LAG_TEST AGAIN / Noch ein LAG-Test
Moderator: Developers
- Falk vom Wald
- Posts: 1439
- Joined: Fri Jul 05, 2002 10:22 am
- Location: Kloster Eldan, Trollsbane
LAG_TEST AGAIN / Noch ein LAG-Test
Achtung: Wir beginnen in Kürze mit einem weiteren LAG-Test. Diesmal wird es richtig radikal. Die Karten, wie ihr sie kennt, sind abgeschaltet. Ebenso alle Gebäude, etc. Ihr findet nur noch nackte, leere Karten vor.
Bitte beteiligt Euch rege an dem Test, bewegt Euch, erzählt, etc.
Umso schneller wir genügend Daten/Eindrücke zusammen haben, umso schneller können wir den Test wieder beenden.
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Attention please! We soon will start another lag-test. This time, we'll make it big. The maps, as you use to know them, are all disabled. Every building, anything else, you will only find pure empty areas.
Please join the test, move, interact, comunicate... The faster we get our datas an your feedback, the faster we can end this test.
Bitte beteiligt Euch rege an dem Test, bewegt Euch, erzählt, etc.
Umso schneller wir genügend Daten/Eindrücke zusammen haben, umso schneller können wir den Test wieder beenden.
---
Attention please! We soon will start another lag-test. This time, we'll make it big. The maps, as you use to know them, are all disabled. Every building, anything else, you will only find pure empty areas.
Please join the test, move, interact, comunicate... The faster we get our datas an your feedback, the faster we can end this test.
- Val De Gausse
- Posts: 755
- Joined: Thu Sep 18, 2003 3:08 pm
- Location: The Ban Resists!
Konnte auch kein Lag feststellen.
Nur beim Ausloggen kam ich danach schwer wieder rein.
Dauerte ziemlich lange bis der Server merkte das ich garnicht mehr im Spiel bin.
Ich hab mir auchmal so meine Gedanken gemacht nd festgestellt das im Spiel nach einer gewissen Zeit alle Bäume neu nachwachsen und auch jene die stehen neu dargestellt werden- in diesem Augenblick lagt es bei mir öfters mal.
Togar
Nur beim Ausloggen kam ich danach schwer wieder rein.
Dauerte ziemlich lange bis der Server merkte das ich garnicht mehr im Spiel bin.
Ich hab mir auchmal so meine Gedanken gemacht nd festgestellt das im Spiel nach einer gewissen Zeit alle Bäume neu nachwachsen und auch jene die stehen neu dargestellt werden- in diesem Augenblick lagt es bei mir öfters mal.
Togar
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- Grunith Shuth
- Posts: 156
- Joined: Fri Jun 13, 2003 2:53 am
- Location: United States - Illinois
- Arkadia Misella
- Posts: 1052
- Joined: Wed Apr 23, 2003 10:41 am
- Location: Dead Inside
Im not cool like everyne else with numbers, but I can tell you when I started lagging.
It was anytime alot of people were moving and I would try and cast. That and attacking and trying to cast lags the hell outta me. and then when all the monsters came...not the mummies but after them...yeah...I had buttloads of lag...but I am also on a 56k with AOL...so that may have been it.
It was anytime alot of people were moving and I would try and cast. That and attacking and trying to cast lags the hell outta me. and then when all the monsters came...not the mummies but after them...yeah...I had buttloads of lag...but I am also on a 56k with AOL...so that may have been it.
- Caranthir the great
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- paul laffing
- Posts: 2189
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- Location: the place where only completely serious people are allowed
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- Posts: 7845
- Joined: Thu Feb 22, 2001 5:59 pm
- Location: Vanima and grey Refuge, of course.
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Absolutely no lag today (dsl), but i also tried something else : I ran the client in compatibility mode for win95.
Try this, if you have WinXP, and test the lag in normal server state.
@Ark : Illa is PLAYABLE with AOL ??? WOW. Then, they have improved.
I can remember that, three years ago, it was absolutely IMPOSSIBLE for AOL users to play illarion (every minute, one step, and they flew out every two minutes - that's what i heard).
Try this, if you have WinXP, and test the lag in normal server state.
@Ark : Illa is PLAYABLE with AOL ??? WOW. Then, they have improved.
I can remember that, three years ago, it was absolutely IMPOSSIBLE for AOL users to play illarion (every minute, one step, and they flew out every two minutes - that's what i heard).
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- Posts: 1175
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I had no lag, even when there were hundreds of bits of zombies and skeletons strewn about the place. Once every ten minutes I got a big burst of lag, that lasted for about 30 seconds, but other than that it was quite alright.
Edit- tested on Windows Xp with a 56k modem.
Edit- tested on Windows Xp with a 56k modem.
Last edited by Brendan Mason on Sun Jun 06, 2004 8:57 pm, edited 1 time in total.
- paul laffing
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