I have an idea that we could base items wearing/wielding on stats to proper use. Then we could make some difference in look based on role what char would like to play. Only strong persons could wear properly heavy armors, only those who have high agility leather, medium for constitute and also clothes could be used by those who have high willpower/inteligence/perception or just essence.
Same with weapons, shields.
Edit: Items could also have more sofisticated needs from stats, like mixing them. A half Str and half Con as example to proper wear an armor. Or Half Str half Ess for paladins. Next example: Half leather (Agl) half clothing (Ess) for battlemages. Pure essence for pure priest/mage.
Items based on stats
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