Ideas to bror - To the next many updates to put ALL or some

Everything about Illarion that fits nowhere else. / Alles über Illarion was inhaltlich in kein anderes Board passt.

Moderator: Gamemasters

Post Reply
User avatar
sean
Posts: 1064
Joined: Thu Sep 20, 2001 3:38 pm

Ideas to bror - To the next many updates to put ALL or some

Post by sean »

ok i will cut to the cheese
Skills:
1) phylosphy:
to obatain this skill you must read the books that are put in by bror and later by other players once the skill is high enough you can write your own
2) Bartering:
this is a suggestion about the price of goods in illarion the more goods you sell the more money you make therefore your goods becoms valueable
New Spells:
1) Force Field (for all of the devoted mages)
A force field should be put in for only mages with wands A force field would require a new rune to do with Force obvously and can only block solid weapons 10% of the times (increases with the other spells) wearing a forcefiel will drain mana fast to start and slower as you progress
2) Make spells in game more dangerous so that people finaly understand  why casting in town is dangerous examples include
Ra Kel Quan: Should spring off fields from the spikes making it lethal in its own right
Hept Kel: Should Spring off ice fields
Ra Kel: should turn into a field (1field) after impact
Cun Jus and Hept Jus: Turn into a new field of electrified water
3) New Fields (out of town only)
Electrfied water
Paralise Field (The most dangerous there is noescape but is VERY hard to cast regardless  of magic powers)
New IdeasTo Enhance Gaming
1) Increas MAp by 100% doubling the map will make moreroom for 2
2) add at least another twon to the map wich leads to three
3) Have a town on the water with boat piers makes way for 4
4) Boats, At first the boats should only travel Via NPC so u must have a ticket and they steer them selves after that Fishing Boats and Clipper Ships can be added and can be stopped by the helms man yet after Fishing Boats comes Player Owned Vessels (Destroyers, Battle ships, Heavy Cruisers, Luxury Ships) The boats will be VERY DAMN expensive at least 600ingots for a Light Cruiser.
5) New islands follwed by a new country for the boats to go. Sevaral small islands with small villages will help explorers discover new lands and places
6) Add in race clours please (sorry martin but we all aint white)
7) in addition to 6, make the players start on the approparait islands/ countries
Thats all for now
Damien
Posts: 7845
Joined: Thu Feb 22, 2001 5:59 pm
Location: Vanima and grey Refuge, of course.
Contact:

Ideas to bror

Post by Damien »

Yes, some of this is already planned. But will take some time.
Terri
Posts: 73
Joined: Tue Oct 16, 2001 4:08 pm

Ideas to bror

Post by Terri »

Hey~!  Don't steal my boat idea!  I posted that one like couple weeks back!!!  :P

By the way, Sean, you've yet to email me...  I need to talk to you about the meeting...

(Edited by Terri at 3:08 am on Dec. 5, 2001)
User avatar
sean
Posts: 1064
Joined: Thu Sep 20, 2001 3:38 pm

Ideas to bror

Post by sean »

hehe meeting hasent be made yet terri
Lord Chaos
Posts: 462
Joined: Sun Oct 21, 2001 3:38 am
Contact:

Ideas to bror

Post by Lord Chaos »

It will take a long time to DOUBLE the size of the map without a map editor.  They have a rough plan of what the finished land will look like here.  Adding new runes and more effects for spells would be cool, but it would pose some new problems.  I can't see it happening in the NEAR future...  Someday...
Rune Scape
Posts: 13
Joined: Wed Dec 05, 2001 2:43 pm

Ideas to bror

Post by Rune Scape »

Look at allthose islands!! Howdowe geet across! from one place to another!
User avatar
Caranthir the great
Posts: 1476
Joined: Sun Jun 24, 2001 9:06 pm
Contact:

Ideas to bror

Post by Caranthir the great »

sorry for being anti-magic again , but nothing personal sean i just think that the forcefield idea is bad.
others are fine for me ;)

but the force field would be just plain stupid.
gahh...
well...it would be ok if you COULDNT cast while having the force field on.
you have parry , two shields ect ect ect...no-more anti-weapon crap for you...you have plenty allready , if you could cast and you would have the skill maxed , if would be damn impossible to kill mage like that.

that would *super extremely heavy curses* , i think.
Post Reply