Just as the title says. How about changing the text colour of NPC emotes and their speech? (if that's even possible)
Makes for better distinction in word heavy roleplay near a bunch of NPCs.
So you don't read and reread NPC emotes that keep popping up by accident, and make you lose track on what's going on.
---
Wie der Titel schon sagt. Wie wäre es, wenn man die Textfarbe von NSC Emotes und deren Sprache änderte? (Falls das möglich ist)
Gibt einem die Möglichkeit besswer zwischen Spieler und NSC Text zu unterscheiden, wenn viel geschrieben wird.
Sodass man NSC Emotes nicht immer wieder ausversehen anfängt zu lesen und dann den Überblick verliert.
Different colour for NPC emotes and speech
Moderator: Developers
Re: Different colour for NPC emotes and speech
I love this!
As an extension to this: If the random NPC dialogue could somehow be excluded from the log and instead only shown above their heads, that'd make it even easier. Direct interaction with NPCs would still be shown in the log obviously.
As an extension to this: If the random NPC dialogue could somehow be excluded from the log and instead only shown above their heads, that'd make it even easier. Direct interaction with NPCs would still be shown in the log obviously.
Re: Different colour for NPC emotes and speech
@Srrt: People may/might act/rp because of NPC-emotes. Full exclusion might lead to a loss of coherence in the log files.
*Cuddles with the pig in the mud.*
*Cuddles with the pig in the mud.*