try ;)


the gm helped because he thought: "okay. fire is no bad idea." That's why some vanished and some not. Later the rotworms get lured by the fire as well... because you should find the other, original way too.
User avatar
Dónal Mason
Posts: 1115
Joined: Fri Mar 26, 2004 8:46 pm
Location: Don't feed the mogwai. After midnight, at least.

Post by Dónal Mason »

"The other, original way". Does that mean the way the GMs set it up for us to do? The way they want us to do it? Darlok, it's kind of distracting when a giant bloody worm is trying to rip chunks out of your sweet delicious flesh. Or maybe it's the fact people used ctrl+left click as soon as they saw them, possibly out of habit. Anyway, this is not a discussion about any particular quest. So go back on topic people.
User avatar
Darlok
Posts: 1009
Joined: Sun Sep 30, 2001 1:53 am
Contact:

Post by Darlok »

Sadly its a habbit of us, that as soon somthing attackable appears in a quest, that we attack it.

We need a better education for our characters. ;)
Someone going to build a school ?
User avatar
Aristeaus
Posts: 1346
Joined: Mon Aug 04, 2003 6:59 pm
Location: My *SPECIAL* Place

Post by Aristeaus »

Garett Gwenour wrote:Maybe it would be better if there was someone online during that quest, such as Damien who would say something like "Why are the rot worms attracted to the sheep corpses?"
So then players could figure out that is what was happening. Otherwise no one could have figured it out.
And there are people argueing that they dont get to use thier brains. what is the point in creating a puzzle if all the peices are put together for you ;)
User avatar
Adano Eles
Posts: 2436
Joined: Sat Aug 17, 2002 2:48 pm
Location: Eiris sazun idisi, sazun hera duoder...

Post by Adano Eles »

A little hint does never hurt. Nobody said you'd have to stick a neon sign to the worm saying "favourite food: rotting flesh"

@Darlok:

I'd gladly volunteer to open the Troll's Bane branch of the Great Temple and teach people when to use their brains and when not to use their swords ;)
Fooser
Posts: 4725
Joined: Mon Dec 23, 2002 2:25 pm

Post by Fooser »

Darlok wrote:Sadly its a habbit of us, that as soon somthing attackable appears in a quest, that we attack it.
Within reason guys. How many of you would think up and type out a huge elaborate plan when there are three trolls all within two squares of you? :wink: Obviously the monsters have AI so they just move toward you and attack, so the trick seems to be watching out before putting people into those situations.
User avatar
falco1029
Posts: 1325
Joined: Fri Nov 12, 2004 11:43 pm
Location: USA! USA!

Post by falco1029 »

Hehe anyone who was at my event yesterday saw that just attacking didn't end well ;)
Post Reply